<p align="center">[[<<Back to Menu|Start]]</p>\n\n''About''\n\nIt seems like it's only been a short while, but this little mag has gone a long way. A very special thanks to everyone who submitted and spread the word. We've had some fantastic submissions so far and I hope that Inky just keeps getting better.\n\nHere's to a 2014 full of literary and interactive greatness! \n\n\n//Made in Twine, stylesheets from [[Glorious Trainwrecks|http://www.glorioustrainwrecks.com/node/5163]].//\n\n\n''Contributors''\n\n[[Vincent Caruso|author5]]\n\n[[Ted Casaubon|author6]]\n\n[[Susan DeFreitas|author2]]\n\n[[Bob Middleton|author4]]\n\n[[nespresso|author3]]\n\n[[Christina Nordlander|author7]]\n\n[[Brian Rapp|author8]]\n\n[[Tylor Rose|author1]]\n\n\n
The powers that be think that you might like <<print $winner>>.\n\n<<display "result">>\n\n''You can check out the rest of the works [[here|list]], take the [[quiz]] again, or return to the [[menu|Start]].''
<p align="center"><<back>></p>\n\n<b>Bob Middleton</b>: A keen game designer and historian since the 1980s, author Bob Middleton's latest project is the Interactive Fiction version of an award-winning design first released way back in 1986.
WELCOME, FELLOW WANDERER TO...\n\n<b>Inky Path: Vol. 1.1 -- Winter 2014</b>\n\n[[Credits, etc.|credits, etc.]]\n\n[[What Should I Read? (Quiz Time!)|quiz]]\n\n[[List of Works|list]]\n\n--\n\n[[Inky Path Home|http://inkypath.wordpress.com/]]\n\n\n
<p align="center"><<back>></p>\n\n<b>Ted Casaubon</b>: \n\nOn "Citizens" --\n\nI think CYOA was a good medium for this story because it's about rejecting the illusion of having “no choice” but to defer to the Supreme Court's interpretation of what the Civil War Amendments mean. I hope this game makes readers feel confident that they can do a better job at interpreting the Civil War Amendments than politicians can, simply because IF readers are less biased and corrupted by money!\n\nTwitter: [[@tedcasaubon|https://twitter.com/tedcasaubon]]
<p align="center"><<back>></p>\n\n<b>Christina Nordlander</b>: My name is Christina Nordlander. I was born in 1982 in Sweden, but have been living in the UK since 2001. I live in a flat near Manchester with my husband Graham Dawson and two cats. I have a PhD in Classics and Ancient History. While I primarily focus on writing static fiction (mainly speculative), I'm a long-term player of IF, and recently started breaking into that field as a creator as well. The Ludum Dare game jam became my impetus for creating games. I like to code in both Twine and Inform.\n\nLiveJournal: \n[[http://ananke-adraste.livejournal.com/|http://ananke-adraste.livejournal.com/]]
<p align="center"><<back>></p>\n\n<b>Tylor Rose</b>: Tylor Rose creates interactive fiction, games, music and other types\nof media available at [[www.antsandaphids.net|http://antsandaphids.net]].
<p align="center"><<back>></p>\n\n<b>Susan DeFreitas</b>: Susan DeFreitas is a writer, editor, and performance poet. Her work has appeared in (or is forthcoming from) The Utne Reader, The Nervous Breakdown, Southwestern American Literature, Fourth River, Weber—The Contemporary West, and Bayou Magazine, among other publications. She holds an MFA from Pacific University and lives in Portland, Oregon, where she serves as an associate editor with Indigo Editing & Publications and a reader for Tin House Magazine.\n\n[[http://sdefreitastimmons.wordpress.com/|http://www.sdefreitastimmons.wordpress.com]]\n\n[[http://www.pdxxcollective.com|http://www.pdxxcollective.com]]
<p align="center"><<back>></p>\n\n<b>nespresso</b>: nespresso first released rendition in 2007. The author describes the piece as "a political art experiment in text adventure form". Written in Inform 7, it is playable online at [[https://sites.google.com/site/renditiongame/|https://sites.google.com/site/renditiongame/]].
<p align="center">[[<<Back to Menu|Start]]</p>\n\nYou are a food taster for the Ruler of the land. Every evening the Ruler partakes of a single desert, chosen from one of the four top dessert chefs in the realm. From the whispers you heard when sidling past the Imperial Kitchens, you're almost certain one of these four delicacies is poisoned. \n\nThey lay before you, glittering decadence. You decide to consume the…\n\n[[…steaming cookies on a silver platter.|q2][$mons +=1; $geb+=1]]\n[[…scoop of ice cream in the hammered-gold bowl.|q2][$two +=1; cits +=1]]\n[[…chocolate, bittersweet, on a polished plate.|q2][$vend +=1; $voices +=1]]\n[[…tears of the Ruler's enemies, served in a gem-studded chalice.|q2][$rend +=1; $def +=1]]
<p align="center"><<back>></p>\n\n<b>Brian Rapp</b>: Brian Rapp likes the idea of writing under constraints -- trying to follow a pattern or work within limitations. Each of his interactive fictions has started that way, with a relatively simple idea that somehow evolved into a little world.\n\n"Goose, Egg, Badger" was Brian's first work using Inform, a programming language by Graham Nelson that compiles to Z-code, the same format used by Infocom's classic text adventures. This one targets the Z5 machine, which means that it faces old-fashioned limitations on memory usage.
<p align="center">[[<<Back to Menu|Start]]</p>\n\nYour role is one of the most auspicious in the country: you are the Royal Vizier, second only to the Sultan himself. One day the Sultan comes to you with a peculiar request--he wishes that you brew him a love potion so that he may ensnare the heart of any woman in the land. Considering his vast harem you know that he hardly //needs// more women, but when the Sultan makes a request…\n\nYou decide to…\n\n[[…make the potion and deliver it, just as the Sultan ordered. |q4][$rend +=1; $voices +=1]]\n[[…give the Sultan a fake potion, telling him that even the strongest draught will not win the hearts of all women.|q4][$mons +=1; $def +=1]]\n[[…refuse to make the potion. Standards must be maintained, after all. |q4][$two +=1; $cits +=1]]\n[[…make the potion and give it to the Sultan. On the side, sell that same potion to half the guards in the realm. |q4][$vend +=1; $geb +=1]]\n\n
<p align="center">[[<<Back to Menu|Start]]</p>\n\nYou've made the normal rounds as you do every market day, picking up the groceries and other oddities you'll need to make it through the rest of the week. As you duck down a small alley to head back home, a man runs up to you in the ragged garb of a Traveler. He glances over his shoulder in a frenzied haste. "Please, I've done nothing wrong! You must help me… I must escape from this city!" \n\nYou decide to…\n\n[[…get him the best hiding place I can, and come back for him later.|q3][$mons +=1; $voices +=1]]\n[[…hide him, but only if he agrees to pay you first. |q3][$vend +=1; $def +=1]]\n[[…report him to the authorities.|q3][$rend +=1; $cits +=1]]\n[[…run away with him on an adventure!|q3][$two +=1; $geb +=1]]\n\n
<p align="center">[[<<Back to Menu|Start]]</p>\n\nYou're part of the first colonizing expedition sent to this new world, with orders to "civilize" the native peoples and conduct negotiations for land. As one of the few soldiers on the expedition, you were volunteered to hang back and guard the ship. \n\nYou know that if this colony does not succeed, it's not likely that your country will send out any more expeditions for a good deal of years. \n\nYou decide to… \n\n[[…destroy the ship. If your home country does not get any news then maybe they'll just think the colony has failed. |end][$mons +=1; $voices +=1]]\n[[…track down the other colonists and kill them. This colony should never be formed.|end][$rend +=1; $def +=1]]\n[[…leave the ship to join your own people. They'll probably need protection rather than your vigil on an empty boat, anyway.|end][$vend +=1; $geb +=1]]\n[[…stay there and watch the ship. That's your job, right? |end][$two +=1; $cits +=1]]\n\n\n
<p align="center">[[<<Back to Menu|Start]]</p>\n\nThey say there's gold in this strange new world, but all you've found so far is the salty sting of the sea breeze and hungry, sick sailors. Your best friend is convinced, though, that the coastline will soon be in sight and the plunder will be yours. \n\nHe mentions to you one night that he knows exactly where land is. He's been misleading the crew so that you and he could sneak off on a smaller boat and have the first go at the gold. \n\nYou decide to…\n\n\n[[…escape with him on a small boat, and trust that he'll know how to get to this new world.|q5][$two +=1; $geb +=1]]\n[[…tell the captain in the morning to alter his course to where your friend said the coast would be. |q5][$vend +=1; $cits +=1]]\n[[…keep the ship on its current course. Your friend has always had too vivid of an imagination for your taste, anyway.|q5][$mons +=1; $voices +=1]]\n[[…resign yourself to whatever happens, and when you can you take the first ship home.|q5][$rend +=1; $def +=1]]\n\n
<p align="center">[[<<Back to Menu|Start]]</p>\n<<silently>>\n<<set $vend = 0>>\n<<set $mons = 0>>\n<<set $two = 0>>\n<<set $rend = 0>>\n<<set $def = 0>>\n<<set $geb = 0>>\n<<set $voices = 0>>\n<<set $cits = 0>>\n<<set $short = 0>>\n<<set $winner = "">>\n<<set $happy = 0>>\n<<set $gen = 0>>\n<<endsilently>>\nWelcome, wanderer, to Inky Path's quarterly quiz! Do remember to be honest, or a thousand curses shall plague you and your house. \n\n<p align="center">[[Begin Quiz|yes]]</p>
Inky Path 1.1
<p align="center">[[<<Back to Menu|Start]]</p>\n\n<<if ($two > $vend) and ($two > $rend) and ($two > $mons) and ($two > $def) and ($two > $geb) and ($two > $voices) and ($two > $cits)>>\n<<set $winner = "Two">>\n<<display "Winner">>\n\n<<else if ($vend > $two) and ($vend > $rend) and ($vend > $mons) and ($vend > $def) and ($vend > $geb) and ($vend > $voices) and ($vend > $cits)>>\n<<set $winner = "Vendetta">>\n<<display "Winner">>\n\n<<else if ($mons > $vend) and ($mons > $rend) and ($mons > $two) and ($mons > $def) and ($mons > $geb) and ($mons > $voices) and ($mons > $cits)>>\n<<set $winner = "Monsoon Variations">>\n<<display "Winner">>\n\n<<else if ($rend > $vend) and ($rend > $two) and ($rend > $mons) and ($rend > $def) and ($rend > $geb) and ($rend > $voices) and ($rend > $cits)>>\n<<set $winner = "rendition">>\n<<display "Winner">>\n\n<<else if ($def > $two) and ($def > $rend) and ($def > $mons) and ($def > $vend) and ($def > $geb) and ($def > $voices) and ($def > $cits)>>\n<<set $winner = "10 Second Defence">>\n<<display "Winner">>\n\n<<else if ($geb > $two) and ($geb > $rend) and ($geb > $mons) and ($geb > $def) and ($geb > $vend) and ($geb > $voices) and ($geb > $cits)>>\n<<set $winner = "Goose, Egg, Badger">>\n<<display "Winner">>\n\n<<else if ($voices > $two) and ($voices > $rend) and ($voices > $mons) and ($voices > $def) and ($voices > $geb) and ($voices > $vend) and ($voices > $cits)>>\n<<set $winner = "Inside Voices">>\n<<display "Winner">>\n\n<<else if ($cits > $two) and ($cits > $rend) and ($cits > $mons) and ($cits > $def) and ($cits > $geb) and ($cits > $voices) and ($cits > $vend)>>\n<<set $winner = "Citizens on the Mountaintop">>\n<<display "Winner">>\n\n<<else if $two eq 5>>\n<<set $winner = "Two">>\n<<display "Winner">>\n\n<<else if $mons eq 5>>\n<<set $winner = "Monsoon Variations">>\n<<display "Winner">>\n\n<<else if $vend eq 5>>\n<<set $winner = "Vendetta">>\n<<display "Winner">>\n\n<<else if $rend eq 5>>\n<<set $winner = "rendition">>\n<<display "Winner">>\n\n<<else if $def eq 5>>\n<<set $winner = "10 Second Defense">>\n<<display "Winner">>\n\n<<else if $geb eq 5>>\n<<set $winner = "Goose, Egg, Badger">>\n<<display "Winner">>\n\n<<else if $voices eq 5>>\n<<set $winner = "Inside Voices">>\n<<display "Winner">>\n\n<<else if $cits eq 5>>\n<<set $winner = "Citizens on the Mountaintop">>\n<<display "Winner">>\n\n<<else if $two eq 4>>\n<<set $winner = "Two">>\n<<display "Winner">>\n\n<<else if $mons eq 4>>\n<<set $winner = "Monsoon Variations">>\n<<display "Winner">>\n\n<<else if $vend eq 4>>\n<<set $winner = "Vendetta">>\n<<display "Winner">>\n\n<<else if $rend eq 4>>\n<<set $winner = "rendition">>\n<<display "Winner">>\n\n<<else if $def eq 4>>\n<<set $winner = "10 Second Defense">>\n<<display "Winner">>\n\n<<else if $geb eq 4>>\n<<set $winner = "Goose, Egg, Badger">>\n<<display "Winner">>\n\n<<else if $voices eq 4>>\n<<set $winner = "Inside Voices">>\n<<display "Winner">>\n\n<<else if $cits eq 4>>\n<<set $winner = "Citizens on the Mountaintop">>\n<<display "Winner">>\n\n\n<<else if $two eq 3>>\n<<set $winner = "Two">>\n<<display "Winner">>\n\n<<else if $mons eq 3>>\n<<set $winner = "Monsoon Variations">>\n<<display "Winner">>\n\n<<else if $vend eq 3>>\n<<set $winner = "Vendetta">>\n<<display "Winner">>\n\n<<else if $rend eq 3>>\n<<set $winner = "rendition">>\n<<display "Winner">>\n\n<<else if $def eq 3>>\n<<set $winner = "10 Second Defense">>\n<<display "Winner">>\n\n<<else if $geb eq 3>>\n<<set $winner = "Goose, Egg, Badger">>\n<<display "Winner">>\n\n<<else if $voices eq 3>>\n<<set $winner = "Inside Voices">>\n<<display "Winner">>\n\n<<else if $cits eq 3>>\n<<set $winner = "Citizens on the Mountaintop">>\n<<display "Winner">>\n\n\n<<else if $two eq 2>>\n<<set $winner = "Two">>\n<<display "Winner">>\n\n<<else if $mons eq 2>>\n<<set $winner = "Monsoon Variations">>\n<<display "Winner">>\n\n<<else if $vend eq 2>>\n<<set $winner = "Vendetta">>\n<<display "Winner">>\n\n<<else if $rend eq 2>>\n<<set $winner = "rendition">>\n<<display "Winner">>\n\n<<else if $def eq 2>>\n<<set $winner = "10 Second Defense">>\n<<display "Winner">>\n\n<<else if $geb eq 2>>\n<<set $winner = "Goose, Egg, Badger">>\n<<display "Winner">>\n\n<<else if $voices eq 2>>\n<<set $winner = "Inside Voices">>\n<<display "Winner">>\n\n<<else if $cits eq 2>>\n<<set $winner = "Citizens on the Mountaintop">>\n<<display "Winner">>\n\n\n\n\n\n\n\n<<endif>>
<<print $two>>\n<<print $mons>>\n<<print $vend>>\n<<print $rend>>\n<<print $def>>\n<<print $geb>>\n<<print $voices>>\n<<print $cits>>
<p align="center"><<back>></p>\n\n<b>Vincent Caruso</b>: Vincent Caruso lives and works in Miami, Florida, where he earned his MFA. He has been published in //Reconstruction//, //technoculture//, and //Sugar Mule//.
<p align="center">[[<<Back to Menu|Start]]</p>\n\n\n<p style="margin-left: 15em;"><b>Two</b> -- [[Tylor Rose|author1]]</p><div style="float:left"><img src="http://farm4.staticflickr.com/3777/12814922655_9eef6762d5_q.jpg"></div><p style="margin-left: 15em;">In this game, you are a bright student, bullied by everyone and desperately lonely. If there's someone you can relate to, it may not be a peer.\n\nRead it [[here|http://www.antsandaphids.net/two.html]].</p>\n\n\n<p style="margin-right: 15em;"><b>Monsoon Variations</b> -- [[Susan DeFreitas|author2]]</p><div style="float:right"><img src="https://farm4.staticflickr.com/3800/12508950754_0a98b73a74_o.jpg"></div><p style="margin-right: 15em;">I lived in the high desert of Arizona for fourteen years. This piece (in three parts) was inspired by the dramatic rainy season that sweeps across the Southwest in the summer months, often after an extended period of drought. The hyperlinks within the piece include both visual images and audio/video. The former are meant to be glanced at before returning to the writing, while the latter are meant to play in the background (layered one upon the other by the time you've reached the end). But as with all interactive art, how the reader chooses to interact with it is his or her business.\n\nRead it [[here|http://sdefreitastimmons.wordpress.com/2012/06/20/monsoon-variations-a-hypertext-prose-poem/]].</p>\n\n\n<p style="margin-left: 15em;"><b>rendition</b> -- [[nespresso|author3]]</p><div style="float:left"><img src="https://farm3.staticflickr.com/2831/12508950744_4b1ce5a52b_o.jpg"></div><p style="margin-left: 15em;">They caught Abdul during an insurgency in the east. He tried to take out a regiment with some home-made explosives strapped to his chest. They didn't explode, so pretty soon the coalition had a real live terrorist in their clutches. But who sent him? The fundamentalists over the border? He has been shipped over here to be "questioned". And you have been given the plum job.\n\nRead it [[here|https://sites.google.com/site/renditiongame/]].</p>\n\n\n<p style="margin-right: 15em;"><b>Vendetta: Rise of a Gangster</b> -- [[Bob Middleton|author4]]</p><div style="float:right"><img src="https://farm8.staticflickr.com/7313/12508474875_90a3980f3e_o.jpg"></div><p style="margin-right: 15em;">Assume the role of a young man on the verge of delving deep into the shady criminal underworld of a large American metropolis during the Prohibition Era (1920-1933), with the initial aim of seeking to avenge the bloody murder of a close relative.\n\nWhere the story goes from there is entirely your decision. Perhaps you will pursue your family vendetta, and perhaps not. Perhaps the lure of power and wealth will instead become your main driving force, as you strive to claw your way up through -- and ultimately aim to dominate -- the ruthless, violent, blood-drenched criminal underworld of a major city in 'The Roaring Twenties'.\n\nRead it [[here|http://dl.dropbox.com/u/82562041/web/vendetta1/index.html]].</p>\n\n\n<p style="margin-left: 15em;"><b>Inside Voices</b> -- [[Vincent Caruso|author5]]</p><div style="float:left"><img src="http://farm8.staticflickr.com/7373/12814237333_9f9c75c3f8_o.jpg"></div><p style="margin-left: 15em;">"Inside Voices" is a 14 page "Choose Your Own Adventure" style poem. Like the children's novel series, the reader must choose which direction to go. The first set of selections is three choices, the second set two choices. The setting is mainly at a coffee shop. I have the pages already paginated and the numbers of pages to choose from. \n\nRead it [[here|http://inkypath.wordpress.com/inside-voices/]].</p>\n\n\n<p style="margin-right: 15em;"><b>Citizens on the Mountaintop</b> -- [[Ted Casaubon|author6]]</p><div style="float:right"><img src="http://farm3.staticflickr.com/2833/12776230153_dd7dfd46d6_q.jpg"></div><p style="margin-right: 15em;">“Citizens on the Mountaintop: The Story of the Civil War Amendments” is a Twine game in the form of a dystopian webinar about corporate personhood. It's a politically impassioned game about how the philosophy of civil rights in America has recently become less about protecting historically oppressed people and more about making sure that people who have money are free to use it however they want. The “message” of the game is that the wealthy people who fought for this pro-corporate understanding of civil rights have essentially rewritten their own version of civil rights history, in which they misappropriate the role of protagonist. I think storytelling is a big part of Supreme Court lawmaking, and therefore doing literary criticism on Supreme Court opinions can be a powerful way of pointing out legal injustices.\n\nRead it [[here|http://play.textadventures.co.uk/games/bf2qqjpljuqqpbf6ga8kfg/CitizensOnTheMountaintop.html]].</p>\n\n\n<p style="margin-left: 15em;"><b>10 Second Defence</b> -- [[Christina Nordlander|author7]]</p><div style="float:left"><img src="http://farm6.staticflickr.com/5491/12776228193_e97406380d_o.jpg"></div><p style="margin-left: 15em;">"10 Second Defence" is a one-room game where you only have a short number of moves to set up a trap before a hitman enters your flat. It is intended to be replayed several times to learn by your previous mistakes, in line with e.g. "Rematch" or "Varicella".\n\nRead it [[here|http://iplayif.com/?story=http%3A//doopnet.com/games/10_second_defence/10%2520Second%2520Defence.zblorb]].</p>\n\n\n<p style="margin-right: 15em;"><b>Goose, Egg, Badger</b> -- [[Brian Rapp|author8]]</p><div style="float:right"><img src="http://farm4.staticflickr.com/3812/12776098545_5142f5563f_o.jpg"></div><p style="margin-right: 15em;">The story begins as the protagonist wakes up from a dream, and starts to live out "An Eccentric Girl's Birthday." She lives on a farm, and her basic goals are ordinary enough, but be prepared for a dose or two of the surreal. It should be accessible to beginners, with old-school inventory limits being the main annoyance.\n\nRead it [[here|http://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2Fif-archive%2Fgames%2Fzcode%2Fgeb.z5]].</p>\n\n
a.link, .passage a:hover {\n color:#ff00ff !important;\n text-decoration: none;\n}\n\nhead {\n box-shadow: inset 0px 0px 30em #000;\n width:100%;\n height:200%;\n display:block;\n position:fixed;\n}\nhead * {\n display:none;\n}\nbody {\n background-color:#0066FF;\n text-align:center;\n}\n#passages {\n\n line-height:100vh;\n}\n.passage {\n position:absolute;\n top: 10vh; bottom: 0; left: 0; right: 0;\n width: 75%;\n height: 75%;\n margin:auto;\n font: 4em/1.25em Garamond, "Helvetica Neue", Arial, sans-serif;\n color: #000;\n letter-spacing: -0.05em;\n text-align:center;\n}\n#sidebar {\n display:table;\n position:fixed;\n top: 0; left: 0;\n width:100%;\n height:100%;\n}\n#sidebar #title {\n display:table-cell; \n vertical-align:middle;\n text-align:center;\n}\n#sidebar #title #storyTitle {\n font: bold 12em/1.25em Helvetica, "Helvetica Neue", Arial, sans-serif;\n letter-spacing: -0.05em;\n color:rgba(0,0,0,0.15);\n}\n#title :not(#storyTitle){\n display:none;\n}\n#storymenu, #snapback, #restart, #share, #credits {\n display:none;\n}\na.internalLink:hover, a.externalLink:hover {\n color:#FF6633 !important;\n text-decoration: none;\n}\na.internalLink:nth-child(3n), a.externalLink:nth-child(3n) {\n color: #A8A8A8 ;\n}\na.internalLink:nth-child(3n+1), a.externalLink:nth-child(3n+1) {\n color: #A8A8A8 ;\n}\na.internalLink:nth-child(3n+2), a.externalLink:nth-child(3n+2) {\n color: #A8A8A8 ;\n}\n@media screen and (max-width: 960px) {\n body { font-size: 50%; }\n}\n@media screen and (max-width: 840px) {\n body { font-size: 40%; }\n}\n@media screen and (max-width: 720px) {\n body { \n font-size: 30%;\n }\n}\n\n}
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Vol. 1.1 -- Winter 2014
<<if $winner eq "Two">>\n\n<p style="margin-left: 15em;"><b>Two</b> -- [[Tylor Rose|author1]]</p><div style="float:left"><img src="http://farm4.staticflickr.com/3777/12814922655_9eef6762d5_q.jpg"></div><p style="margin-left: 15em;">In this game, you are a bright student, bullied by everyone and desperately lonely. If there's someone you can relate to, it may not be a peer.\n\nRead it [[here|http://www.antsandaphids.net/two.html]].</p>\n\n<<else if $winner eq "Monsoon Variations">>\n\n<p style="margin-right: 15em;"><b>Monsoon Variations</b> -- [[Susan DeFreitas|author2]]</p><div style="float:right"><img src="https://farm4.staticflickr.com/3800/12508950754_0a98b73a74_o.jpg"></div><p style="margin-right: 15em;">I lived in the high desert of Arizona for fourteen years. This piece (in three parts) was inspired by the dramatic rainy season that sweeps across the Southwest in the summer months, often after an extended period of drought. The hyperlinks within the piece include both visual images and audio/video. The former are meant to be glanced at before returning to the writing, while the latter are meant to play in the background (layered one upon the other by the time you've reached the end). But as with all interactive art, how the reader chooses to interact with it is his or her business.\n\nRead it [[here|http://sdefreitastimmons.wordpress.com/2012/06/20/monsoon-variations-a-hypertext-prose-poem/]].</p>\n\n<<else if $winner eq "rendition">>\n\n<p style="margin-left: 15em;"><b>rendition</b> -- [[nespresso|author3]]</p><div style="float:left"><img src="https://farm3.staticflickr.com/2831/12508950744_4b1ce5a52b_o.jpg"></div><p style="margin-left: 15em;">They caught Abdul during an insurgency in the east. He tried to take out a regiment with some home-made explosives strapped to his chest. They didn't explode, so pretty soon the coalition had a real live terrorist in their clutches. But who sent him? The fundamentalists over the border? He has been shipped over here to be "questioned". And you have been given the plum job.\n\nRead it [[here|https://sites.google.com/site/renditiongame/]].</p>\n\n<<else if $winner eq "Vendetta">>\n\n<p style="margin-right: 15em;"><b>Vendetta: Rise of a Gangster</b> -- [[Bob Middleton|author4]]</p><div style="float:right"><img src="https://farm8.staticflickr.com/7313/12508474875_90a3980f3e_o.jpg"></div><p style="margin-right: 15em;">Assume the role of a young man on the verge of delving deep into the shady criminal underworld of a large American metropolis during the Prohibition Era (1920-1933), with the initial aim of seeking to avenge the bloody murder of a close relative.\n\nWhere the story goes from there is entirely your decision. Perhaps you will pursue your family vendetta, and perhaps not. Perhaps the lure of power and wealth will instead become your main driving force, as you strive to claw your way up through -- and ultimately aim to dominate -- the ruthless, violent, blood-drenched criminal underworld of a major city in 'The Roaring Twenties'.\n\nRead it [[here|http://dl.dropbox.com/u/82562041/web/vendetta1/index.html]].</p>\n\n<<else if $winner eq "10 Second Defence">>\n\n<p style="margin-left: 15em;"><b>10 Second Defence</b> -- [[Christina Nordlander|author7]]</p><div style="float:left"><img src="http://farm6.staticflickr.com/5491/12776228193_e97406380d_o.jpg"></div><p style="margin-left: 15em;">"10 Second Defence" is a one-room game where you only have a short number of moves to set up a trap before a hitman enters your flat. It is intended to be replayed several times to learn by your previous mistakes, in line with e.g. "Rematch" or "Varicella".\n\nRead it [[here|http://iplayif.com/?story=http%3A//doopnet.com/games/10_second_defence/10%2520Second%2520Defence.zblorb]].</p>\n\n<<else if $winner eq "Goose, Egg, Badger">>\n\n<p style="margin-right: 15em;"><b>Goose, Egg, Badger</b> -- [[Brian Rapp|author8]]</p><div style="float:right"><img src="http://farm4.staticflickr.com/3812/12776098545_5142f5563f_o.jpg"></div><p style="margin-right: 15em;">The story begins as the protagonist wakes up from a dream, and starts to live out "An Eccentric Girl's Birthday." She lives on a farm, and her basic goals are ordinary enough, but be prepared for a dose or two of the surreal. It should be accessible to beginners, with old-school inventory limits being the main annoyance.\n\nRead it [[here|http://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2Fif-archive%2Fgames%2Fzcode%2Fgeb.z5]].</p>\n\n<<else if $winner eq "Inside Voices">>\n\n<p style="margin-left: 15em;"><b>Inside Voices</b> -- [[Vincent Caruso|author5]]</p><div style="float:left"><img src="http://farm8.staticflickr.com/7373/12814237333_9f9c75c3f8_o.jpg"></div><p style="margin-left: 15em;">"Inside Voices" is a 14 page "Choose Your Own Adventure" style poem. Like the children's novel series, the reader must choose which direction to go. The first set of selections is three choices, the second set two choices. The setting is mainly at a coffee shop. I have the pages already paginated and the numbers of pages to choose from. \n\nRead it [[here|http://inkypath.wordpress.com/inside-voices/]].</p>\n\n<<else if $winner eq "Citizens on the Mountaintop">>\n\n<p style="margin-right: 15em;"><b>Citizens on the Mountaintop</b> -- [[Ted Casaubon|author6]]</p><div style="float:right"><img src="http://farm3.staticflickr.com/2833/12776230153_dd7dfd46d6_q.jpg"></div><p style="margin-right: 15em;">“Citizens on the Mountaintop: The Story of the Civil War Amendments” is a Twine game in the form of a dystopian webinar about corporate personhood. It's a politically impassioned game about how the philosophy of civil rights in America has recently become less about protecting historically oppressed people and more about making sure that people who have money are free to use it however they want. The “message” of the game is that the wealthy people who fought for this pro-corporate understanding of civil rights have essentially rewritten their own version of civil rights history, in which they misappropriate the role of protagonist. I think storytelling is a big part of Supreme Court lawmaking, and therefore doing literary criticism on Supreme Court opinions can be a powerful way of pointing out legal injustices.\n\nRead it [[here|http://play.textadventures.co.uk/games/bf2qqjpljuqqpbf6ga8kfg/CitizensOnTheMountaintop.html]].</p>\n\n<<endif>>