Anticipating a game with a big involved if statement. Is there a way to do an
else if in Squiffy? So far, all I could figure out is a kludgy layered if statement which will get very confusing very quickly.
@set x=3
{if x=1:
its a 1
}
{else:
{if x=2:
its a 2
}
{else:
nuttin...
}
}