Hi Everybody,
We've discussed the glitch in the use of 'greater than' and less than' signs before. In the past, I've found that messing around with spacing can often help to avoid triggering it. But after two days, I'm at my wit's end with just these few lines of code:
Temperature: <input type="text" id="Temperature" size="2">°C [[Enter]]
[[Enter]]:
squiffy.set("Temperature", jQuery("#Temperature").val());
{if Temperature>=35:{@feel=really hot}}
{if Temperature>=30:{if Temperature<35:{@feel=very hot}}}
{if Temperature>=25:{if Temperature<30:{@feel=hot}}}
{if Temperature>=20:{if Temperature<25:{@feel=warm}}}
{if Temperature>=15:{if Temperature<20:{@feel=cool}}}
{if Temperature>=10:{if Temperature<15:{@feel=cold}}}
{if Temperature>=5:{if Temperature<10:{@feel=very cold}}}
{if Temperature>0:{if Temperature<5:{@feel=really cold}}}
{if Temperature<=0:{@feel=freezing}}
It's {feel} ({Temperature})°C.
Squiffy keeps thinking single digits are really high. For example, I get the output:
"It's really hot (5Β°C)."
Does anybody know a good work around?
Thanks.
Hello.
It seems to work if you handle most of that with JS:
Temperature: <input type="text" id="Temperature" size="2">°C [[Enter]]
[[Enter]]:
var Temperature = jQuery("#Temperature").val();
squiffy.set("Temperature", Temperature);
var feel = "";
if (Temperature >= 35){
feel = "really hot";
} else if (Temperature >= 30 && Temperature < 35){
feel = "very hot";
} else if (Temperature >= 25 && Temperature < 30){
feel = "hot";
} else if (Temperature >= 20 && Temperature < 25){
feel = "warm";
} else if (Temperature >= 15 && Temperature < 20){
feel = "cool";
} else if (Temperature >= 10 && Temperature < 15){
feel = "cold";
} else if (Temperature >= 5 && Temperature < 10){
feel = "very cold";
} else if (Temperature > 0 && Temperature < 5){
feel = "really cold";
} else if (Temperature < 0){
feel = "freezing";
} else {
feel = "ERR"
}
squiffy.set("feel", feel);
It's {feel} ({Temperature})°C.
I should note that if you're using javascript, you don't need so many 'if's. You could replace this code:
if (Temperature >= 35){
feel = "really hot";
} else if (Temperature >= 30 && Temperature < 35){
feel = "very hot";
} else if (Temperature >= 25 && Temperature < 30){
feel = "hot";
} else if (Temperature >= 20 && Temperature < 25){
feel = "warm";
} else if (Temperature >= 15 && Temperature < 20){
feel = "cool";
} else if (Temperature >= 10 && Temperature < 15){
feel = "cold";
} else if (Temperature >= 5 && Temperature < 10){
feel = "very cold";
} else if (Temperature > 0 && Temperature < 5){
feel = "really cold";
} else if (Temperature < 0){
feel = "freezing";
} else {
feel = "ERR"
}
with:
feel = ["freezing","really cold","very cold","cold","cool","warm","hot","very hot"][Math.max(Math.ceil(Temperature/5),0)] || "really hot";
Thanks K.V. and mrangel!
I consider myself too dumb for JS most of the time. I have a copypasta doc of useful JS lines that I know how to alter. I'm gonna play around with these before I paste them in. Thanks very much.
Right now I think the glitch was breaking Squiffy's recognition of place value or something. The work-around I figured out is to add the input into a separate variable, forcing it to become a countable number. Like this:
Temperature: <input type="text" id="temperature" size="2">°C [[Enter]]
[[Enter]]:
squiffy.set("temperature", jQuery("#temperature").val()); // π πππππππ ππ₯ π₯π ππ π¨ππ£ πππ€π πππ£π.
{@Temperature+=temperature} <!--- βπ π¨ "ππππ‘ππ£ππ₯π¦π£π" ππ€ πππππππ₯πππͺ π ππ¦ππππ£, ππ π₯ ππ ππ£πππ₯π£ππ£πͺ π€π₯π£πππ.--->
{if Temperature>=35:{@feel=really hot}}
{if Temperature>=30:{if Temperature<35:{@feel=very hot}}}
{if Temperature>=25:{if Temperature<30:{@feel=hot}}}
{if Temperature>=20:{if Temperature<25:{@feel=warm}}}
{if Temperature>=15:{if Temperature<20:{@feel=cool}}}
{if Temperature>=10:{if Temperature<15:{@feel=cold}}}
{if Temperature>=5:{if Temperature<10:{@feel=very cold}}}
{if Temperature>0:{if Temperature<5:{@feel=really cold}}}
{if Temperature<=0:{@feel=freezing}}
It's {feel} ({Temperature})°C.
This is interesting! I am learning more features on JavaScript. I will experiment the code myself and possibly share it with you guys.
It isn't much, but here is the added passage of the code to run it again.
[[Menu]]:
@clear
Temperature: <input type="text" id="Temperature" size="2">°C [[Enter]]
[[Enter]]:
var Temperature = jQuery("#Temperature").val();
squiffy.set("Temperature", Temperature);
var feel = "";
if (Temperature >= 35){
feel = "really hot";
} else if (Temperature >= 30 && Temperature < 35){
feel = "very hot";
} else if (Temperature >= 25 && Temperature < 30){
feel = "hot";
} else if (Temperature >= 20 && Temperature < 25){
feel = "warm";
} else if (Temperature >= 15 && Temperature < 20){
feel = "cool";
} else if (Temperature >= 10 && Temperature < 15){
feel = "cold";
} else if (Temperature >= 5 && Temperature < 10){
feel = "very cold";
} else if (Temperature > 0 && Temperature < 5){
feel = "really cold";
} else if (Temperature < 0){
feel = "freezing";
} else {
feel = "ERR"
}
squiffy.set("feel", feel);
It's {feel} ({Temperature})°C.
Run again.
[[Menu]]