Tips for making text adventures usable on mobile (using the website)

I am just working on a short cyberpunk/glitch themed game. I have published it as a private link to test it out.

I t looks good on PC but when accessing it on a phone (via the link)...the typed in text does not show on the screen until after you have pressed enter...

Any tips. Here is the initial code.

    <inherit name="theme_retro" />
    <gameid>593bc6e8-3ea8-4182-8deb-22f50702a85a</gameid>
    <version>1.0</version>
    <firstpublished>2022</firstpublished>
    <showpanes />
    <customstatuspane type="boolean">false</customstatuspane>
    <borderlesscursor />
    <showcommandbar />
    <commandcursor><![CDATA[>]]></commandcursor>
    <showhealth />
    <showscore type="boolean">false</showscore>
    <showmoney type="boolean">false</showmoney>
    <turnoffcompass type="boolean">false</turnoffcompass>
    <panestheme>Vanilla</panestheme>
    <showlocation type="boolean">false</showlocation>
    <feature_advancedscripts />
    <defaultforeground>White</defaultforeground>
    <defaultbackground>Black</defaultbackground>
    <defaultlinkforeground>Aqua</defaultlinkforeground>
    <classiclocation type="boolean">false</classiclocation>
    <marginscolour>Black</marginscolour>
    <feature_asktell />
    <feature_advancedwearables />
    <defaultwebfont>Actor</defaultwebfont>
    <statusattributes type="stringdictionary" />
    <attr name="autodescription_description" type="int">1</attr>
    <attr name="autodescription_youarein" type="int">2</attr>
    <attr name="autodescription_youcansee" type="int">3</attr>
    <attr name="autodescription_youcango" type="int">4</attr>
    <autodescription_description_newline />
    <defaultfontsize type="int">15</defaultfontsize>
    <showtitle type="boolean">false</showtitle>
    <menufontsize type="int">12</menufontsize>
    <menuhoverbackground>Aqua</menuhoverbackground>
    <pov type="object">player</pov>
    <onhealthzero type="script">
      msg ("You have died!")
      finish
    </onhealthzero>
  </game>```

By the way, I tried it on an iphone.

I know the music intro won't work (without some serious work-arounds) but I am interested in having the typed text visible


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