Marzipan wrote:That's what I figured since I've seen plenty of games do it, but just wanted to double check.
Though I think it'll still feel a little weird plastering something all over the internet with some random person's art attached...I guess artists aren't as sensitive about that kind of thing as writers though and probably used to it.
...how do we get a good title screen image for our game? Is it acceptable to just grab something from Google and hope the artist doesn't notice or care?
Pertex wrote:From my own experience: do not use any images for which you have no rights. It will be expensive if the rights holder sues you
OurJud wrote:"Marzipan"
That's what I figured since I've seen plenty of games do it, but just wanted to double check.
Though I think it'll still feel a little weird plastering something all over the internet with some random person's art attached...I guess artists aren't as sensitive about that kind of thing as writers though and probably used to it.
I said it was acceptable, not legal
Morally, it's down to you how you feel about it, but I just can't imagine the artist of some random image you find on the net is going to see you've used their image and go to the trouble of contacting (whoever) demanding it be removed.
Marzipan wrote:So I guess I can figure something out for the title screen, though character art is something I'd love to include that I suppose I'll just have to do without. Even if I was going for the 'rip from Google' method, it can be difficult enough as it is finding fantasy art of women that isn't ridiculously oversexualized, trying to find pics that also a good match for my characters might actually be impossible. Commissioning some from somebody on deviantart is all I can think of, but then again we run into the 'extremely poor' problem.
OurJud wrote:Not that I'm encouraging theft in any way shape or form, but this forum has less than half a dozen regular posters. If that's an indication of how many people play IFs on this site, I'd day say the chances of the artwork you use for your game, being seen by the artist, are somewhere around zero.
Silver wrote:But the picture would be cached as the game title rather than be descriptive of the picture, unless the picture carries meta data which, tbf, I have no clue if it does or not.
Silver wrote:Well what if the artist/photographer planned on monetising the image? If it's already been used on a text adventure then that might alter its value, regardless of whether you've monetised your game or not.
OurJud wrote:Also, I find it slightly odd that the general consensus when I started a thread about using Red Dwarf as an idea for an IF, was to go for it. What's the difference?
To prevent the private ownership of work that rightfully belongs in the public domain, facts and ideas are separate from copyright—only their particular expression or fixation merits such protection.
The third factor assesses the quantity or percentage of the original copyrighted work that has been imported into the new work. In general, the less that is used in relation to the whole, ex: a few sentences of a text for a book review, the more likely that the sample will be considered fair use.
OurJud wrote:Also, I find it slightly odd that the general consensus when I started a thread about using Red Dwarf as an idea for an IF, was to go for it. What's the difference?
Marzipan wrote:...I guess artists aren't as sensitive about that kind of thing as writers though and probably used to it.
sgreig wrote:"Marzipan"
...I guess artists aren't as sensitive about that kind of thing as writers though and probably used to it.
As a graphic designer, and someone who has many friends who are graphic designers, artists and photographers I can tell you they are very sensitive about this type of thing, and they will issue takedown notices if they find it.
Speaking of which, if anyone needs advice on such matters, or wants some graphic design work done feel free to hit me up.
"I have reported it when it when [users] steal my images, and Instagram will eventually remove but no further action is taken," Rettke said Tuesday. "It's hard to track down every single one. Some even put their trademark over others' images."
Before I get into how to go about using the tools, let me explain why am I interested in finding out who is using my images: By default all my photographs come with a Creative Commons Noncommercial license. That means that any and all of my images may be used for personal, noncommercial use, all you have to do is link back to me. I use these tools to help me discover any commercial entities that may be using my image in violation of the Creative Commons license.
Financial and legal complications aside, I hope you understand that you’ve taken away my personal voice and ownership as a fellow content creator. Without my permission or knowledge, you’ve taken my work out of context to use for your own agenda, leaving me no control over how my work is seen or used. I found myself surprised to be incidentally supporting and endorsing a campaign I had no prior knowledge about.
Content is gifted, donated, licensed, commissioned, and purchased. It should NOT be stolen.