This game is designed to be a pedagogical tool to increase awareness of social justice issues as they relate to education and STEM.
It is aimed at secondary school students and employs gender theory, feminism and functionalism as a framework for discourse.
It is designed to be played with the use of a "Game of Life" spinner, but other methods of randomisation will also suffice.
This game was made as part of an assignment for the Diversity, Social Justice and Learning unit as part of the Master of Teaching degree at Western Sydney University.
It is still a work in progress.
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If you log in before playing, you'll be able to save your progress - which means you can come back later and pick up where you left off.