adrao wrote:Well... the old gamebooks of the fighting fantasy series used to have 400 pages, I have written about 328, so 82% done? I wonder thought if I will leave it at that or continue, I suppose it depends on the interest of people...
renagrade wrote:I can't tell. I might have over-extended myself. This game has so many paths and choices that it's exhausting to make any progress. Right now I'm sitting at 85+ pages and there are only about 7 or so choices for the player each way. Not sure what to do.
renagrade wrote:I can't tell. I might have over-extended myself. This game has so many paths and choices that it's exhausting to make any progress. Right now I'm sitting at 85+ pages and there are only about 7 or so choices for the player each way. Not sure what to do.
Marzipan wrote:"renagrade"
I can't tell. I might have over-extended myself. This game has so many paths and choices that it's exhausting to make any progress. Right now I'm sitting at 85+ pages and there are only about 7 or so choices for the player each way. Not sure what to do.
Are you talking about a CYOA or an IF game?
Marzipan wrote:IF is interactive fiction (aka text adventures), while CYOA is a choose your own adventure, aka gamebook. The latter was what I was assuming based on your remark about choices and pages written, but I was just asking for clarification since OurJud was comparing it to the size of his (IF) game.
And IMO it's just such a completely different writing process that you get an apples and oranges situation trying to compare the two.
edit: okay based on your comment in another thread, yeah, it's a gamebook, so don't feel too bad, OurJud! Writing a game like yours with seven separate paths would basically make you some kind of IF-writing god, I don't think I've ever seen it done before.
As for n00b, have you figured out how to work in more choices for yours? Because requiring the player to read like 12 pages per choice might be a bit much, yes. Turning a short story into a CYOA is something I've attempted before so believe me, I feel your pain there...one trick you might consider is switching character POVs a lot, it lets you give the
player choices without actually changing major plot events too drastically.
n00b wrote:I have to say, I opened the TA side of Quest and just thought to myself, "Nope." So OurJud...respeckt. What's your IF about, if you dont mind spoiling?
OurJud wrote:"n00b"
I have to say, I opened the TA side of Quest and just thought to myself, "Nope." So OurJud...respeckt. What's your IF about, if you dont mind spoiling?
Thanks
I felt the same way when I first started to play around with it, but I resented the restrictions of the GB mode so persevered. I wouldn't have got anywhere near this far if it wasn't for the help of a few, very dedicated members here.
My game's a sci-fi detective/bounty hunter type affair with a setting very much influenced by the film Blade Runner - not very original I know, and I don't know if my writing has pulled it off, but that was the vibe I was going for. You play a man hunting the developer of a new, very destructive trend drug called Cloud 9. It's a simple case of working your way through his cronies to get to him, and is nowhere near as 'epic' as I'd (rather innocently) imagined, but it's only my first effort and I'd say 70% of my time has been spent on here asking for help.
if you're perfect at offense, then you're not perfect at offense. if you're perfect at defense, then you're not perfect at defense.
If you know both offense and defense, then you are perfect at both offense and defense.
Surely truthful fiction is an oxymoron?
Marzipan wrote:So last night I said SCREW IT and pared my entire game down to 25 rooms. Not going to try to calculate percentages right now but this should put me a lot closer to the finish line.
jaynabonne wrote:
There can easily be truth in fiction.
Wikipedia: Truth is most often used to mean being in accord with fact or reality, or fidelity to an original or to a standard or ideal.
Fidelity or accordance is all that's required.
jdpjdpjdp wrote:The amount of work that entails is maddening, and I can't NOT do it because the alternative is that things like "throw bartender" and "lick wall" -- stupid and unnecessary, but still technically possible -- won't have their own witty responses.
OurJud wrote:That said, please don't tell me you're genuinely including a response for 'lick wall'. There's simply no end if you're going to be that obsessive.
HegemonKhan wrote:really? history's shown the opposite, my favorite example: just ask gallileo , scientists much are more ignorant and closed-minded than most religious people, scientists are more fanatically religious than religious people are fanatically religious.
If science is not a belief~religion, then why do all scientists behave as if science was a religion~belief ??? Surely, if science is not a religion, it wouldn't be treated as such, scientists wouldn't react~behave just like religious poeple would, right?
Scientists are never challenged, when has anyone ever stood up and said to a scientist (or a teacher, for that matter), you're completely wrong! When science has be nearly elminated from existence as Religion has~is being done, then we'll have science being challenged too. Scientists (and teachers) are God, their word is the Word of God!
HegemonKhan wrote:... scientists are more fanatically religious than religious people are fanatically religious.
actually... there is infinity in the real world:
how long is the coastline of the U.K. ??? (it's infinitely long, as you can always make smaller and smaller measurements, think of having to measure it with a meter~yard stick, vs a half-meter~yard stick, vs a 1/3 meter~yard stick, etc etc etc, the smaller, more precise the measuring tool, the more distance you discover, due to the infinity of its fractualization)
if you have to walk 10 feet, and each step you take cuts remaining distance in half, you'll never reach 10 feet, as this is infinity too.
And I don't understand the difficulty in the "chicken vs~or the egg", of course the chicken comes first, as the egg is CREATED BY the (female) chicken. What's so unknown... ??? HK scratches his head... it's a very simple biology 101 question+answer... sighs. Gamates (sex chromosomes: X and Y: egg:XX and sperm:XY) are the products of a mature organism, they have no other origin, they're MADE by the mature organism. You can't have a product, without having its producer first.
Scientists are never challenged, when has anyone ever stood up and said to a scientist (or a teacher, for that matter), you're completely wrong!