If player does this, door opens

So I'm trying to make it so that the player notices the door to his cell is unlocked, only after he/she attempts to sleep in the bed. He/she cannot go out the door (assumes it's locked) before trying to sleep and noticing it open. Anyone know how to do this?
(Fairly new to Quest, so the simpler the explanation, the better.)


Nevermind, I got it. For anyone curious, I put a script on the bed that sent a message, as well as unlocked an exit.


Some times, just saying a question, or posting it, makes you think of the answer...


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