You put the key in the lock and turn it with ease.\n\nInside TAZMIN'S ROOM, the bed is flipped and the straight jacket is on the corner, ripped to shreds. Some sand seeps in through the door.\n[[Investigate|Investigate]]
You enter the BATHROOM.\n\nPrevious to youself and the other rebels claiming the warehouse as your own, those who had a shot of rebellion in them would somehow manage to pass the guards on the city borders with some ridiculous excuse. Many of them would come here to do drugs and other illegal activities.\n\nOf course, you had cleaned up most of the mess, but it wasn't uncommon to find faded graffiti or a used syringe lying around.\n\nWhat do you do?\n[[Turn on the shower|Shower]]\n[[Use the toilet|Toilet]]\n[[Leave|Travel]]
You make an effort to hide from the bomb. Unfortunatly, your idea of shelter is quite lacking, and you have died. It is due to this that your fellow rebels went in to collect your body while there were still dangerous chemicals in the air left from the bomb. Soon after, you were all reduced to a pile of dusty corpses, yours slightly more mangled than the rest.\n\nCONGRATULATIONS,YOU HAVE REACHED THE END OF DAMNATION. \n[[RESTART CHAPTER|Chapter II-Start]]\n[[RESTART GAME|Start]]\n[[CREATOR'S NOTE|Credits]]
You run into the LIVING AREA.\n\nThere are many hiding places here, but which one to go to?\n\n[[UNDER THE TABLE|Death]]\n[[BEHIND THE TELEVISION|Death]]\n[[IN THE FRIDGE|Success]]
KLEO:Do you think she'll be alright?\nTHOMAS:I hope, she is in LACHLAN's hands.\n\n[[CLICK TO BEGIN|CJ]]
CJ: Huh? What's that? Where did you get that?\n\nCJ takes the UNKNOWN OBJECT from you.\n\nCJ: It's a thumbdrive, I'll check if there's anything on it. Here, have this. I figured you'd want to get into your shared room. Just don't piss THOMAS off again, alright?\n<<set $obtained_thumbdrive = "no">>\n<<set $obtained_room_key = "yes">>\n[[Return to LIVING AREA|Living Area]]
THOMAS: Are you sure, Cee? SAMARA needs more help than we can give, and we need more supplies. We can't just live off the desert.\n[[Yes, we can|Bratty]]\n[[I guess you're right|Agree]]\n[[Why do you care so much about her health anyway?|Rude]]
You enter the HALL.\n\nThere are six connecting doors, other than the one you came from, where do you choose to go?\n\n[[LIVING AREA|Living Area]]\n\n[[BATHROOM|Bathroom]]\n\n[[MALE BEDROOM|Male Bedroom]]\n\n[[FEMALE BEDROOM|Female Bedroom]]\n\n[[TAZMIN'S ROOM|Tazmin's Room]]\n\n[[OUTSIDE|Outside]]\n\n[[INFIRMARY|Infirmary]]
You share your idea with your fellow rebels. They seem to agree that SAMARA has to be mobilised, for her own sake and that of the group. There's just one issue.\n\nAs well as being a back-up medic of sorts, SAMARA was also the ideal option for going into Arvidge City. TAZMIN could hardly even go there without breaking down, KLEO hated the place, THOMAS and LACHLAN couldn't go there without hospitalising someone and you didn't match the common sexist beliefs of the society.\n\nSAMARA, however, was a natural at pretending to be a citizen. During her time during Operation Damnation, SAMARA was a test subject for an upgraded form of Xylkophonite, one aimed at those old enough to have their own mindset and opinions.\n\nIt didn't work, but the government thought it did. SAMARA was considered trustworthy.\n\nTHOMAS: Look, I have a plan, it's kinda crazy, but it might just work.\n[[Listen to the plan|Plan]]\n
<<silently>>\n<<set $obtained_medicine = "no">>\n<<set $flipped_mattress = "no">>\n<<set $obtained_thumbdrive = "no">>\n<<set $obtained_photo = "no">>\n<<set $obtained_room_key = "no">>\n<<endsilently>>CJ: It used to be normal. We used to have grass and animals. We were free. \n\nThen it changed. The government initialised Operation Damnation. It was originally supposed to bring us all together for our own safety, while damning all those who did bad to the world. Instead, it corrupted the world. Stir-crazy idiots killed one another, just for the sake of it. \n\nWe all lost something, and that brought us together.\n\nWe are the rebels.\n\n[[CLICK TO BEGIN|Us]]
There is currently a sand storm, no point in going outside in these conditions for no reason.\n\nWhere do you go?\n[[TAZMIN'S ROOM|Tazmin's Room]]\n\n[[MALE BEDROOM|Male Bedroom]]\n\n[[LIVING AREA|Living Area]]\n\n[[INFIRMARY|Infirmary]]\n\n[[FEMALE BEDROOM|Female Bedroom]]\n\n[[BATHROOM|Bathroom]]
You screw the cap off and pour the maroon liquid into the lid. Raising the make-shift container to your pale lips, your hands began to shake. Another 'episode' of pain.\n\nWhat do you do?\n[[Down the medicine quickly|Down]]\n[[Don't take the medicine and wait for the pain to pass|Medicineless]]
You have obtained the PHOTOGRAPH.\n<<set $obtained_photo = "yes">>\n[[Return to MALE BEDROOM|Male Bedroom]]
You enter the INFIRMARY\n\nIt's in the exact same state as when you left it. SAMARA still hasn't shown up.\n\nWhat do you do?\n\n[[Wait|Wait]]\n\n[[Leave|Travel]]
You approach CJ.\n\nCJ glances up at you before continuing to take apart the computer.\n\n[[What are you doing?|Talk to CJ pt2]] \n\n<<if $obtained_thumbdrive is "yes">>\n[[Give her the object|Talk to CJ3]] <<endif>>
You look out the window. In the midst of the sandstorm, you can see four figures. You can also identify the source of the whirring, a large bomb, heading straight towards the REBEL WAREHOUSE.\n\nWhat do you do?\n[[HIDE|Hide]]\n\n[[GO OUTSIDE|Go Outside]]
CJ: Just fixing this computer. KLEO found it in the city landfill a while back. It might be nothing, but I have a feeling it contains something that could help us find any other rebels.\n[[Return to LIVING AREA|Living Area]]
You down the medicine quickly, in hopes it will soothe the pain.\n\nIt is anything but successful.\n\nAll you want to do is lay down and sleep, which you could've done, if CJ didn't call for you.\n\n[[GO TO CJ|Join Others]]\n[[SLEEP|Sleep]]
THOMAS: Well, I, uhh.\nLACHLAN: She's our teammate and we want what's best for her. If that means taking her to the enemy base, so be it.\n\n\nYOU HAVE COMPLETED CHAPTER III
KLEO: What do you mean TAZMIN escaped? What if they find her?\n[[CLICK TO BEGIN|Samara]]\n
You enter the LIVING AREA.\n\nInside, CJ is attempting to fix the old computer.\n\n[[Talk to CJ|Talk to CJ]]\n[[Leave|Travel]]
THOMAS: Easy, we'll just drop her off close enough to the border that she won't have to go too far, but far enough so we don't get caught. What do you think?\n\n[[Sounds alright|Agree]]\n[[I still don't like this...|Disagree]]
As you approach, THOMAS notices you.\n\n\n<<if $obtained_medicine is "no">>THOMAS: Hey, I'm guessing SAMARA hasn't come in today.\nKLEO: I wouldn't think so, she said something about not feeling too great.\n\n[[Oh, really?|Watch p2]] <<endif>>\n\n<<if $obtained_medicine is "yes">> THOMAS: Are you gonna go give SAMARA the medicine I gave you? You the sooner you do it, the sooner you'll have your assistant back, right?\n[[DELIVER MEDICINE|Female Bedroom]] <<endif>>
<<if $obtained_medicine is "no">>You knock on the door to the FEMALE BEDROOM.\n\nYou hear an irritated, nasaly groan.\n\nSAMARA: Go away! \n\n[[Leave|Travel]] <<endif>>\n\n<<if $obtained_medicine is "yes">>\nYou knock on the door to the FEMALE BEDROOM.\n\nYou hear an irritated, nasaly groan.\n\nSAMARA: Go away!\n\n[[I have your medicine|FBedpt2]]\n<<endif>>
Firstly, I would like to thank everyone who tested my game for glitches and bugs. Your feedback was valued and really helped improve the quality of the game. I would also like to thank Auntie Pixelante for her website which I used to help with the coding (http://www.auntiepixelante.com/twine/). \n\nOn another note, all characters and ideas portrayed in this are my own, and any relation to people living or dead is totally concidental. Seriously, as far as I know there are no rebels against the corrupt government of a place known as Arvidge City. Also, I'm sorry if Xylkophonite is a real thing, that was the product of key-mashing.\n\n-FoldingDishes \n\n
You run OUTSIDE.\n\nUnfortunatly, the bomb is moves much quicker than you do. You were in the vicinity of the bomb, and did suffer the consequences. You and (as far as you know) your baby are alive, however, you did lose a leg in the process. \n\nI wonder what deformities your child will have....\n\n\nYOU HAVE COMPLETED CHAPTER II.\n[[CHAPTER III|Chapter III-Start]]
Being the inventor, mechanic and engineer of the group, you knew exactly what could be done to bring SAMARA back up to par. A prosthetic leg. Of course, you would need all the parts, which you require you to go into Arvidge City.\n\nDo you share your idea?\n[[Yes|share]]\n[[No|don't share]]
Damnation
<<set $flipped_mattress = "yes">>You look under Thomas' mattress.\n\nYou have obtained the KEY.\n[[Return to MALE BEDROOM|Male Bedroom]]
You enter the LIVING AREA.\n\nInside, CJ is attempting to fix the old computer, while KLEO and THOMAS play on the chessboard.\n\nWhat do you do?\n[[Talk to CJ|Talk to CJ]]\n[[Watch THOMAS and KLEO play|Watch]]\n[[Leave|Travel]]
You look through the drawers.\n\nYou find a photo of TAZMIN and THOMAS when they were younger with some people you have never seen before.\n\nDo you take it?\n\n[[Yes|yes]]\n[[No|Male Bedroom]]
You wait half an hour.\n\nSAMARA has still not arrived.\n\n[[Return to INFIRMARY|Infirmary]]
You are now playing as CJ.\n\nIt really wasn't pretty, watching SAMARA get her leg taken off. You have to admit, LACHLAN did a pretty good job of cleaning it up, though.\n\nFor some reason, she seemed agitated, or worried, to say the least, you couldn't imagine what it was about. Maybe it was about TAZMIN, she had been gone since before the explosion, it's like she predicted it. \n\nSurprisingly enough, THOMAS was relatively calm. Well, calm enough for someone who's sister has suddenly disappeared and could be anywhere in the desert. Maybe she had done this before they became rebels. You only knew that she was born the way she was, what came after Operation Damnation took effect, what caused the twins to become rebels, just made it increasingly worst.\n\n[[NEXT|CJ2]]
You huddle under the blanket along with THOMAS, CJ and KLEO. There is very little room, however, and you were pushed back, into the danger zone. Luckily, you survived the blast, barely. You did lose a leg, however.\n\nYOU HAVE COMPLETED CHAPTER II.\n[[CHAPTER III|Chapter III-Start]]
Has anyoone ever told you that you are quite the survivalist? \n\nWhen the bomb hit, you went flying, or rather, the fridge did. You would think sand would be a soft landing, but it was actually relatively hard. How did you know this? Well, you hit the back of your knee against the metal inside of the fridge, causing it to snap back the wrong way.\n\nOver the next few days, you had little time available, thus, THOMAS was not confronted. However, you did have to have your leg amputated.\n\nYOU HAVE COMPLETED CHAPTER II.\n\n[[CHAPTER III|Chapter III-Start]]
You sit down on the toilet.\n\nAfter much pushing and forced intestinal movements, you finally shit. However, your masterpiece in the form of feces was simply too much for the dingy toilet. There was an overflow.\n\nWhen I say overflow, I mean an explosion. Congratulations, you and all your friends died of shit.\n\nCONGRATULATIONS,YOU HAVE REACHED THE END OF DAMNATION.\n\n[[RESTART CHAPTER|Us]]\n[[RESTART GAME|Start]]\n[[CREATOR'S NOTE|Credits]]
THOMAS rolls his eyes.\n\nTHOMAS: We don't have time for this, SAMARA is going as soon as she's ready.\n \n\nYOU HAVE COMPLETED CHAPTER III
You enter the HALL.\n\nYou realise that the entire house is silent. One could say the entire desert was too, but a faint whirring noise could be heard in the distance.\n\nWhat do you do?\n\n[[LOOK OUT THE WINDOW|Look out the window]]\n[[HIDE|Hide]]
You are now playing as LACHLAN\n\nYou wake up in the INFIRMARY.\nIt's not surprising. As the only one fully capable of being the group medic, you often spend the nights here. Even though the medic-in-training, SAMARA, could take nightshifts, you don't let her. It's your job, after all. Speaking of which, you should probably check if the [[others|Travel]] need anything done.
You decide against confronting THOMAS about the Xylkophnite, and stay in your room.\n\nYou realise just how tired you are, and lay down, hoping for a peaceful slumber. This was shattered by none other than CJ herself.\n\n[[SEE WHAT'S WRONG|Join Others]]\n\n[[SLEEP|Sleep]]
Upon investigating, you see the front door wide open. Tazmin is nowhere in sight.....\n\n\n\n\n\nYOU HAVE COMPLETED CHAPTER I\n\n[[Go to CHAPTER II|Chapter II-Start]]
You follow CJ and KLEO, as they lead you OUTSIDE.\n\nThere is currently a sand-storm, all but Tazmin are gathered about twenty metres away from the REBEL WAREHOUSE. LACHLAN has a hood over his head, while the other three gather under a blanket.\n\nYou soon notice just what the whirring noise was, a bomb, headed straight for the REBEL WAREHOUSE.\n\nWhat do you do?\n[[WATCH THE BOMB|Sand in Eyes]]\n\n[[HUDDLE UNDER THE BLANKET|Huddle]]
You decide against letting the group hear your idea.\n\nOf course, either way, they expected you to have an idea of some sort. All you would have needed was a basic design, and the THOMAS, the rebel strategist, would have organised the rest. \n\nBecause of you, SAMARA now has no use to the team. Sure, before she was only training, but she can hardly move anymore, let alone go on missions with the other rebels. At least TAZMIN was able to go out in public, with supervision, of course.\n\n[[TWO MONTHS LATER|Let's do the timewarp]]
KLEO: Yeah, it's probably just food poisoning from that old pizza she found in one of the Arvidge City landfills last night.\nTHOMAS: Anyway, can you bring her this medicine? I would do it myself, but I have no clue how to do this shit, and you are the only fully trained medic.\n\nYou obtained the MEDICINE.\n<<set $obtained_medicine = "yes">>\n[[Return to LIVING AREA|Living Area]]\n
You enter the HALL.\n\nCJ and KLEO are standing at towards one end, looking quite panic stricken. They beckon for you to follow them, running out the front door. A distant whirring noise can be heard.\n\nWhat do you do?\n\n[[FOLLOW CJ AND KLEO|Follow]]\n[[HIDE|Hide]]
--TWO MONTHS LATER--\n\nYou all had given up hope. LACHLAN couldn't handle working alone, since SAMARA was constantly resting. The lack of shelter didn't help either.\n\nIt was over. The government had one.\n\nCONGRATULATIONS,YOU HAVE REACHED THE END OF DAMNATION.\n\n[[RESTART CHAPTER|Chapter III-Start]]\n[[RESTART GAME|Start]]\n[[CREATOR'S NOTE|Credits]]
THOMAS smiles.\nTHOMAS: Cool, we'll take her as soon as possible.\n\nYOU HAVE COMPLETED CHAPTER III.
Not taking the medicine, you are forced to go through immense pain. During this, you have time to read the label on the bottle.\n\nXYLKOPHONITE\n\nDespite only being a medic-in-training, you knew exactly what that was for. It was used by the government to reduce the physical symptoms of pregnancy, and to keep the unborn 'mentally healthy'. That pretty much meant it kept their minds open only to the instructions of a given authority.\n\nHow did LACHLAN know about the baby? You had only ever told one person, THOMAS.\n\nDo you confront him?\n[[YES|Confront]]\n[[NO|Keep It Secret]]
You turn on the shower, or attemot to, at least.\n\nYou really thought that would work? You live in the middle of nowhere against the will of the government, I don't think they'll give you enough water supply for a shower.\n\n[[Go Back|Bathroom]]
You now have sand in your eyes, better stop looking.\n\n[[KEEP LOOKING|Sand in Eyes]]\n\n[[HUDDLE|Huddle]]\n
THOMAS: Ok, you're not considered a rebel, right, SAMARA?\nSAMARA: Yeah, I have permission to come and go as needed.\nTHOMAS: Just pretend that you got your leg blown off by one of us. It's believable enough that you'll either get a prosthetic and needed healthcare from them or you can go get it yourself.\nLACHLAN: It seems like the best idea, we really do need more medical supplies, most of them were blown to bits.\nKLEO: Not to mention food.\nTHOMAS:So, it's settled, unless CJ has anything to add.\n\n[[Agree|Agree]]\n[[Disagree|Disagree]]\n[[How will she get there?|Explanation]]
<<if $obtained_room_key is "no">>\nIt's locked. THOMAS must be pissed with you.\n[[Leave|Travel]] <<endif>>\n\n<<if $obtained_room_key is "yes">>You enter the MALE BEDROOM.<<endif>>\n\n<<if $flipped_mattress is "no">>\n<<if $obtained_room_key is "yes">>The room is somewhat messy, with two mattress, both partially covered by a somewhat thin, small blanket each, in opposite corners of the room. The dresser has all its drawers fully open with a variety of linen, clothing, weapons, trinkets and other resources overflowing. Your roommate, THOMAS, is nowhere in sight.\n\nWhat do you do?\n\n[[Leave|Travel]]\n\n[[Look through the overflowing drawers|Look Through]]\n\n[[Look under THOMAS's mattress|Look Under Mattresses]]\n<<endif>> <<endif>>\n\n<<if $flipped_mattress is "yes">>\nThe room is even messier, with THOMAS' mattress flipped. He is still nowhere in sight.\n[[Leave|Travel]]\n\n[[Look through the overflowing drawers|Look Through]] <<endif>>
You are now playing as SAMARA\n\nYou look at the medicine LACHLAN handed you. Despite him being the medic, and you being his assistant, you still didn't trust him. It's not that he's a bad medic, he just never was that trustworthy, even in childhood.\n\n\n\nDo you take the medicine?\n\n[[YES|Medicine]]\n[[NO|Medicineless]]
SAMARA pauses, before opening the door for you.\n\nHer hair is particularly messy and her face is tinted pink. A layer of vomit runs down her chin.\nSAMARA: Hand it over already, LACHLAN.\n\n[[Give her the MEDICINE|FBedpt3]]
SAMARA takes the MEDICINE\n<<set $obtained_medicine = "no">>\n\nSAMARA:Thanks, can you give this to CJ? I have no clue what it is, but she might.\n\nYou have obtained the UNKNOWN OBJECT.\n<<set $obtained_thumbdrive = "yes">>\n[[Return to HALL|Travel]]\n
You decide to ignore CJ's calling and fall asleep. It's too bad, because she was warning you. You know, of the bomb that was about to drop onto the warehouse.\n\nI won't sugarcoat it, you died. Your body was blown apart.\n\nAnother thing, your friends, all of the, every single one, died too. They were too close, they were waiting for you.\n\nCONGRATULATIONS,YOU HAVE REACHED THE END OF DAMNATION.\n\n[[RESTART CHAPTER|Chapter II-Start]]\n[[RESTART GAME|Start]]\n[[CREATOR'S NOTE|Credits]]
Folding Dishes
You knock on the door to TAZMIN'S ROOM\n\nShe doesn't answer. It's kinda hard to unlock a door when you're permanently in a straight jacket. You'll need a key.\n\n<<if $flipped_mattress is "no">>\nWhere do you go?\n[[OUTSIDE|Outside]]\n[[MALE BEDROOM|Male Bedroom]]\n[[FEMALE BEDROOM|Female Bedroom]]\n[[LIVING AREA|Living Area]]\n[[INFIRMARY|Infirmary]]\n[[BATHROOM|Bathroom]] <<endif>>\n\n<<if $flipped_mattress is "yes">>\nOh, that's right you have a key. You may as well use it.\n[[USE KEY|Key used]]\n[[LEAVE|Travel]] <<endif>>