In this game, student groups of 2 or 3 will choose one of the possible outcomes for this dreadfully difficult decision, and continue to build the story. Your story will be awarded points for each of the following literary devices that you utilize (a possibility of 10 points):
Your story should include the rationale (why) explaining the decision they made, and conclude with how they escaped their captivity. Your story should be interesting (something that you would like to read!) and it should include a conflict (a problem that makes their plan or escape seem to be doomed for failure) and a resolution/conclusion (How their plans succeed in the end). The quality of your story (length, description, plot) will be awarded anywhere from one to ten points.
This tool allows you to create alternative endings. Five points will be awarded for each alternative ending to the story.
1-5 points: I did not try.
5-10 points: I did the bare minimum.
10-15 points: I used literary devices and wrote the story with good use of descriptive imagery and plot.
16+: I learned about the literary devices, and used as many as I could along with my descriptive and interesting plot. I also wrote alternative endings to my tale.