Spin to Win! by a6ue6hqqoq

This game is designed to be a pedagogical tool to increase awareness of social justice issues as they relate to education and STEM.

It is aimed at secondary school students and employs gender theory, feminism and functionalism as a framework for discourse.

It is designed to be played with the use of a "Game of Life" spinner, but other methods of randomisation will also suffice.

It is currently a work in progress.

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Written for Quest 5.5
Published 03 Oct 2015