fading text with scripts?

Hi! I am wondering if I can add a fade in text effect to my text with the code view in scripts. This is a very easy effect to do in Twine (what I'm used to using) but I want to see if this is possible in Quest too?

I'd appreciate any pointers.

Unfortunate that you have not seen any responses here. I'm bumping this post to give it more time for a reply. That would be a very cool thing to implement. Might be able to use some built-in HTML5 functionality somehow, but that is beyond me at this point.

Actually, I found this link that might help someone smarter than me. I know you can implement CSS with Quest, but hopefully someone will come along and tell us how to integrate code like this into a game. I wouldn't know where to put it or how to make Quest understand it.


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