Quest Comp 2014

I have posted the formal announcement and rules to the the new Quest Comp blog:

If I haven't mentioned it before, this is a blog I set up with it's own google account that can be reused each year for Quest Comp and can be transferred to another organiser if someone else takes over in the future.

This will be the official thread for asking questions, making comments, discussing the games/stories, etc.
We do not have a list of judges yet, so feel free to start volunteering at any time. If you wish to contact me directly regarding Quest Comp, please e-mail "the organiser": [email protected]
Part of the reason I set this up was to make sure I had a nice clean e-mail account to receive official messages in that would not be cluttered up by all my personal e-mails and spam. I will make sure to check this account once or twice a day for the duration of the competition.
For anyone who missed how this year's comp came to be what it is, go here

Thread's been kind of quiet, who's planning on making something for the Comp?

I think it's because of the format of the comp.

I always prefer comps with an open topic because we can submit something we were working on.

Personally, I'm waiting for the stories to come out before deciding.

So far, only one person has sent me any stories. Even if I write up a few myself, that's only two authors for designers to choose stories from. To be frank, I don't like the feel of that. It reeks of favoritism. So, unless I get a flood of short-stories in the next week or so, I'm planning to just drop that whole side and let people make whatever they want with no topical restriction.

As a separate notion, I might revamp my old personal flash-IF challenge, just since I like the idea.

Entropic Pen
Srly!? I'm the only guy who sent you anything!?

Oh well, if it comes down to an open topic then I already have something planned.

Hmm. I sent as well. A doc with around six stories in it...

Er!? O-kay, lemme go check the e-mail account again. You both sent them to [email protected] right?

EDIT: Yeah, I checked both the gmail and my personal email back to before the comp announcements, and I only have stories from Jay.

EDIT: A-ha! that should say "gmail" not "google" and I posted it wrong on the ... [email protected]%^#%@^#@%
Okay, so the correct e-mail address is: [email protected]
I'll go fix that on the blog page, while I wonder whether anyone else has been trying to submit things...

Entropic Pen
I just had the most wonderful thought of someone with that e-mail address going "What are these? Fanfictions!?" when going through his/her e-mail. :lol:

We've passed the deadline for story submissions. After fixing the contact e-mail on the blog and posting about it here and on intfiction I did not receive any additional stories, although Entropic Pen did send me an interesting idea. Since it would seem a little awkward for the comp to suddenly become "everyone make a game based on stories by Jay Nabonne" it looks like we're just going to have to default on the adaptation portion of the comp.

Which means this is now a completely open-ended competition. There will be no theme requirements. The schedule was set for me to post the stories tomorrow, so instead I will be posting a re-format of the rules. They won't be anything unusual or unexpected. Try to submit intent to enter within the next couple of weeks. Completed games will be due July 1st.

I have received at least one intent letter.
I have updated the blog to reflect changes.

That's pretty much all I can say right now.

What is the game size limit again, if any? I guess it will be a bit tedious testing/playing huge games.

Preferably, the games should be around one to two hours at most.

Game submissions deadline was set for today.
I still have no actual game submissions from anyone.
I'll wait a week to see if anyone shows up, but I'm not expecting anything.

My intended game, while in progress, is nowhere near done yet. So I'm afraid I'm out. (Though it sounds like I'm not alone.)

This topic is now closed. Topics are closed after 60 days of inactivity.