Issues combining NPC library (Search:player) movement with Mr. Pixie's Zombie Apocalypse

So I have an occasional issue in a stairwell where I get the following set of errors. It looks like the crying man is trying to enter the room but failing? I do have a locked door in the stairwell, so perhaps that's the source of it?

Turn 1: I enter a room and the following happens:

You side-step crying man with an axe's strike.
Error running script: Error compiling expression 'GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."': Unknown object or variable 'object'

I performed another random action to see what happened.

Crying man with an axe shambles into the area.
Error running script: Error compiling expression 'GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."': Unknown object or variable 'object'

attack crying (I tried to attack the Zed)

I can't see that.
Crying man with an axe shambles into the area.
Error running script: Error compiling expression 'GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."': Unknown object or variable 'object'

attack man

I can't see that.
A crying man with an axe enters the room.

Finally he is actually in the room and the Error ends.

Any idea what the trouble may be? I can post up the code of various aspects if there's a section you'd like to look at.


Hello.

Find this code in your game:

GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."

Then post that script here.


In order for this line of code to work correctly, this script must include three local variables: npc, object, and exit.

It appears that npc exists, since the script makes it past that to object, which does not exist, hence an error is thrown.


Post what script, sorry?


Post what script, sorry?

No problem.

I'm referring to the script you added to the game which contains that bit of code.

GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."

Sorry, I figured out what you meant. Neither the full Error nor the GetDisplayName exists in the full code.


This is your error:

Error running script: Error compiling expression 'GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."': Unknown object or variable 'object'

Let's break it down.

Error running script:

Error compiling expression 'GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."' :

Unknown object or variable 'object'

The problem is object is in this part of that code: Conjugate(object, "leave"), but the object variable has not been declared in the script.

It's like trying to tell a puppy to fetch a ball before teaching the puppy what a ball is.


This exact line of code exists somewhere: GetDisplayName(npc) + " " + Conjugate(object, "leave") + ", heading " + exit.alias + "."

It's either in your game or in a library. If it's in NpcLib, you do not have the most recent version of NpcLib.


That looks remarkably similar to this function, which begins on line 249 of NpcLib.aslx:

<function name="NpcLeaving" parameters="npc, exit" type="boolean">
    msg(CapFirst(GetDisplayName(npc)) + " " + Conjugate(npc, "leave") + ", heading " + NiceDirection(exit, false) + ".")
</function>

Ah!

You didn't add that! (Sorry!)

It's in an old version of NpcLib.

Get this NpcLib.aslx, replace the file in your game folder with it, reload your game, and I bet that fixes it.


Ahh, thanks! :)


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