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Libraries and Code Samples
Libraries and Code Samples
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Printing a transcript
13
20 Nov 2017 22:42
Character Creator
2
05 Nov 2017 23:30
Troubleshooting / Debugging: Issues and Solutions
8
01 Nov 2017 04:00
YT Coding help
4
24 Oct 2017 01:09
How I made multiple endings for my fish game.
19
19 Oct 2017 00:44
modified OnEnterRoom
8
17 Oct 2017 02:30
world template
3
13 Oct 2017 17:55
((SG)) UseAllround 2.55 - Use the 'use' verb global for opening/closing, switching and put on
5
11 Oct 2017 18:20
((SG)) ObjectExt 1.3 - Alias extensions for open, switch and in container
5
05 Oct 2017 00:46
The Last Room Visited (scripts, function, & command)
32
01 Oct 2017 10:11
((SG)) OwnCursor 1.3 - Use your own text cursor in Quest
0
30 Sep 2017 20:11
Modulus (cyclic, odd/even, factoring/divisibility)
8
14 Sep 2017 09:52
Loading local video files
5
11 Sep 2017 02:47
My take on an achievement system
18
10 Sep 2017 09:38
How to create a northwestern exit from a script, and have the NW command still work
2
01 Sep 2017 07:55
Add CSS and JavaScript to your game.
5
23 Aug 2017 18:29
Command Links in the Location/Status Bar
0
23 Aug 2017 12:39
In-game HINTS menu
11
11 Aug 2017 18:40
Simple Turn Based RPG Combat Code Update + Working on a New System
7
10 Aug 2017 19:11
Combining Followers with PathLib OR A Feeble Attempt by Richard Headkid
2
10 Aug 2017 18:10
Code sample - How to exclude an object from being listed when the command is GET/TAKE ALL
1
05 Aug 2017 15:14
anymore simple command code for gamebook
3
05 Aug 2017 15:09
Objects in libraries
5
14 Jul 2017 04:19
Simple Turn Based RPG Combat For The Quest Website
2
11 Jul 2017 21:26
Using Rooms For Other Things
0
29 Jun 2017 07:57
Here's Your Code Back Hegemonkhan
3
29 Apr 2017 19:34
Showing a map
0
20 Apr 2017 07:21
formating numbers... IE 02 09:12 ...
2
16 Apr 2017 05:41
Simple Weather + Day/Night Cycle Codes v1.5
10
01 Apr 2017 23:47
Multiples savegames on web version
0
28 Mar 2017 17:00
Combat for users of the web editor
0
22 Feb 2017 10:17
Thunder and Lightning Effect
24
15 Jan 2017 17:39
look/description/etc-like-responses handling
3
30 Dec 2016 21:57
(Revised) Lightning effect
0
24 Dec 2016 18:47
Countdown
4
09 Dec 2016 07:59
Log/Encyclopedia?
2
08 Dec 2016 22:12
Functions for executing scripts with different spaced delays
1
06 Dec 2016 01:30
mercenary library?
1
21 Nov 2016 01:18
CombatLib 3.0
0
14 Nov 2016 10:05
Calling library owners! (The Pixie, Chase, Jay, anyone else...)
6
14 Oct 2016 10:49
Extending the Text Processor
0
04 Oct 2016 08:39
Pixies Journal Library
5
20 Sep 2016 00:29
A step towards an alternative save game system?
21
15 Sep 2016 22:39
quest / task / mission / award / trophy / etc system
0
10 Aug 2016 13:37
library - german articles and pronouns
0
08 Jul 2016 18:21
[No longer] Failing to customise the compass rose...
6
28 Jun 2016 19:50
How to use display verbs and inventory verbs effectively
5
24 Jun 2016 07:16
Handling water
1
18 Jun 2016 11:42
Timetabling events with the Advanced Clock Library
10
14 Jun 2016 17:04
How to add scenery to several rooms at once (no coding required!)
12
18 May 2016 07:55
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