So I'm coming back after perhaps a year of focusing on other things, and while looking over my old games in progress, I remembered that after hours of searching this very forum for a name field code, it ended up being broken anyway. I just tried searching for a new method, but I was faced with math problems instead? Maybe I'm misunderstanding.
Image examples of what I'm working with:
Code - http://image.prntscr.com/image/6902fcc67ae94852b6e4718d2e60ab91.png
Input Field - http://image.prntscr.com/image/93f329893b1249e394f5550742f6c61d.png
Click For Name? - http://image.prntscr.com/image/3a0edb4facf741fba0d1bf983f45b48a.png
I'd personally prefer it not open in a window like that, but if there's no other option, I can tolerate it. I just want it to use the player's name whenever a character addresses them.
The input field I'm particularly interested in. How does that work. I tried typing exactly what I saw in the example into the code below but it dosn't seem to set 'name' correctly. Ideas?
This is a test of name entry...
<form name=my form>
<input type=button value="Enter name"
onClick="
s=prompt('enter your name','Name');
">
</form>
<BR>
[click for name]
[click for name]:
squiffy.set("name");
Hello, {name}