Hello everyone, so it's been a rough three years since you all last saw me but i wanna let you know i'm back into the writing scene once more and working on my interactives again.
This game here has been a recent new one i've been working on and forgot i had it laying around until it was brought up in a conversation with a couple friends, right now it's nothing special but it's a idea of what's to come later in the future.
ALSO, the Hyperdimension Neptunia interactive will be having a update soon, i won't say too much but i hope everyone will look forward to what little stuff i do add onto it and hopefully fix!
P.s If you run into any run time errors/bugs it's bound to be expected since this game is still in development i might've made some errors somewhere, so please overlook that for the time being!
P.p.s I fixed the Laffey event from running right away and ruining the experience, so it should now only run when you enter the center of the room and you can now freely go over to javelin without Laffey pulling a "Za worldo!!" move on ya, sorry about that!
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