,,,|header>[\</style>
<img src=http://textanim.com/g-gif-update.php?r000=273>
</div>]
|content>[\
(link: 'Start the Game')[ (goto: 'the beginning')
]
[Load]<restore|
(click: ?restore)[Uh Oh! You haven't saved anything!(loadgame: "A")]]|header>[</style>
<img src=https://i.pixelspeechbubble.com/PO3g4MaG/pixel-speech-bubble.gif>
</div>
\
]
|content>[\
Here you can type your name to get started!
<input type="text" data-varname="banditName">\
<script>processInputElements();</script>
(if: $banditName is 0)
[(set: $banditName to "Anon")]
(link: "next")[(display: "Target passage")]] </style>
<img src=https://i.pixelspeechbubble.com/OpvrR01T/pixel-speech-bubble.gif>
</div>
|content>[ Now you can also save your game if you ever decide to comeback to it later on! Which should be especially useful if I ever update the game and you can get to where you left off pretty easily $banditName!
|next>[[[ thanks|thanks]]]
]
(display: "safe")
</style>
<img src=https://i.pixelspeechbubble.com/gjqCirNV/pixel-speech-bubble.gif>
</div>
Thanks! Now if you want to continue you can use
your right arrow key or click the link to progress. Though it can't be used for mutiple option senarios.
If on mobile it will always be the last word that you can click on to continue!
|next>[[[ continue|yes]]][Save]<save| (click: ?save)[all is safe!(savegame: "A")]|header>[\
]
|content>[\
You breathe softly as you lay asleep in the passenger side of the car. You slowly awaken as you look over and see your girlfriend driving humming to herself.
|next>[[[sit up|sit up]]]]
(display: "safe")
<script>A.track('start').loop(true).play();</script>|header>[\
]
|content>[ As you sit up she smiles. "About time you got up you can stop drooling on the seat now sleepy head. Perfect timing too we’re already here isn’t this beautiful $banditName ?"
[[agree]]
[[disagree]]]
(display: "safe")|content>[ You laugh and quickly wipe your mouth of any saliva.
It is beautiful I’ve never really been out in nature like this |next>[[[before|before]]]!]
(display: "safe")|content>[You shrug and look out the window.
I don’t really like being in the wild all too much...the bugs...animals...the |next>[[[cold|cold]]]..]
(display: "safe")|content>["Really? That’s ‘wild’. " She snickers and laughs at her own joke you laugh with |next>[[[her|cabin]]].]
(display: "safe") |content>[You see a look of worry on her face and then she shakes her head. "Well that’s why there’s a cabin! You’ll be so kindly sheltered by it and not to mention I’m here we’re here—alone so I’ll be sure to keep you |next>[[[entertained|cabin]]]!"]
(display: "safe") (set: $player to "worry")|content>[ Mina pulls the car up to the front of the cabin she unbuckles her seat belt and so do you. You can’t help but feel at least a twinge of excitement as you two get out. You mean you and her alone together here anything could happen!
Something more could develop maybe something your relationship |next>[[[needs|needs]]]!]
(display: "safe")|content>[Your thoughts interrupted by Mina calling you over to unpack your bags. "Hey don’t think you can slack off can a girl get a little help here!" You both take the bags and carry them inside one by one. You go back to get the last bag.
Walking out you pick it up it belongs to Mina it’s very heavy as you grunt trying to lift it Mina spots you and quickly comes help |next>[[[you|you]]].]
(display: "safe")
|content>[ "Oh! Sorry about this it holds a surprise for you!"
You two carry it inside placing it on the |next>[[[ground|ground]]].]
(display: "safe")|content>[ A surprise for me? I’m sorry I didn’t get you |next>[[[anything|anything]]]...]
(display: "safe")|content>["Oh don’t be silly you didn’t have to and well it’s actually something for both of us I thought it was really nice!
She smiles and grabs your hands pulling you closer and she smiles you smile back Mina was always this eager and excited even about the little |next>[[[things|things]]].]
(display: "safe")|content>["You better not peak before I give it to you though or I’ll be soo sad!" You laugh
and nod though it has gotten you curious but you agreed not to for |next>[[[Mina|Mina]]].]
(display: "safe")|content>["Now make yourself comfortable and I’ll be right back and so you won’t be tempted!" Mina grabs the bag and grunts as she drags it across the ground into the other room putting it wherever she puts |next>[[[it|it]]].]
(display: "safe")
|content>["Now make yourself comfortable and I’ll be right back and so you won’t be tempted! Mina grabs the bag and grunts as she drags it across the ground into the other room putting it wherever she puts it.
[[look around]]]
(display: "safe")|content>[You look around taking in your surroundings inside the 1 floor cabin you spot two other rooms beside the bedroom and the kitchen.
[[first room]]
[[second room ]]]
(display: "safe")|content>[ You go over to the first door and turn the knob you raise a eyebrow at the locked room door. You turn back and decide to try the |next>[[[in|second room]]]]
(display: "safe")(set: $door to "locked")
|content>[(if: $dor is "open")[You take a step in looking around it’s a simple room with couch seating and a table with a single chair seems like a work |next>[[[space|space]]]] (if: $door is "locked")[Luckily this room is unlocked you take a step in looking around it’s a simple room with couch seating and a table with a single chair seems like a work |next>[[[space|space]]]]]
(display: "safe")|content>[ You walk up to the second door turning the knob it clicks open and you step |next>[[[in|second room]]].]
(display: "safe")(set: $dor to "open") |content>[Walking in you look at the table and with getting closer you see there’s actually some papers.
You pick them up and read the first |next>[[[page|page]]].]
(display:"safe")|content>[Cabin ☑
Suprise ☑
Food ☑
The best time ever ☑☑☑☑
You laugh to yourself you already know who’s papers these are already. You wondered though how Mina was able to put these paper here if she’s never been here. You haven’t seen her go in the room.
[[read next page]]]
(display:"safe")|content>[Suprise for $banditName
Blindfold ☑
The rest of the list is unfinished due to the paper being torn off you wonder if it’s |next>[[[at|search]]].
]
(display:"safe")
<script>A.track('pageflip').play().volume(1);</script>|content>["Hey! What are you doin’ with these it’s all confidential!" You jump back surprised by her sudden appearance. "How much did you read?"
[[lie]]
[[truth]]]
(display: "safe")
<script>A.track('thump').play();</script>|content>[None! I just walked in here I wasn’t able to read anything yet so no worries!
[[question]]]
(display:"safe")|content>[Well actually only a little bit though I wasn’t able to actually find anything out about the surprise if you’re worried about it the papers ripped so I can’t get any information!
[[question]]]
(display:"safe")|content>[Though I’m curious how did you get these papers here if you’ve never been here |next>[[[before|quiestion]]]?]
(display:"safe")|content>[She looks leaning forward to you squinting her eyes then quickly answering you popping upright. "Well I never staaayed here before but I had to check the place out to make sure it wasn’t horrible! So while I planned your surprise I worked it all out here! Now if you may excuse |next>[[[me|me]]]!"]
(display: "safe")|content>[She grabs all the papers out of your hands and folds them up nicely and winks walking |next>[[[away|away]]].]
(display: "safe")|content>[You shake your head and think to yourself she really wants to keep the suprise maybe I should be more careful about snooping so I don’t spoil the surprise.
You glance and see her walking into the original locked room closing the door behind her.
[[listen to door]]
[[open door]]]
(display: "safe")|content>[You listen closely you hear her talk "Oh! $banditName is going to love this!" You smile as you hear her you hear a few thuds and clunks "This damn heavy bag..!"
[[open door]]]
(display: "safe")|content>[As she didn’t lock the door you open it slowly the door creaks she gasps running up to you. She's in cleaning attire and she forces the door shut locking it. "Nope! This is your suprise room please stay out it’s ..under |next>[[[maintenance|okay]]]..!"]
(display: "safe")|content>[Okay! At least keep the door locked if you’re trying to keep me out.
You walk away and sit on the couch closing your eyes and taking a deep breath letting it out. Mina is doing so much to suprise me it’s really cute. You look over and spot the kitchen as your stomach |next>[[[growls|growls]]].]
(display: "safe")|content>[ If there’s one thing I love other than Mina it’s food you stand and walk to the kitchen and look around simple enough a table chairs. Counter, sink stove, fridge oh the hevanly |next>[[[fridge|fridge]]].]
(display:"safe")|content>[You walk over to the fridge opening it stuffed with vegetables and meats it was heaven for a chef. Though not too ideal for a quick meal Mina is such a great cook so unfortunately no pre-made meals you’ll have to wait for |next>[[[Mina|mina]]].]
(display:"safe")|content>[You look in the freezer in hopes of something finally! There’s ice cream. You grab the ice cream and make your way to the drawers for utensils grabbing a spoon happily |next>[[[eating|eating]]].]
(display: "safe")|content>[ Mina walks in a hand on her hip lightly tapping her foot. "You’ll ruin your appetite put that down!" She grabs the ice cream placing it in the |next>[[[freezer|freez e]]].]
(display:"safe")|content>[ "You see how much grocceries I bought I'll make you a proper meal!" You comply and nod your stomach |next>[[[growls|hungee]]].]
(display:"safe")|content>["Uh oh the monster in your tummy is ready to feast well no worries I’m going to cook but you need to leave my kitchen!"
Mina didn't enjoy being watched when she cooked. So I comply and walk out and sit on the couch staring. Staring at the forbidden suprise door. What's that? The door appears to be cracked open.
[[sneak in]]
[[stay put]]]
(display:"safe")|content>[You can’t control it you get up and tip toe to the room slowly pushing the door open looking through the crack.
You’re not actually stepping in so it’s fine right! You look around you see plastic covering everything and that same heavy bag. You look over and you see something moving in the corner you lean in closer to see but again the door creaks and whatever was moving is out of |next>[[[sight|hm]]].]
(display:"safe")|content>["What are you doing $banditName? Didn’t I tell you stay out it's for your suprise." She talk with a odd cold tone and grabs the door shutting it. She looks down then up and smiles "Don’t make me punish you~!"
[[laugh]]]
(display:"safe")End of W.I.P
I will be updating it some more so don't forget to check!|content>[You stay put you close your eyes and lean back you hear something coming from the room a shuffling sound.
Hey Mina there’s a sound coming from the suprise room want me to check it out? She quickly rushed up her ladle still dripping with soup she enters closing the door behind her.
[[listen]]]
(display:"safe")
|content>[You hear a loud repetitive thud. She walks out and slams the door behind her. "Sorry about that!" She hurriedly walks back into the kitchen your curosity peaked.
[[laugh]]]
(display: "safe")
<script>A.track('thump').loop(true).play().fadeOut(6);</script>