In the Pokemon games, the trainer ID is some number like 00110100101 (Not necessarily binary code I just made it up), which has bits that are coded for attributes. In my game, I want to have a number like 001001001001001001 for six Bulbasaurs. How do I accomplish this?
Example:
001=Bulbasaur
001=Bulbasaur
001=Bulbasaur
001=Bulbasaur
001=Bulbasaur
001=Bulbasaur
Could I just do a pick one function with an object list?
That seems a logical way to do it.