Hunt the Wumpus

DarkLizerd

Back in the 1980's, when people first bought computers, MS DOS came with MS-Basic, so, they also bought Basic game books so that they could type in the games to play...
Here is one of those games...
To give credit where credit is due...
Hunt the Wumpus was originally written by Gregory Yob in BASIC in 1972 or 73.
I have made some changes to what he created.
There are 2 pits, which are quick kills, 2 Super Bats which will transport you to some other room, maybe dropping you in a pit, or in the room with the Wumpus itself!
And, of course, the Wumpus...
To kill the Wumpus, you have 3 arrows to shoot the Wumpus, but only from the safety of an connecting room.
There are 20 rooms to explore, and, as you will notice, the room names change with every play.
Currently, there is just the one map, but I have it configured where I can add more maps later (Ver. 2.0) and with the re-named room, it will be impossible to guess which map you are in... (Cruel, I know... he,he,he!!!)
http://textadventures.co.uk/games/view/z80i597m50wk__83uezg_q/wumpus


crystalwizard

Heh. Very good. Now recreate Hack.


DarkLizerd

Haven't played Hack... I don't have the code...
I've heard of it...


crystalwizard

if you search for Hack and Nethack, you'll find a lot of links.

here's the wiki:
https://en.wikipedia.org/wiki/Hack_(video_game)

pretty sure you could take the code you used here and mod it.

Basically, it's an oldschool dungeon crawl, and i'm pretty sure there are around 99 levels, though I usually only make it through 4 or 5 before dying. Each level random generates. Nethack came along as an expanded version of Hack.


DarkLizerd

Nethack did sound like one I heard before...
It falls in the category of ..... hmmm... Can't remember the name...
But basically randomly generated dungeons, usually about 100 levels of pure nightmare of randomly
generated levels with increasingly harder monsters...
Castle of the Winds, was like that, graphic game, top level pre mapped, but the rest random.
!!!... I think they are called "dungeon crawl"!!!


DarkLizerd

Amulet of Yendor... yep!!!
Actually, I do have a program that generates random mazes that you could print out and solve.
Not the most fun in the age of PCs, but it does generate one way through the maze.
As soon as I could decode how it does it's magic, I was going to do something with it...
(It is from one of my Basic game books)
And another one written in python that generates random graphic maps...
Well, character graphics...
I think it is set-up to be a complete game with monsters and all...


DarkLizerd

No!!!... Rogelike!!!
I think Rogue was an early version...


Silver

This game is kinda terrible, yet strangely addictive.


DarkLizerd

Best of both worlds...
Like an addictive drug that you can't escape...
OK, I've almost got ver 2.0 ready...
You can play the original version, or any of the variations included...
(Just be careful of your choices...)


crystalwizard

yeah, Roguelike is in that class. But hack, and nethack were BBS doorgames, and frustratingly fun and addictive.


DarkLizerd

It kinda makes me wonder how many people here know what a BBS is...
I think I have decoded that maze program...
It generates 1 correct path through the maze from top to bottom.

But, just moving room to room in a 10x10 room maze could get boring...
Idea for what to place in the maze???


crystalwizard

It kinda makes me wonder how many people here know what a BBS is

You'd be surprised. There are still BBSs out there, you just get to them via the internet rather than dialup now.

Idea for what to place in the maze???

well, standard dungeon crawl: monsters, the deeper you go, the harder their are. Treasure: potions for health and mana to restore hit points from running into monsters and magic points from casting spells at said monsters. Food, gold, other objects to use such as weapons, armor, rocks to toss at monsters and so on.

Ever play D&D?


DarkLizerd

D&D... actually... no...
But I have played a lot of ADnD... (I know, about the same thing and used interchangeably all the time)
AND LOTS of computer versions...
Actually, after my last move, I left all my ADnD books behind because I knew there would not be any players where I was going...
But, Back in my early days, I did pick up a first level D&D box set... I couldn't understand the difference for awhile...
Time to dust off that book...
OK... One dungeon crawl coming up...
Several levels...
And a major prize at the bottom...
(Hmm, that one sounds familiar... Now, where have I heard that before???)

After the internet, I would have thought BBS's were a thing of the past... like public phone booths...


crystalwizard

Several levels...

procedural maps?

After the internet, I would have thought BBS's were a thing of the past

Not even:

http://telnetbbsguide.com/
http://synchro.net/sbbslist.html

Still got muds going strong out there too:
mudconnector.com


DarkLizerd

procedural maps?
Once a level is created it does not change if you leave and come back???

That should be doable...


The Pixie

Like this?
http://textadventures.co.uk/games/view/em15b32xd0o-y-ysvgrtcg/deeper


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