Custom Build

GameBoy
me and thenobleone are making our own custom build, which will simply do what Quest does when connecting to the Qnet server.

Edit: please visit http://www.squiggleuk.com/forums for more info and updates.

Alex
I think probably "alternative client" is better terminology than "custom build", since you're not using any of the original Quest code.

Anonymous
Seems kind of cool. It'll be interesting to see.

GameBoy
Alex wrote:I think probably "alternative client" is better terminology than "custom build", since you're not using any of the original Quest code.


yeah that could work too lol But its a custom client if you get what i mean, either way you way of saying it is better lol

Cryophile
Who is thenobleone? What's up with your game? What's it about, etc.
I can't seem to remember much that you've said about it.

GameBoy
Ebersmile.... we're going WAY WAY back before you even knew about this place lol. Didnt get finished, its still in the archive and called Ebersmile DEMO. And dont even think about using the maps on it either coz im using them for Lords of Ebersmile :P

http://www.squiggleuk.com
http://www.squiggleuk.com/forums

for more info.

Cryophile
Actually, I've been here longer than you. Computer Whizz, Alex, and MaDbRiT are the only people I remember. I disappeared for a while before the forums changed and did not return until recently.

GameBoy
ahhh, well it was a year ago now i think, maybe 2

paul_one
I kinda remember a slayer from the last forums (still can't believe I began my life on that board with the question "so are these the new boards?".... *shivers*) but I don't remember anyone so hi (and thanks for the comment - w00t!).

Ste's gone through loads of names so maybe you remember him with one of his other names.... And Ste - that's gonna take a while to do. Wouldn't it just be easier to go through using Visual Basic rather then to try and fit in with Alex's ASL? And then if/when you get full ASL (what is it now - 350?) compliance, what are you going to do? You can't ADD syntax structures because ASL is Alex's code structure... The only way to get around it would be to code ASL-ALT (alternative anyone!?) where you use most of ASL's syntax but then your own too.... Kinda useless as you can use VB instead to create your game... The main reason I use Quest instead of code it in VB is because I find Quest to be easy to create games quickly - giving me the ability to create a "test" or "demo" version of the game easily and quickly.

Cryophile
I used to be an idiot. I was in my early teens, so I wasn't too pleasant. I went by the name Pikaflare (aka Maxpowr).

paul_one
Ah - now I remember you, Pikaflare rings a (very large) bell.

GameBoy
Maxpowr, aha! lol i rememeber you

GameBoy
Computer Whizz wrote:I kinda remember a slayer from the last forums (still can't believe I began my life on that board with the question "so are these the new boards?".... *shivers*) but I don't remember anyone so hi (and thanks for the comment - w00t!).

Ste's gone through loads of names so maybe you remember him with one of his other names.... And Ste - that's gonna take a while to do. Wouldn't it just be easier to go through using Visual Basic rather then to try and fit in with Alex's ASL? And then if/when you get full ASL (what is it now - 350?) compliance, what are you going to do? You can't ADD syntax structures because ASL is Alex's code structure... The only way to get around it would be to code ASL-ALT (alternative anyone!?) where you use most of ASL's syntax but then your own too.... Kinda useless as you can use VB instead to create your game... The main reason I use Quest instead of code it in VB is because I find Quest to be easy to create games quickly - giving me the ability to create a "test" or "demo" version of the game easily and quickly.


Well the point of my project is to try and do it, i'm actually making a serious full on Text-Based RPG with this, it's just an idea i had about a project, and trying to get a cutom client to work with it. i have seriously no idea whether or not it's going to work, but i will try either way.

plus, its alot quicker than trying to make a while new game with VB, we've already done it (Feudal Online), but got canceled coz we have hardly any time on our hands, and you know how that is.


And i dont think i could remember all of my names... but ill try...


[list]
[*]Xlithan[/*:m]
[*]GautierUK[/*:m]
[*]Gwerradon[/*:m]
[*]! Ste ! (i think)[/*:m]
[*]Evelsvia[/*:m]
[*]Semantai[/*:m][/list:u]

cant remember any others.

Cryophile
Computer Whizz wrote:Ah - now I remember you, Pikaflare rings a (very large) bell.

Uhhh... that doesn't sound good. What do you remember?

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