You awake in a small room - part of an underground dungeon filled with goblins, witches and trolls. Unsure of the events that led you to be there, you're one and only option is to find your way to the surface.
You are not logged in.
If you log in before playing, you'll be able to save your progress - which means you can come back later and pick up where you left off.
Some dead ends, and does not seem complete. For example, the witch who wants troll blood redirects you to the troll, but when you go there you cannot exit.
This was fun. It was kind of short and the combat did not make much sense. You either won or you lost, no luck. Also, the middle door, if entered again, terminates the program.
Average rating
(4.17)
Written by Fantasylover22
Plays 3751
Downloads 1740 Download file
Written for Quest 5.5
Published 07 Aug 2016
Updated 08 Aug 2016