QDK vs. Handcoding

Cryophile
Which do you people prefer?

GameBoy
well... u should of added a Both option

i use QDK for most things, but i prefer to use ASL for finishing touches, and sometimes i just generally like to code by hand so i learn more.

Cryophile
I added it. Good idea, Ste. I'm just wondering what most users use in this community. I prefer both. I use them equally, I guess. QDK is useful for the basics. I like handcoding because it can be faster and, surprisingly, simpler.

GameBoy
and sometimes QDK generates the code wrong :P Either way, QDK is useful coz its easier, kinda like frontpage with HTML (sorry, i know FP sucks but its the only example i can think of). But hand coding is sometimes fun depending on what mood im in

Tip to newbs.. ALWAYS read the help doc. a few years ago i was always asking how to do think and people were giving me this weird code and i was like... "no, tell me how to do it in QDK, i dont know where to put the code". so learning how to code by hand is very useful, as people on the forums never give out QDK instructions.

Cryophile
Yeah, QDK does have a few nasty bugs. I've never used Frontpage or anything else. I handcode my HTML and stuff, but I have heard Dreamweaver is good. Handcoding ASL can be irritating and monotonous though :P ugh. QDK is, for the most part, fast and efficient.

Cryophile
I wish we had a chatroom... any possibility Alex? Even a cheap one... I could make it with php4.0 if you want. I have a partially made one for my website. I need dsl or something though, since I'm hosting it myself. Apache 1.2.38, php4.0, mySQL, aaaahhhh, that's the way to go. Maybe I'll upgrade the Apache some day... when it's more stable. First I need a host though...

GameBoy
php chat rooms suck. Use java

kingmorgoth99
i use qdk for most of the game but check it over and do some stuff by hand so i use both really but i genrally use qdk slightly more

paul_one
QDK uses:
** Making loads of objects quickly (like my monsters/magic/weapons/armour/etc)
** A quick way to create an example (ie, say someone wants a custom command example. 5 minutes with QDK - about 8 minutes hand coding)
** Game template. I can never be bothered to type out "define game" and all that rubbish (well, objects and rooms yeah, but not the basic game stuff).

Handwriting:
** Everything else, what's written above also applies (faster to write the define room thing instead of loading up QDK for 30 seconds, opening the file and going through the GUI... easier too) here half the time.

Personally - I prefer hand-writing it because it's so easy just to write it in, the node box Alex uses for the syntax now IS a good GUI but I keep losing stuff and it's just easier to hand code it then going through about 10 IF windows. Also I don't lose my place (still on the if's) as easily hand writing.

GameBoy
not to mention QDK sometimes generates code that doesnt work, when coding in ASL it's easy to correct mistakes, but if you never learn how to hand code and just use QDK, you wont be able to correct errors QDK makes in the code (like the scope bug).

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