Okay, forget visiting the site and trying to find it. I'll explain it.
Hit Points(Obvious)
Armor Class(Defense)
Damage Resistance(Endurance x 2 or something. % takes that much off of damage, I think. Still not really familiar with it.)
and....
Critical Chance (Oh yeah.... % is chance of critcal. Causes double damage, I think. I know it does a good deal more, but not sure how MUCH more.)
Perks(Not sure.) I may include this, along with levels. Perks are (from the Fallout series) a certain boost that you gain every # levels and give you positive effects (stat increase, so on).
Levels Of course, if I do levels, I'll need an experience system.
So far, I only have for 2 weapons and only about 4 monsters, but with a helluva system (at least for a newbie.
).