' "Riddle Run" ' Created with QDK Lite 4.02 - UNREGISTERED VERSION !include define game asl-version <400> gametype singleplayer start game author game version <1.0> game copyright <(c) 2008 Hayden A. Schiff> game info startscript { give msg enter msg <|nOh, so your name is #playername#. Well #playername#, the game has started.|n|n> } command { if ask then { msg create exit out } else msg } command { if ask then { msg create exit out } else msg } command { if ask then { msg create exit out } else msg } command msg command msg command { if ask then { msg give } else msg } command msg command msg command { if ask then { msg create exit out } else msg } command { if ask then { msg create exit out } else msg } command { if ask then { msg playerlose } else msg } command if ask then msg else msg command { if got then msg else { msg playerlose } } command { if ask then { msg create exit out } else msg } command exec command { if ask then { msg create exit out } else msg } command { if ask then { msg create exit out } else msg } verb msg verb msg define variable type string value display nozero end define end define define options debug on panes on end define define room alias look define object displaytype article gender hidden invisible end define end define define room alias look end define define room alias look end define define room alias look define object displaytype article gender hidden invisible end define end define define room alias look end define define room alias description { playerwin if got then { msg show reveal } else { if got then { msg show reveal } else { if got then { msg reveal show } } } } define object alias look msg speak displaytype article gender hidden invisible drop nowhere end define define object alias look msg speak displaytype article gender hidden invisible drop nowhere end define define object alias look msg speak displaytype article gender hidden invisible drop nowhere end define define object alias look msg speak displaytype article gender hidden invisible drop nowhere end define end define define timer interval <120> action { timeron give } enabled end define define timer interval <60> action { timeron give } disabled end define define timer interval <60> action give disabled end define define timer interval <120> action { msg <|jc---TWO MINUTES HAVE PASSED---|n|n|jlYou may now ask for a hint.> give } disabled end define define text You win! REPORTER=#playername#, #playername#! You've just won Riddle Run! What are you going to do next? YOU=I'm going to Disneyland! REPORTER=Wow, Disneyland?!? That sounds like fun! Can I come? YOU=No!!!!!! end define define text You died. HA-HA! end define