In my game the player can choose between 2 different leveling systems. One is your standard system where you can earn xp towards a skill each time you use it. The other is one where you assign points to the skills.
I'm displaying the information using the regular status pane, not the custom status pane. Everything works fine when I'm testing the game within the game engine. Each time the player gains experience and levels up the pane updates and whenever the player assigns points to a skill, the pane also updates.
The issue starts when I publish the game and test the outputted version. Whenever the player gains experience, the pane doesn't update. When the player clicks a button to add points to a skill, I get an Object reference not set to an instance of an object error.
I'm using the ASLEvent function on the button to allow the player to modify the skill level.
Has anyone else encountered an issue like this?
I figured out what it was. I had used the label html tag and Quest didn't like it.