Puny Princess Problems is an interactive game made with Quest where you play as a princess who finds a strange ring on her vanity and, upon wearing it, becomes shrunk and ends up returning to that moment whenever she meets a fatal end. It features macro/micro M/f content with a great focus on unaware, as well as being very fatal. As of right now, it includes a lot of vore and crushing, so if you're not into this, the game is not for you.
Changelog: 0.06
-Instead of timers, the game now operates in turns. This is because many people complained about the timer causing bugs or happening when they were still reading. The game starts at turn 0 and turns are advanced by either entering a new room or by typing the command "Wait". (Note that climbing certain objects might also pass the time). Events happen when a turn hits certain numbers (such as 20).
-Implemented a Wizard who you can actually talk to. He gives you a mission and, once completed, you can even talk to him. Note that this is the skeleton for more content with him in the future.
-Placed a comb in the bathroom that actually leads to the new deaths in the game. 5 deaths specifically.
-Fixed some bugs, corrected some typos, and arranged some things to prepare for future updates.
The temporary walkthrough that is very bare-bones: https://docs.google.com/document/d/1nYMSuh_scIjHPFteUud8xZsPmxtZbbCsN1e-LmVABrw/edit?usp=sharing
Feedback is appreciated whether it be plot holes, bugs, typos, or suggestions.