'All the news that's fit to print' is a work-in-progress build of a newspaper reporter simulation game. The goal inside the game is to sift through information to present objective journalistic truth, but the game's mechanics run contrary to claims objective truth. The player is working with limited time, limited article length, there are financial conflicts of interest with the newspaper's advertisers, and the fallible player is responsible for all the choices.
Ideally, at the end of the game, you get a complete news article that you can compare with friends. I haven't been able to implement that mechanic yet. I can turn conversations into tokens, but I can't turn the tokens into an article. If anyone has a suggestion, let me know.
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