Mat here, author of The Shack.
As Quest 6 has now reach a point where you're happy to call it version 1.xx, can any lead time at all be given on a user friendly editor? I've been holding off on further developing The Foundation because I'd like it to launch as a Quest 6 title.
Thanks for all the hard work, and thanks for keeping the website alive :D
I would love to know the answer to this as well. I have been waiting in anticipation for a while and would love to develop my next adventure using Quest 6. But I am lame at coding and could not wrap my head around the Quest JS code very easily.
I would even volunteer to use a Beta version of the editor to write a new game if that was a possibility. Any updates are appreciated.
Got to admit, I have not done anything on this for a long time. As I get back to it, Node is complain about 111 vulnerabilities in various dependencies, and I am having difficult sorting that. I will try to get something up and running in a couple of months.
I was trying to get Blockly to work with it for writing code, and failed. Whether that is resolved in a couple of months I am not sure.
Thanks for the update Pixie. I understand that it must be highly complicated and work-intensive getting something like that off the ground and running, so cheers man. I look forward to using it when it is available, whenever that may be. Thanks :)