Whenever I run my change player object it works but, when I return to that room there is an object called player that won't go away.
Example. My character enters the room, switches on the lever and becomes another object( player becomes a costume). He then leaves the room and when he returns, in the room description there is a player object. The blank player object lingers even after switching back to the original player object.
Any suggestions?
Add to your change player script a “make object [player]” invisible script.
Just be sure to reverse that when you switch back to the player. Let us know if that works.
Hello XanMag,
Thank you for the advice. I had to rename my player back to the word "player" in order to make the suggestion work.
I just put the alternate name as an alias. Now when I come or go and put on the costume or remove it i no longer have an object called player lingering around. Thanks again. This is my first attempt at making a text adventure using Quest and I am enjoying the experience alot. Hopefully I can make a complete story to publish sometime soon.
Thanks
rgauthier