<video controls src="https://www.dropbox.com/s/vcvg70a7gnxcai3/Intro.mp4?dl=1">
</video>
<p>The work of a good detective consists of three main steps:
<ol>
<li>Investigation</li>
<li>Planning</li>
<li>Action</li>
</ol><span style="margin-left: 40%;">[[Ok]]</span></p>
<p class="narrator">You heard what Mrs. Miller from the Award Committee said. As the most famous detective for monster hunting, we are excited to hear new stories and of course hope you will survive while saving the world.<br>
As usual your partner and best friend James Confusio is allowed to support your work.<br>
Now let the investigations begin! May the smartness be with you.</p>
<p><span style="margin-left: 38%;">[[Begin]]</span></p>
<video controls src="https://www.dropbox.com/s/nwn5rrfx7ti9ck3/Scene-1.mp4?dl=1">
</video>
<p>In the Monster Library you find the important document you need for further investigations. Get it here:
<span class="dokument" style="margin-left: 27%;"><a id="document" href="https://www.dropbox.com/s/tp2a59ggda3x8rm/Monster-cyclopedia.pdf?dl=1" download>The Monster-cyclopedia</a></span>
<span style="margin-left: 37%;">[[Level 1]]</span></p><<set $award to 0>>
<p><b>Hint:</b>
In this level you are fighting Iktomi. In the Monster-cyclopedia you find all the information you need. And you will need it!
<b>Focus Skill Level 1:</b>
Intelligence
[[Play Level 1]]</p>
<p>You don't have the Monster-cyclopedia yet? Get it here:
<span class="dokument" style="margin-left: 27%;"><a id="document" href="https://www.dropbox.com/s/tp2a59ggda3x8rm/Monster-cyclopedia.pdf?dl=1" download>The Monster-cyclopedia</a></span></p>
<p class="narrator"><span style="font-size: 30pt;">I</span>t is a normal Thursday. James and you are sitting in the office playing "CSI" on your Playstation when suddenly the phone rings.</p>
<p><b>You:</b> "Dr. Peringiosa, what can I hunt for you?"
<b>Caller:</b> "This is chief Green Clound from the Sioux Tribe Lakota People in South Dakota. We have a problem and were told you could help."
<b>You:</b> "Tell me more."
<b>Green Cloud:</b> "In our village teenagers keep disappearing during nights leaving their parents worried to the bones. When they show up in the early morning they make the impression of being under a magic spell and cannot tell where they have been and keep missing school. One parent now has died while trying to find his kid. We believe the trickster spirit Iktomi to be responsible."
<b>You:</b> "Sounds interesting. Me and my collegue will be with you by tomorrow morning!"</p>
<p class="narrator">This is your first case.</p>
<p>[[Let's fly to South Dakota!]]</p>
<p class="score">Initial Detective Award Score: <<print $award>></p><<set $award2 to 0>>
<p><b>Hint:</b>
In this level you are fighting the Mothman. In the Monster-cyclopedia you find all the information you need. And you will need it!
<b>Focus Skill Level 2:</b>
Knowledge of human nature
[[Play Level 2]]</p>
<p>You don't have the Monster-cyclopedia yet? Get it here:
<span class="dokument" style="margin-left: 27%;"><a id="document" href="https://www.dropbox.com/s/tp2a59ggda3x8rm/Monster-cyclopedia.pdf?dl=1" download>The Monster-cyclopedia</a></span></p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<set $award3 to 0>>
<p><b>Hint:</b>
In this level you are fighting Jackalopes. In the Monster-cyclopedia you find all the information you need. And you will need it!
<b>Focus Skill Level 3:</b>
Mindfulness
[[Start Level 3]]
</p>
<p>You don't have the Monster-cyclopedia yet? Get it here:
<span class="dokument" style="margin-left: 27%;"><a id="document" href="https://www.dropbox.com/s/tp2a59ggda3x8rm/Monster-cyclopedia.pdf?dl=1" download>The Monster-cyclopedia</a></span></p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><<set $award += $award2 += $award3>>
<p class="score">Detective Award Score: <<print $award>></p>
<<if $award === 1>>
<video controls src="https://www.dropbox.com/s/68v6kscojr3wr8v/bewertung%205.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
<li>Dr. Peringeniosa</li>
</ol></p>
<<elseif $award === 2>>
<video controls src="https://www.dropbox.com/s/68v6kscojr3wr8v/bewertung%205.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
<li>Dr. Peringeniosa</li>
</ol></p>
<<elseif $award === 3>>
<video controls src="https://www.dropbox.com/s/68v6kscojr3wr8v/bewertung%205.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
<li>Dr. Peringeniosa</li>
</ol></p>
<<elseif $award === 4>>
<video controls src="https://www.dropbox.com/s/lu1zhe68jyub4xp/bewertung%204.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Dr. Peringeniosa</li>
<li>Detective Conan</li>
</ol></p>
<<elseif $award === 5>>
<video controls src="https://www.dropbox.com/s/lu1zhe68jyub4xp/bewertung%204.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Dr. Peringeniosa</li>
<li>Detective Conan</li>
</ol></p>
<<elseif $award === 6>>
<video controls src="https://www.dropbox.com/s/d32c67rdn07fnjf/bewertung-3.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Dr. Peringeniosa</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
</ol></p>
<<elseif $award === 7>>
<video controls src="https://www.dropbox.com/s/d32c67rdn07fnjf/bewertung-3.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Dr. Peringeniosa</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
</ol></p>
<<elseif $award === 8>>
<video controls src="https://www.dropbox.com/s/v4gthd3lktafyl0/bewertung%202.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<li>Miss Marple</li>
<li>Dr. Peringeniosa</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
</ol></p>
<<elseif $award === 9>>
<video controls src="https://www.dropbox.com/s/v4gthd3lktafyl0/bewertung%202.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<li>Miss Marple</li>
<li>Dr. Peringeniosa</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
</ol></p>
<<else>>
<video controls src="https://www.dropbox.com/s/zm470t2k6h4cokr/bewertung-1.mp4?dl=1">
</video>
<p class="awards"><b>Award Placements:</b>
<ol>
<li>Dr. Peringeniosa</li>
<li>Miss Marple</li>
<li>The Three ???</li>
<li>Sherlock Holmes</li>
<li>Detective Conan</li>
</ol></p>
<<endif>>
<p>You want to try it again?</p>
[[Start]]<p class="narrator"><span style="font-size: 30pt;">O</span>nce you and James arrive in Dakota you head to the office of Green Cloud.
He and his advisers have been waiting for you.</p>
<video controls src="https://www.dropbox.com/s/p05g4cn310ddpny/green-cloud.mp4?dl=1">
</video>
<p class="narrator">Go see your temporary office and...</p>
<span style="margin-left: 22%;">[[read the letter]].</span></p>
<p class="score">Initial Detective Award Score: <<print $award>></p><p><b>James:</b> "I really do not understand this letter. What did Iktomi want from the merchant. I googled the store the merchant works in. They mostly sell snacks and drinks."
<p class="narrator">You take the letter and read it out loud:</p>
<img src="https://www.dropbox.com/s/veq7s7s8bme9zpp/letter.jpg?dl=1" width="550px">
<p><b>You:</b> "Well, it has to be a drink. But what? And why make a secret out of it?"
<<set $rightdrink = "Wine">>
<b>Name of the drink</b> (e.g. Beer => type and press enter): <<textbox "$drink" "" "Drink Name">>
[[Ask James to solve the problem for you.]]</p>
<p class="score">Initial Detective Award Score: <<print $award>></p><<if $drink is $rightdrink>>
<<set $award += 1>>
<p><b>James:</b> "That is it! You are so smart."
<b>You:</b> "Thanks James. That means Iktomi buys a lot of alcohol. I wonder what he does with it. We have three options now."
[[Go to village prophesier to learn more about Iktomi.]]
[[Go to the merchant and make him talk.]]
[[Follow the sender adress on the letter.]]</p>
<p class="score">Detective Award Score: <<print $award>></p>
<<else>>
<p><b>That's the wrong drink!</b>
Better [[read the letter]] again.</p>
<<endif>><p><b>James:</b> "You should not make me solve the problems. It takes much longer and the Award Committee will not like that.
I do have the solution though. It is 'Wine'. It is grape juice and sweet when young, the alcohol from the fermentation makes you happy when middle-agd and long stored wines are worth a lot."
<b>You:</b> "Yes! That is it. Thank you James. That means Iktomi orders a lot of alcohol. But what for? We have three options what to do next."
[[Go to village prophesier to learn more about Iktomi.]]
[[Go to the merchant and make him talk.]]
[[Follow the sender adress on the letter.]]</p>
<p class="score">Detective Award Score: <<print $award>></p><<set $award += 1>>
<p class="narrator"><span style="font-size: 30pt;">Y</span>ou and James walk trough the little village. The houses are tiny and very colorful. You ask your way trough. The people are very nice and everybody knows the prophesier, who is the only person who can talk to the gods, creators and spirits. He predicts the weather and faith of the village. You arrive.</p>
<video controls src="https://www.dropbox.com/s/h415j3svz2j2owi/Indianer.mp4?dl=1">
</video>
<p><b>Now, what to do next?</b>
[[Go to the merchant and make him talk.]]
Or: [[Follow the sender adress on the letter.]]</p>
<p class="score">Detective Award Score: <<print $award>></p><p class="narrator"><span style="font-size: 30pt;">Y</span>ou make your way trough the village. Signs guide you to the shop.
When you arrive it smells of fresh fruit, flowers and cookies.
The merchant is serving people coffee.
You arrive and a terrified look strikes his face when he detects you.</p>
<p><b>You:</b> "Hello we are detectives on behalf of chief Green Cloud. We need to talk to you."
<b>Merchant:</b> "No no no. I won't tell you anything. All I can say is said."</p>
<p class="narrator">Luckily James has done a lot of research and you have read his summery. You have one option to make the merchant talk. Or you investigate in another direction.</p>
<p>[["We know Iktomis brother Iya. Talk or we will call him."]]
[[Go to village prophesier to learn more about Iktomi.]]
[[Follow the sender adress on the letter.]]</p>
<p class="score">Detective Award Score: <<print $award>></p><<set $award to $award + 0>>
<p><b>You:</b> "I think the fastest way to solve this problem is to go directly to Iktomi and talk to him."
<b>James:</b> "I guess that makes sense. It says Phoneutria Fera Street 1, 2 and 3."
<b>You:</b> "What kind of person has three house numbers?"
<b>James:</b> "A Spider-Trickster. I mean that is not really a normal person. Do you think we are prepared enough?"
Yes, [[go to the sender adress on the letter.]]
[[Go to village prophesier to learn more about Iktomi.]]
[[Go to the merchant and make him talk.]]</p>
<p class="score">Initial Detective Award Score: <<print $award>></p>
<p class="narrator"><span style="font-size: 30pt;">W</span>hen you reach the adress you stand in front of a grey wall that has three doors.</p>
<p><b>James:</b> "Iktomi seems to like riddles. Here we have another one."
<img src="https://www.dropbox.com/s/7u3y0x11t2xn02m/doors.jpg?dl=1" width="550px">
<b>James:</b> "We have to figure out which door it is. I don't want to die!"
<b>You:</b> "Don't worry James!"
Pick a door:
[[Door 1]] [[Door 2]] [[Door 3]]
Or go back:
[[Go to village prophesier to learn more about Iktomi.]]
[[Go to the merchant and make him talk.]]</p>
<p class="score">Detective Award Score: <<print $award>></p><<set $award += 1>>
<video controls src="https://www.dropbox.com/s/tyq8cfukovzna5o/merchant.mp4?dl=1">
</video>
<p>
[[Go to village prophesier to learn more about Iktomi.]]
[[Follow the sender adress on the letter.]]
</p>
<p class="score">Detective Award Score: <<print $award>></p><audio src="https://www.dropbox.com/s/ga563eab43suyyi/creaky_door_3.mp3?dl=1" autoplay></audio>
<p class="narrator"><span style="font-size: 30pt;">Y</span>ou unlock the door with a wire you had in your pocket. The door seems rusty and you wonder if you have taken the right door.
Once you have cracked the lock you open the door carefully. It seems like it is only dark inside.</p>
<p class="narrator">Suddenly you hear a terrifying sound you have never heard before.
James starts screaming. Two angry blood red eyes stare at you.
A giant spider comes out of the door. Long legs with black hair. Sharp teeth and huge black womb. First it eats you then James. <b>Game over!</b></p>
<p style="margin-left: 10%;"><img src="https://www.dropbox.com/s/i0gghqftzvlgcqw/dead-two.jpg?dl=1" width="550px"></p>
<video controls src="https://www.dropbox.com/s/ewk34uvtcsjy96u/dead.mp4?dl=1">
</video>
<p><span style="padding-left: 28%">[[Start over]]</span></p><audio src="https://www.dropbox.com/s/ga563eab43suyyi/creaky_door_3.mp3?dl=1" autoplay></audio>
<p class="narrator"><span style="font-size: 30pt;">Y</span>ou unlock the door with a wire you had in your pocket. The door seems rusty and you wonder if you have taken the right door.
One you cracked the lock you open the door carefully. It seems like it is only dark inside.</p>
<p class="narrator">Nothing seems to be in there so you take your pocket lights and make your way trough a long hallway.</p>
<p>You keep walking until you see a [[door]].</p>
<p class="score">Detective Award Score: <<print $award>></p><audio src="https://www.dropbox.com/s/ga563eab43suyyi/creaky_door_3.mp3?dl=1" autoplay></audio>
<p class="narrator"><span style="font-size: 30pt;">Y</span>ou unlock the door with a wire you had in your pocket. The door seems rusty and you wonder if you have taken the right door.
Once you have cracked the lock you open the door carefully. It seems like it is only dark inside.</p>
<p class="narrator">Suddenly you hear a terrifying sound you have never heard before.
James starts screaming. Two angry blood red eyes stare at you.
A giant spider comes out of the door. Long legs with black hair. Sharp teeth and huge black womb. First it eats you then James. <b>Game over!</b></p>
<p style="margin-left: 10%;"><img src="https://www.dropbox.com/s/i0gghqftzvlgcqw/dead-two.jpg?dl=1" width="550px"></p>
<video controls src="https://www.dropbox.com/s/ewk34uvtcsjy96u/dead.mp4?dl=1">
</video>
<p><span style="padding-left: 28%">[[Start over]]</span></p><p>Start playing
[[Level 1]]</p><<if $pin is $rightpin>>
<p><b>James:</b> "It worked! We can go in. I hear music."
<b>You:</b> "Welcome to Iktomi's night club!"
[[Find Iktomi]]</p>
<<else>>
<p>That's the wrong pin.
Try another pin on the [[door]].</p>
<<endif>>
<p class="score">Detective Award Score: <<print $award>></p><p class="narrator"><span style="font-size: 30pt;">Y</span>ou make your way trough the party crowd. It is almost midnight and there are drunk teenagers everywhere.</p>
<p><b>James:</b> "There, the office!"</p>
<p class="narrator">When you arrive at the office you see a young handsome man with longer black hair sitting on a sofa flirting with a girl.</p>
<p><b>You:</b> "Iktomi? Dr. Peringeniosa, may I speak to you for a moment?"</p>
<p class="narrator">Iktomi and you talk in the office after the girl left. James is checking out the rest of the club.
The young man does look worried now and there might be some sadness in his expression.</p>
<p>[[You: "What is all this?"]]</p>
<p class="score">Detective Award Score: <<print $award>></p>
<p class="narrator"><span style="font-size: 30pt;">F</span>inally you reach another door that asks you to enter a pin.</p>
<p><b>James:</b> "Look there is a hint! It says 'Who is the most handsome Trickster in the world?'"
<b>You:</b> "That is easy."
<<set $rightpin = "Iktomi">>
<b>Name of the Trickster (e.g. Iya => type and press enter):</b> <<textbox "$pin" "" "pin">>
<p class="narrator">You don't know? Then:</p>
[[Go to village prophesier to learn more about Iktomi.]]
[[Go to the merchant and make him talk.]]
</p>
<p class="score">Detective Award Score: <<print $award>></p><p>You have completed <b>Level 1</b> successfully!
<span style="color: #FF8C00;">If you really are the World's best detective you probably have:
<ul>
<li>Come up with "Wine" yourself</li>
<li>not been eaten by a spider</li>
<li>you figured out why Iktomi chose the Phoneutria Fera Street as the best adress for his night club</li>
</ul></span>
Go on with [[Level 2]].</p>
<p class="score">Detective Award Score: <<print $award>></p><video controls src="https://www.dropbox.com/s/22wshvgouz8m659/iktomi.mp4?dl=1">
</video>
<p class="narrator"><span style="font-size: 30pt;">I</span>ktomi kept the club and from now on followed the rules. Tricksters never go to prison. Green Cloud was very thankful to you and as a gift you received a Totem that should protect you in the future.</p>
<p>[[End of Level 1]]</p>
<p class="score">Detective Award Score: <<print $award>></p><p class="narrator">You and James are sitting in your office once again. The playstation needed to be fixed so now you are playing Monopoly. Suddenly the phone rings.</p>
<p><b>You:</b> "Dr. Peringeniosa here, what can I hunt for you?"
<b>Caller:</b> "This is Mr. Greiner, Investor at Point Pleasant Succeed in Entertainment Ltd. We have an issue here and I was told you could help."
<b>You:</b> "Hello Mr. Greiner, what kind of issue are we talking about?"
<b>Mr. Greiner:</b> "Maybe you have heard of the Mothman before? Not the one from the horror movie. The real one. He keeps showing up again after 50 years and scares away our tourists. Right before the Mothman Festival. This could lead to a financial crisis in Point Pleasent."
<b>You:</b> "Don't worry Mr. Greiner. My Collegue and me will be there as soon as possible." (To James) "We got a new case. Research everything about the Mothman!"
[[Fly to West Virginia.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<set $witness = 0>>
<p class="narrator"><span style="font-size: 30pt;">A</span>t the police station of Point Pleasent you meet the local sheriff, Mr. Greiner and some other investors in fine suits.</p>
<video controls src="https://www.dropbox.com/s/kr6j7ofmh38ic1o/greiner.mp4?dl=1">
</video>
<p>[[Talk to the witnesses.]]
[[Make a safety plan for the town.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<set $award2 += 1>>
<<set $witness = 1>>
<p class="narrator"><span style="font-size: 30pt;">T</span>he police officer gives you an adress and with James you make your way trough the little town. You come to a nice house and ring the door bell. Mrs. Etsaw is home and invites you to come in.</p>
<video controls src="https://www.dropbox.com/s/y3awyxv9yfoah9a/witness-etsaw.mp4?dl=1">
</video>
<P>[[Make a safety plan for the town.]]
[[Talk to the other witness.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<if $witness is 0>>
<p><b>You:</b> "The Mothman seems to have an agressive nature. We need to protect the city. James you need to call the sheriff and tell him to do the following:
<ul>
<li>close the Mothman Museum</li>
<li>postpone the Mothman Festival</li>
<li>tell the citizens to stay inside and lock doors and windows</li>
<li>schools need to be closed</li>
</ul>
<b>James:</b> "I will."
<b>You:</b> "We have to stop the Mothman. We should consider Carefully what to do next."
[[Talk to the witnesses.]]
[[Go find the Mothman.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<elseif $witness is 1>>
<p><b>You:</b> "The Mothman doesn't harm people - really. From what the couple told us, he just scared them a little. It will be the best to just talk to him and ask what he is doing this for."
<b>James:</b> "Sounds good. I want to meet the Mothman!"
<b>You:</b> "Still we have some options now."
[[Talk to the other witness.]]
[[Go find the Mothman.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<elseif $witness is 2>>
<p><b>You:</b> "Now we have heard all the witnesses had to say. The Mothman actually is not the bad one here. We should to him and figure out how we can solve the problem together."
<b>James:</b> "Finally I get to meet the Mothman!"
<b>You:</b> "Let's go."
[[Go find the Mothman.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<endif>><p class="narrator"><span style="font-size: 30pt;">H</span>e heard and read a lot about the Mothman now. For the next step you must make a wise decision. How should we proceed with the Mothman once we find him?</p>
<p>[[Try to talk to him.]]
[[Hunt him down.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<set $award2 += 1>>
<<set $witness = 2>>
<p class="narrator"><span style="font-size: 30pt;">T</span>o see the next witness you walk over to a house with chick rented apartments. A young man answers the door.</p>
<video controls src="https://www.dropbox.com/s/dj2wc38bkf2yt46/witness-1.mp4?dl=1">
</video>
<p>[[Make a safety plan for the town.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<if $witness is 2>>
<<set $award2 += 1>>
<p><b>You:</b> "This creature has a wise motive. To me it seems very intelligent. We cannot just hunt it like some monster. We need to talk to the Mothman and see what we can do. Let's just wait here in the woods."
<b>James:</b> "Alright. I git some snacks. I will just leave the light of the car on, so we will see it when it comes."
<b>You:</b> "No, turn that off. Haven't you heard the Egabrag kid. The Mothman is scared of light."
[[One hour later]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<elseif $witness is 1>>
<p><b>You:</b> "This creature has a wise motive. To me it seems very intelligent. We cannot just hunt it like some monster. We need to talk to the Mothman and see what we can do. Let's just wait here in the woods."
<b>James:</b> "Alright. I git some snacks. I will just leave the light of the car on, so we will see it when it comes."
<b>You:</b> "No, turn that off. Haven't you heard the Egabrag kid. The Mothman is scared of light."
[[Talk to the other witness.]]
[[One hour later]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<else>>
<p><b>You:</b> "This creature has a wise motive. To me it seems very intelligent. We cannot just hunt it like some monster. We need to talk to the Mothman and see what we can do. Let's just wait here in the woods."
<b>James:</b> "Alright. I git some snacks. I will just leave the light of the car on, so we will see it when it comes."
[[Wait]]
Go back.[[Talk to the witnesses.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<endif>><<if $witness is 0>>
<p><b>You:</b> "This weird creature needs to be eliminated. We need to save these poor people from the monster. We will park here in the woods all night. get your gun ready James."
<b>James:</b> "I got it. I will just leave the light of the car on, so we will see it when it comes."
[[14 hours later]]</p>
<<elseif $witness is 1>>
<p><b>You:</b> "This weird creature needs to be eliminated. We need to save these poor people from the monster. We will park here in the woods all night. get your gun ready James."
<b>James:</b> "I got it. I will just leave the light of the car on, so we will see it when it comes."
<b>You:</b> "Sure."
[[15 hours later]]</p>
<<else>>
<p><b>You:</b> "This weird creature needs to be eliminated. We need to save these poor people from the monster. We will park here in the woods all night. get your gun ready James."
<b>James:</b> "I got it. I will just turn the light of the car on, so we will see it when it comes."
<b>You:</b> "No it hates light. We need to turn that off."
[[15 hours later]]</p>
<<endif>>
<p class="narrator"><span style="font-size: 30pt;">14</span> hours later you receive a call from the local police station. Four more people have been attacked and you have just been hanging out in the woods. They removed you from the case and asked Miss Marple for help.<br>
Something must have prevented the monster from coming near you. But what? Maybe you should better pay attention to the witnesses.</p>
<p>Try [[Level 2]] again.</p>
<img src="https://www.dropbox.com/s/hucnk7fzj4c2d43/rate.jpg?dl=1" width="550px">
<<set $award to $award + 0>>
<p class="narrator"><span style="font-size: 30pt;">15</span> hours later you receive a call from the local police station. Four more people have been attacked and you have just been hanging out in the woods. They removed you from the case and asked Miss Marple for help.<br>
Something must have prevented the monster from coming near you. Maybe it saw the gun. It must be an intelligent creature with a motive. Was hunting it really the best decision?</p>
<p>Play [[Level 2]] again</p>
<img src="https://www.dropbox.com/s/hucnk7fzj4c2d43/rate.jpg?dl=1" width="550px"><p><b>You:</b> "James! I hear something. A noise from the woods!"
<b>James:</b> "Alright I am getting in the car."
<b>You:</b> "Don't be scared. Who is there?"
Suddenly you see a huge figure with read glowing eyes and big wings.
<b>The Mothman:</b> "What do you want?"
<b>You:</b> "We came to ask the same question."
<b>The Mothman:</b> "If you guess it right you are a good detective and a reasonable human. I will give you two options to see if you can really understand me. Am i trying to save the world from capitalism or the environment from human?"
You chose:
[[Capitalism]] [[Environment]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<p class="narrator"><span style="font-size: 30pt;">Y</span>ou are still waiting.
<span style="font-size: 26pt; padding-left: 20%;">And waiting.</span>
<span style="font-size: 30pt; padding-left: 20%;">And waiting.</span>
Don't you wish you would have gone back to see the witnesses?</p>
<p>[[14 hours later]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><video controls src="https://www.dropbox.com/s/hxjl22dbjqyukoi/mothman-capitalism.mp4?dl=1">
</video>
<p>[[Tell Mothman he should better leave.]]
[[Tell the Mothman to stay and tell the story to the investors.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><<set $award2 += 1>>
<video controls src="https://www.dropbox.com/s/ck16aghtkpb1ksk/environment.mp4?dl=1">
</video>
<p>[[Tell Mothman he should better leave.]]
[[Tell the Mothman to stay and tell the story to the investors.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p>
<<set $award2 += 1>>
<p><b>You:</b> "Run Mothman. These man won't understand and hurt you. You are very noble, but you have to stop the people from being bad somewhere else. At least for some time. It is getting to dangerous for you here!"
<b>Mothman:</b> "Thank you. I wish there were more human beings like you."</p>
<p class="narrator">The Mothman takes off and just after that the investors arrive. You tell them that you found the Mothman and scared him to hell. The investors are satisfied with your work and pay you a lot of money. <br>
A month later you hear that the Mothman was seen in Dublin. You give all the money you made on the Mothman case to a charity making your hometown more sustainable but you will not take that case.</p>
<img src="https://www.dropbox.com/s/hy1b3hrk091vq88/postcard.jpg?dl=1" width="550px">
<p class="narrator">Well done!</p>
<p><span style="color: #FF8C00;">If you really are the World's best detective you probably have:
<ul>
<li>read the names of the witnesses (Mrs. Etsaw and Tony Egabrag) backwards</li>
<li>googled Mr. Greiner from Point Pleasent</li>
</ul></span>
Go to [[Level 3]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><p><b>You:</b> "Stay and tell them what you just told me. Together we can make a big change!"</p>
<p class="narrator">The Mothman listens to you and once the investor are there tells them his claims. They seem to listen and understand. Some of them nod with their head.<br>
But before the Mothman could even start to tell his story one of them pulls a gun and shoots the Mothman right in the heart. He dies instantly.</p>
<img src="https://www.dropbox.com/s/0065jhgp5tvnlvm/investors.jpg?dl=1" width="550px">
<p><b>Investor:</b> "Well done detective leading this monster in the trap. Problem solved."
<p class="narrator">The investors pay you twice as much as your usual salary. Still you wish you hadn't solved that case and donate all the money to a campaign cleaning oceans from plastic. You yould have known this would happen. People don't change all of the sudden. Be careful making such decisions next time.</p>
<p><span style="color: #FF8C00;">If you really are the World's best detective you probably have:
<ul>
<li>read the names of the witnesses (Mrs. Etsaw and Tony Egabrag) backwards</li>
<li>googled Mr. Greiner from Point Pleasent</li>
</ul></span>
Start with [[Level 3]]</p>
<p class="score">Detective Award Score: <<print $award + $award2>></p><p class="narrator"><span style="font-size: 30pt;">Y</span>ou have solved all cases of 2020. That is amazing! You helped so many people. Let's see what the World Detective Award Committee says about your performance.</p>
<p>Go to the Award Ceremony and find out your
[[Placement in Detective Award 2020.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<p class="narrator"><span style="font-size: 30pt;">I</span>t is raining outside and James and you drink some tea in your office while watching "The Swarm". James is hiding behind his pillow while bees keep attacking people. You were just considering what you would do in a situation like that, when suddenly the phone rings...</p>
<p><b>You:</b> "Dr. Peringeniosa here, what can I hunt for you?"
<b>Caller:</b> "Help us please! Oh this is Major Thompson. We have a huge Jackalope invasion here. Ten people are dead already. Please help us.I don't know what to do."
<b>You:</b> "Ok, calm down. We will be there tonight. I have heard of the Jackalopes in ... before. We will fight them."
<<checkbox "$state" "Michigan" "Michigan">> "Michigan"
<<checkbox "$state" "Illinois" "Illinois">> "Illinois"
<<checkbox "$state" "Wyoming" "Wyoming">> "Wyoming"
[[Go on|state]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<if $state is "Wyoming">>
<p class="narrator"><span style="font-size: 30pt;">T</span>hat is correct and will probably impress the Awards Committee and the Major. Great!<br>
Now we need to prepare and read all we can find about the Jackalopes in our Monster-cyclopedia. We don't want to accidentally die.</p>
<p>[[Let's fly to Wyoming!]]</p>
<<else>>
<p class="narrator">That's the wrong state.
Remember, you need to be the best the detective - not just some detective. The Awards Committee sees everything!<br>
Now we need to prepare and read all we can find about the Jackalopes in our Monster-cyclopedia. We don't want to accidentally die.</p>
<p>[[Let's fly to Wyoming!]]</p>
<<endif>>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><p class="narrator"><span style="font-size: 30pt;">O</span>nce you landed in Wyoming you make it to Texas you go straight to the twon hall where the Major waits for you.</p>
<video controls src="https://www.dropbox.com/s/us2wda5aal0uojz/major-hase.mp4?dl=1">
</video>
<p style="font-size: 30pt; font-style: bold;">Whiskey?</p>
<p>[[Yes]] [[No]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><<set $whiskey to true>>
<p class="narrator"><span style="font-size: 30pt;">T</span>he major pours you some whiskey. James declined the offer because the whole Jackalope thing was making him feel sick since they arrived.<br>
While they kept chatting about the town and the Jackalopes the daughter of the Major comes in carrying a little bunny on her arm.</p>
<p><b>Major Hase:</b> "Gentlean, this is my daughter Mary. She is worried about her little bunny Toto since the whole Jackalope thing started. Don't be so sad my little girl. These men will save us."
<b>Mary:</b> "Thank you detectives. Would you like to pet Toto?"
[[No thank you Mary, but we will have to leave now.]]
[[Looks cute, I do want to pet it.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<set $whiskey to false>>
<p><b>You:</b> "I am sorry, but we cannot drink whiskey right now. I would really love to but the smell of it lures the Jackalopes and we don't want them to attack your house."</p>
<p class="narrator">While they kept chatting about the town and the Jackalopes the daughter of the Major comes in carrying a little bunny on her arm.</p>
<p><b>Major Hase:</b> "Gentlean, this is my daughter Mary. She is worried about her little bunny Toto since the whole Jackalope thing started. Don't be so sad my little girl. These men will save us."
<img src="https://www.dropbox.com/s/78x0hhwr28vn0e6/little%20mary.jpg?dl=1" width="550px">
<b>Mary:</b> "Thank you Detectives. Would you like to pet Toto?"
[[No thank you Mary, but we will have to leave now.]]
[[Looks cute, I do want to pet it.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><<set $holdtoto to false>>
<<if $whiskey is true>>
<p><b>Mary:</b> "Ok, maybe next time."</p>
<p class="narrator">You and James get up and shake the Majors hand. While you do that you glance out of the window and a shiver wents down your spine. James sees it too.</p>
<p><b>James:</b> "Oh my god. The whole yard is full with Jackalopes."
<b>You:</b> "I was so heedless. The whiskey must have lured them."</p>
<p class="narrator">Suddenly you hear a scream. It is little Mary's voice. She drops Toto who immediatly starts running to the back door. Now you see that he has little horns on his head. He was infected with the Jackalope virus."</p>
[[Next]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<else>>
<p class="narrator">You and James get up. Shake the Majors hand.
Now you have to decide what to do next.</p>
<p>[[Look at the weather forecast.]]
[[Call a vet for advice.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<endif>><<set $holdtoto to true>>
<<if $whiskey is true>>
<p class="narrator"><span style="font-size: 30pt;">M</span>ary hands you little Toto, when you realize that something is wrong with the bunny. Is eyes have a slightly pink tone and... oh my god! Little horns start to grow out of his forehead.</p>
<p><b>You:</b> "He is infected. James, fast, get a gun!"</p>
<p class="narrator">You see the tears appearing in Mary's eyes.</p>
<p><b>Major:</b> "Nooo!"
<b>James:</b> "Mr. Hase. I am sorry, but we have to..."</p>
<p class="narrator">But that was not what he ment.</p>
<p><b>You:</b> "Oh no. The whole yard is full with Jackalopes. I was so heedless. The whiskey must have lured them."
[[Next]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<else>>
<<set $award3 += 1>>
<p class="narrator"><span style="font-size: 30pt;">M</span>ary hands you little Toto, when you realize that something is wrong with the bunny. Is eyes have a slightly pink tone and... oh my god! Little horns start to grow out of his forehead.</p>
<p><b>You:</b> "He is infected. James, fast, get a gun!"</p>
<p class="narrator">You see the tears appearing in Mary's eyes. The Major lifts her up and leaves the room. You go to the yard and do what you have to do to keep the little girl safe.</p>
<img src="https://www.dropbox.com/s/tl42ex7hnu3nnh0/toto.jpg?dl=1" width="550px">
<p class="narrator">Now you have to decide what to do next.</p>
<p>[[Look at the weather forecast.]]
[[Call a vet for advice.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<endif>><p class="narrator">Sadly there is no next. You have no change to escape. James, the Majors family and you are being attacked by the Jackalopes.
<b>Game over!</b></p>
<span style="padding-left: 10%;"><img src="https://www.dropbox.com/s/i0gghqftzvlgcqw/dead-two.jpg?dl=1" width="550px"></span>
<video controls src="https://www.dropbox.com/s/ewk34uvtcsjy96u/dead.mp4?dl=1">
</video>
<p>Start [[Level 3]] over.</p><p><b>You:</b> "James, can you tell me what weather is coming up?"
<img src="https://www.dropbox.com/s/1qy1261tk839e3w/weather.jpg?dl=1" width="550px">
<b>James:</b> "Sure. In my app it says severe thunderstorms for tonight."
<b>You:</b> "Perfect, that is when the Jackalopes mate. While they have fun, we can attack them. We need all men with guns we can find. Shouldn't be so hard in the US and especially in Texas."
[[Go drum up all hunters you can find.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><audio src="https://www.dropbox.com/s/q6q5cmaiwwcs60e/salamisound-1020077-phone-number-redial-type.mp3?dl=1" autoplay></audio>
<<if $holdtoto === false>>
<p class="narrator"><span style="font-size: 30pt;">Y</span>ou drive back to the hotel. The town seems like a ghost town. The windows are closed, noone is on the street and the shops are closed.</p>
<p><b>You:</b> "James, we should call a vet as soon as we are back. Maybe he can tell us more about these monsters."</p>
<p class="narrator">After half an hour your provisional office is set up and you call the towns vet.</p>
<p><b>Vet:</b> "This is Dr. Boyle. What can I do for you?"
<b>You:</b> "Detective Peringeniosa here, could you tell us about the Jackalopes. We investigate in the..."
<b>Vet:</b> "I have no time for that. I just got the call that Toto the bunny from the Majors's daughter Mary had the virus and attacked her. she is in hospital and the bunny has to be put down. I wonder why noone checked on that pet!"</p>
<p class="narrator">Oh no! Now we have to chose the other option.</p>
<p>[[Look at the weather forecast.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<else>>
<p class="narrator">You drive back to the hotel. The town seems like a ghost town. The windows are closed, noone is on the street and the shops are closed.</p>
<p><b>You:</b> "James, we should call a vet as soon as we are back. Maybe he can tell us more about these monsters."</p>
<p class="narrator">After half an hour your provisional office is set up and you call the towns vet.</p>
<p><b>Vet:</b> "This is Dr. Boyle. What can I do for you?"
<b>You:</b> "Detective Peringeniosa here, could you tell us about the Jackalopes. We investigate in the..."
<b>Vet:</b> "I have no time for that. There are so many wounded hunters I need to help out in the hospital. Sorry!"</p>
<p class="narrator">Now we have to chose the other option.</p>
<p>[[Look at the weather forecast.]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<endif>><p class="narrator"><span style="font-size: 30pt;">O</span>nce you have all the hunters gathered up. There is one important thing you should not forget to tell them. <b>What is it?</b></p>
<p><<checkbox "$important" "Under no circumstances grab the Jackalopes by their horns!" "Under no circumstances grab the Jackalopes by their horns!">> "Under no circumstances grab the Jackalopes by their horns!"
<<checkbox "$important" "Be absolutely quiet. No talking!" "Be absolutely quiet. No talking!">> "Be absolutely quiet. No talking!"
<<checkbox "$important" "Turn off all lights!" "Turn off all lights!">> "Turn off all lights!"
[[Go on|go_on]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><audio src="https://www.dropbox.com/s/b69opaksehsynnd/salamisound-4931636-summer-thunderstorms.mp3?dl=1" autoplay></audio>
<<if $important is "Under no circumstances grab the Jackalopes by their horns!">>
<p class="narrator"><span style="font-size: 30pt;">T</span>hat is wrong. Who cares about the horns? If they need to grab the Jackalope by the horns to protect themselves, they should. The Award Committee won't like to see that. Good thing you have James!</p>
<p><b>James:</b> "And remember everybody, you cannot make a single sound. The Jackalopes imitate peoples voice and get us all confused. We need to stay focused!"</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<<elseif $important is "Be absolutely quiet. No talking!">>
<<set $award3 += 1>>
<p class="narrator">Correct! The Award Committee will like that.</p>
<p><b>You:</b> "And remember everybody, you cannot make a single sound. The Jackalopes imitate peoples voice and get us all confused. We need to stay focused!"</p>
<<elseif $important is "Turn off all lights!">>
<p class="narrator"><span style="font-size: 30pt;">T</span>hat is wrong. You will need lights so everybody can see what they are shooting and do not accidentally shoot other hunters. In the thunderstorm the Jackalopes might not even recognize the light. The Award Committee won't like to see you fail here. Good thing you have James!</p>
<p><b>James:</b> "And remember everybody, you cannot make a single sound. The Jackalopes imitate peoples voice and get us all confused. We need to stay focused!"</p>
<<endif>>
<p>[[Start the attack]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p>
<p class="narrator"><span style="font-size: 30pt;">T</span>ogether you go in the forest. You manage to kill all Jackalopes and save the town from the Invasion!</p>
<video controls src="https://www.dropbox.com/s/4zqpa092s0jl8ri/last-scene.mp4?dl=1"></video>
<p><span style="color: #FF8C00;">If you really are the World's best detective you probably have:
<ul>
<li>taken a look at little Mary's bunny Toto</li>
<li>figured out what Hase (from Major Hase) means in another European language</li>
</ul></span>
[[What is up next?]]</p>
<p class="score">Detective Award Score: <<print $award + $award2 + $award3>></p><p style="text-align: center; font-size: 30pt;">Hello Dr. Peringeniosa,
welcome to
<img src="https://www.dropbox.com/s/ftxvytwy5kz3cra/title.jpg?dl=1" width="550px">
Are you ready?
[[Start]]</p>