Tickle My Goose Remastered Edition by jonbardi81

Partly inspired by the great adventures of the Spectrum era, "Hampstead" and "How to be a complete bastard", this game casts you in the role of Mr Dave Crowe, unemployed slob, who must overcome not having any discernible skill or trade whastsoever - in order to climb the pillars of society and earn the respect of his peers.

This is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.

For the full "Tickle My Goose" Experience, please visit http:\\tickle.cayennepepperdesign.com
Comment Psimongamer
22 Apr 2021
nope. .......................

Review kingcreole12
10 Apr 2017
Took me back to old-school text adventures where you died at every turn. Frustrating, but funny nonetheless.

Comment HanonO
13 Mar 2017
I like the seedy 70s vibe this suggests, and it does some very nice text-replacement tricks.

However, the first two screens I clicked through each contained unclued insta-death. Innocently clicking "bleach" in the description of a room's contents when it appears the player character's kitchen could use a good scrub down instead assumes that I'd rather tilt back the bottle and chug. What? I know there is text replacement (in Squiffy?) Why not expand it to "It's just regular bleach. You shouldn't drink it." with a new link which makes clear what my action will be. That way I feel a pact with the author that I'm not being misled and I can appreciate with him my stupid action and his witty response to it.

Leave through your back gate - die with no warning - "You should have known better not to go down dark alleys without being tooled up! Looks like this game is over for you, bud." Thanks for not having that realization before, PC! Perhaps this is a bit of the style of game quoted in the blurb, but it's poor design that ends up feeling like a waste of the player's time.

Perhaps I shouldn't judge without playing the full thing (this is why this is a comment and not a review) but if my player-character isn't smart enough to not drink labeled bleach in his own home, what chance does he have to solve an adventure?

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