Debugging stories - jumping ahead

Bluevoss
Okay, I think I know the answer but I'll ask. Is there anyway to easily execute from a specific part of the story? I saw the pulldown in the editor's upper left but that shows the code only, but does not execute it. It would be handy if you could leap deep into the story and pick it up from there.

I suppose the only way to do this is to put a temporary shunt in your story to leap ahead for testing.

Finally got to work on my tale during lunch and I really like this tool - you can cover vast amounts of ground while throwing all sorts of twists and turns in.

Oh, and Santa? Next Christmas, will you bring me a spell-checker?

Dennis Carlyle


I suppose the only way to do this is to put a temporary shunt in your story to leap ahead for testing.



There's no 'leap to section' I know of, outside of the obvious coding controls.
You can change your "@start . . ." line at the beginning. Another way might be to have a "Go To" option that is loaded by the master section on every section change. Click on it / see a list of all (or a helpfull selection) of sections to jump to.

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