CAN YOU RUBIK?

Elexxorine
i have resently found the addive qualities of the rubic's cube. i learn last night how to do it after picking up my first cube and solved it twice. today i have done it 5 times and am very very close to my sixth.

francisstokes
I hate rubics cubes.They are time comsuming, boring and when you finish one square, you find out you have to mess it all up to do the others!

Elexxorine
what i did was get a code book nd followed it. the idea is that you follow it, do it, then keep going with the code but trying to remember them, they're really quite easy. my codes are designed to be easy to remember..... i might put a guide up, if you like.

Shadowalker
Well, if you only did it by following a code book, then it doesn't really count as doing it. That's like beating a PC game with cheats, and then thinking that you actually beat it. Which is what I do. :D Anyway, I don't really care about rubiks cube, but I'm sure that by googling it, I could come up with the solution to beating it.

Elexxorine
actually when you see people just doing it, they were once on codes, but they've just remembered them!!! :shock: :shock:

paul_one
I have seen a rubik's cube once I think.

I do want to pick one up eventually and do it - with no book.
elexxorine, don't think that everyone else has to do it just because one person does.

Anonymous
Well I had a rubik's cube once... Never could solve the dang thing.

But anyway, since we're talking rubik's cubes, I thought you might find this of interest:

Ken Silverman wrote:RUBIX.ZIP (108,661 bytes, 02/02/2005): Rubik's cube simulator. Turn by holding left mouse button, rotate view by holding right mouse button. Select from 1x1x1 up to a 32x32x32 cube, randomize, and try to solve! Unlike many Rubik's cube programs I've seen, mine renders in true perspective with super high frame rate. It also includes: support for saving&loading the game state, a timer, and authentic rotation sounds : ) This program is a great tool for learning how to solve the cube - that's how I did it! (Sorry, there is no computer solver yet.)(Win32 - Requires DirectX)

Yes, that is the Ken Silverman. In case you don't know, he wrote the game engine for Duke Nukem 3D, which was also used in Shadow Warrior and other 3D Realms projects.

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