Beware of using very short sound samples!

I discovered that if you play a very short sound sample (under 1 second) in your game as part of a series of scripts, at best,...it won't play.
At worst, it crashes/freezes your game!
If you have a text, then a very short sound (with a wait to finish sound selected option), then a text, then a longer sound. GAME FREEZES.


Is this on the desktop player or browser? In the latter case, it should be fixable with some JS magic.


As a workaround, would adding a second or two of emptiness to the end of the sound file prevent this?


mrangel
"Is this on the desktop player or browser? In the latter case, it should be fixable with some JS magic."

REPLY: It is the online version of Quest I am using.

Pykrete
"As a workaround, would adding a second or two of emptiness to the end of the sound file prevent this?"

REPLY: Yes, I had to do that for some sounds and then it worked.


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