Woo Goes Even Further by longshot
You are Doctor Woo and your bizarre space/time craft the BARDIS is malfunctioning. Can you leave the surreal planet on which you have landed and resume your travels throughout the galaxy?
You will meet many characters during your quest, but can you fix your craft before you are arrested for a crime you didn't commit?
Updated and expanded even further (and better). Type 'help' for more information.
You will meet many characters during your quest, but can you fix your craft before you are arrested for a crime you didn't commit?
Updated and expanded even further (and better). Type 'help' for more information.
Comment
DavyB
08 Jan 2018
As promised in April 2017, the latest version of Woo Goes Further has moved away from its classic format to allow all named objects to be examined, giving it a more modern feel. There has also been a general tidying up and a finale party has been added for those who get that far. As usual, all queries/comments/reviews are most welcome!
Longshot & DavyB
Longshot & DavyB
Comment
DavyB
18 Apr 2017
Hi Robotanic, I'm afraid this game started out an old-style (classic!) type of adventure game, where the scenery is literally 'background' and so often cannot be explored. It would, however, be more consistent to provide a response for any scenery queries so that will be in the next version. You have also identified a fault in the text, which should say "southwest" rather than "northwest". That will also be fixed!
Review
Robotanic
17 Apr 2017
While it is a cute and compelling game, there are a lot of issues with any kind of exploration of the game. Most of the time, there is no scenery. Maybe I'm just too used to games roll with things. There is something frustrating about an interesting thing being mentioned in the description, I ask to look at it, and the game says, "I can't see that."
There are also several points where there discrepancies between the the writing and options. For example:
"You are standing at the bottom of a small hill, which has a cobbled path leading up it to the northwest. A muddy path continues to the east.
You can also see Jack and a cow.
You can go east, southwest or south."
The description goes out of its way to tell me about a path to the northwest, but not only can I not go down in, but when I try to look at "northwest path," "southwest path" or even just plain "path" it says it can't see that.
There are also several points where there discrepancies between the the writing and options. For example:
"You are standing at the bottom of a small hill, which has a cobbled path leading up it to the northwest. A muddy path continues to the east.
You can also see Jack and a cow.
You can go east, southwest or south."
The description goes out of its way to tell me about a path to the northwest, but not only can I not go down in, but when I try to look at "northwest path," "southwest path" or even just plain "path" it says it can't see that.
Comment
rcsjr1951
12 Nov 2016
By far one of the best games I have played to date. Reall a big improvement over the first version. Really gets you involved. Keeps you engaged throughout the entire game. If you played the first installment put away your notes thhere is so much more to accomplish now and the not only has the mystery changed but your involvement in figureing it out has grealy increased. The new mapping system is a big plus for those of you who don't remember how to build your own map. A device has been added that allows you to move to places that you have already found on the map instantly. It uses conventions that are not found in other text adventure games so it can be challangeing. At the same time it is a wonderful game full of humor and done in great taste that will not offend any member of the family. A real pleasure to play and a game worth reccomending to others who like text adventrue games. A big plus for those who ever watchted Dr Who over the years and all of the TV programs that were running during the same period of time.
Comment
rcsjr1951
06 Nov 2016
Longshot is back in the saddle with the help of an inspired computer programmer who has helped him smooth out the story line and make it far more rewarding. If you played an earlier version of this game before you are in for a real treat. The game has expanded and changed so dramatically. It is far more challangeing now but really worth the play. So many things have changed. New characters have been added and plenty of new twists. So much more dialogue between characters giveing you the feel of a true adventrue. If you have not played this game before Jump right in. For those of you who are Dr Who fans or have ever enjoyed watching some of the tv programs form the 70's and 80's you will find this a real blast. Even bringing in upto date characters look a likes into the game in this sureeal world. The title says it all Woo Goes Further. !!!!
Comment
longshot
02 Nov 2016
Comment
Cyril
11 Oct 2016
Longshot is now back at it and improving this game. So far the results are outstanding. Many new areas and characters have been added. The mystery of the murder of Dr. Black has changed completely. More challenges now await. He has added new items for you to pick up and use and more things to accomplish in order to progress through the puzzle. Overall it is a tremendous improvement. It now includes a mapping system which makes creating you own map less necessary. Wonderful IDEA! He has some other fun things packed in for amusement and faster game play. He is still in the testing and building mode right now but when it is complete it will be well worth the time and effort to play again. You will be blown away with how much has changed and improved. Really looking forward to the final version.
Comment
Cyril
05 Oct 2016
send an email to [email protected]
Comment
longshot
19 Sep 2016
Comment
longshot
19 Sep 2016
Comment
Cyril
19 Sep 2016
Hello Longshot! Glad to see you are still active. It's a real shame that people did not find your game earlier. It really deserves a great deal more attention. With just a little work I'm sure all of the bugs can be ironed out and with the addition of a few more details and or warnings the unwinnable scenarios could easily be avoided. I loved the game and look forward to seeing more from you. If you want to chat you can get in touch with me through Facebook.
Comment
DavyB
19 Sep 2016
Hi Longshot, glad to hear from you! As there is no longer a Quest facility for direct communication I've set up an email account for just this purpose: [email protected]. Contact me if you want to talk further...and anyone else, as this will be used for all text adventure chat.
Comment
longshot
18 Sep 2016
Thank you for your kind words. I was aware it was a bit buggy when I wrote it and when I found that no one was playing it, I lost interest. Maybe we could get in touch and talk about the problems and maybe make it better. I don't know how you would communicate with people on here. I hope you enjoyed playing.
Review
DavyB
03 Sep 2016
The process of playing this game felt like an adventure in its own right! I was lured in by rcsjr1951 (aka Cyril) who had become stuck. The author (longshot) was nowhere to be seen, possibly discouraged by having no response (comments or reviews) in the two years that the game had been up on the site. rcsjr1951 had been playing for a while so it took me a few days to catch up (with his help). The journey ahead looked tough, with the possibility of ultimate failure, when we were rescued! Sarah4 appeared, caught up quickly, and shot past to finish the game, nursing us through as well.
For me, inside the game felt more like a 4-star than a 5-star experience. After finishing, however, I've mellowed! There are rough edges in the implementation, but my main quibble was that I had to restart the game several times when trapped in unwinnable positions. The game is fussy about the order in which certain actions are performed, with no clues or warnings about these restrictions. On reflection, however, I now think that most of these may be glitches and perhaps would have been fixed by the author if he/she had had feedback at the right time. The game is of epic proportions so problems are inevitable among the many characters, objects and locations involved. There is certainly a solid 5-star game at its core. The game might also be better if it used the Quest map facility because of the effort needed to draw the map.
Overall, however, even as it stands, this is great entertainment, and I hope someone is able to get a message through to longshot to let him know that his work has finally been recognised.
For me, inside the game felt more like a 4-star than a 5-star experience. After finishing, however, I've mellowed! There are rough edges in the implementation, but my main quibble was that I had to restart the game several times when trapped in unwinnable positions. The game is fussy about the order in which certain actions are performed, with no clues or warnings about these restrictions. On reflection, however, I now think that most of these may be glitches and perhaps would have been fixed by the author if he/she had had feedback at the right time. The game is of epic proportions so problems are inevitable among the many characters, objects and locations involved. There is certainly a solid 5-star game at its core. The game might also be better if it used the Quest map facility because of the effort needed to draw the map.
Overall, however, even as it stands, this is great entertainment, and I hope someone is able to get a message through to longshot to let him know that his work has finally been recognised.
Comment
rcsjr1951
02 Sep 2016
Likewise I want to thank sarah4 for all of the great hints. I would not have figured it on my own. The game does need some polishing. Perhaps if more people had tried it out 2 years ago it would have gotten the attention that it needs. Just as a parting note. I found that if you simply tell Kojak about the incriminating evidence it does not matter where you hide it. He will come to the same conclusion. Dumb Cop. Overall it is a fun experience. Of all the Dr Who text adventure games I have played this is definitely the most challenging the longest and the best written. I hope longshot comes back with more of the same.
Review
sarah4
02 Sep 2016
This was an extensive and well-developped game with a vast area to explore and a large cast of characters to interact with. There were ingenious and fiendish puzzles to solve and, given the challenging nature of the game, completing it was deeply satisfying. I think the game would benefit from some polishing. There are numerous undescribed items and quite a few bugs. On top of this, I feel that there are just too many ways to place the game in an unwinnable state without warning the player beforehand and without them knowing that they have done so until much later. I also think some of the commands could be more flexible and that more hints should be available. These are fairly minor quibbles about a very ambitious and well-executed debut game. Well done on your achievement and I hope to play more games from you in the future!
Comment
DavyB
02 Sep 2016
Thanks Sarah, I've now finished! I had the material in the right place but wasn't reporting it as required.
As you were first through I feel you should have the honour of supplying the next review though I'm also happy to do it if that is your preference.
I'm pleased to have made it through and, as I've said several times on the journey that would have been impossible without your assisance in the absence of the original author.
On your recommendation, I'll tackle Whitefield Academy of Witchcraft next. I see it uses the map facility, which I also like, as well as avoidance of player cruelty!
As you were first through I feel you should have the honour of supplying the next review though I'm also happy to do it if that is your preference.
I'm pleased to have made it through and, as I've said several times on the journey that would have been impossible without your assisance in the absence of the original author.
On your recommendation, I'll tackle Whitefield Academy of Witchcraft next. I see it uses the map facility, which I also like, as well as avoidance of player cruelty!
Comment
sarah4
02 Sep 2016
Hi DavyB, no problem, this is a tricky one to figure out, and the actions you need to perform are quite specific. You need to hide the incriminating weapon in a 'safe' place. Then you need to tell Kojak about the place you have hidden it. That's what I did anyway. It might be possible to get the desired reaction by telling him about the suspect but, because my initial attempt was successful, I didn't try that. Please let me know how you get on.
Comment
DavyB
02 Sep 2016
Comment
sarah4
02 Sep 2016
Hi DavyB, I also found that puzzle hard to work out, it wasn't an action I particularly wanted to perform but I tried it in desperation after failing to find any other way to interest Kojak in the body. Yes, you are very close to the end now. However, this last puzzle is (unsurprisingly) pretty tricky. You need to find someone to frame for the murder in order to get the reward, however, it's not obvious, to me at least, why the person you need to incriminate should be a suspect but, if you think of someone for whom security seems important and who has a place where important things might be hidden then that should help. If you need more help then please let me know. Good luck!
Comment
DavyB
02 Sep 2016
Thanks once again Sarah4. My thinking isn't quite in tune with longshot and I would never have made it through without your well-judged hints. I was hoping to just leave the candlestick with the body in the snow implying the thief was the murderer but that had no effect. I then hoped to plant evidence of the gaseous Trumper but he wandered off.
I'm now stuck at what I think is the final hurdle (the fluid link is in place), namely providing more information for Kojak so that I can pick up the reward. If its trivial leave to wander around a bit longer, otherwise one (final?) hint may be needed!
I'm now stuck at what I think is the final hurdle (the fluid link is in place), namely providing more information for Kojak so that I can pick up the reward. If its trivial leave to wander around a bit longer, otherwise one (final?) hint may be needed!
Comment
sarah4
01 Sep 2016
Hi DavyB, I'll try and give some hints without spoiling the game for you but, if you would like me to provide more explicit solutions to the puzzles then please let me know.
Firstly, have you met Sting yet? He is Kojak's deputy and you can get Kojak to dispatch him to investigate the body in the mountains. However, you will find that if you tell Kojak about the body which appears to have died of natural causes then he will not be interested. You need to make the man in the snow's death look suspicious. I'm afraid the solution to this is a bit gruesome. When you meet Sting you can give him the message in the bottle, you don't need to worry about reading it, but before you give him that you need to give him something else in exchange for which you will receive something you need. Good luck and please let me know if you get stuck again.
Firstly, have you met Sting yet? He is Kojak's deputy and you can get Kojak to dispatch him to investigate the body in the mountains. However, you will find that if you tell Kojak about the body which appears to have died of natural causes then he will not be interested. You need to make the man in the snow's death look suspicious. I'm afraid the solution to this is a bit gruesome. When you meet Sting you can give him the message in the bottle, you don't need to worry about reading it, but before you give him that you need to give him something else in exchange for which you will receive something you need. Good luck and please let me know if you get stuck again.
Comment
DavyB
01 Sep 2016
Comment
sarah4
01 Sep 2016
Hi DavyB, this is one of those puzzles that I don't think is terribly intuitive. To solve it you just need to type 'burn trident' while in the camera shop, you don't have to be holding it and you don't have to use anything on it. I hadn't encountered the mysteriously appearing extra trident, but think it is probably a bug as there is no need for it in the rest of the game. Hope you are getting on ok apart from that and are making good progress. Please let me know if you need any more hints. Good luck!
Comment
DavyB
01 Sep 2016
Hi Sarah4, I've managed to grab a little time to work on the game. I'm trying to destroy the trident but can't work out the stages involved. Do I have to get hold of it first? I've tried trying to burn it in situ without success, using the means available to me (matches, candle and hairspray in combination). When I try to take the trident to possibly burn it elsewhere, the object 'trident2' appears but I can do nothing with it. Hell is silent at that point so no further help there.
Thanks as always!
Thanks as always!
Comment
rcsjr1951
01 Sep 2016
Comment
sarah4
31 Aug 2016
Hi rcsjr1951, I'm afraid I have some bad news for you. Although it's possible to grow the beanstalk by planting the beans, it leaves the game unwinnable. What you need to do is heal Jack. If you know the nursery rhyme 'Jack and Jill' you should know how to do this. You already have one of the items you need, the other can be found by examining the rubbish before sweeping it away. Once you have healed Jack and given him the beans you should solve the satanic footwear problem quickly which will lead to you being able to help David. Don't worry, the beanstalk will still appear if you give the beans to Jack.
Comment
rcsjr1951
31 Aug 2016
I have figured out what to do with the beans, the tyre, the car and it's contents, Monty, Donald, the Youths, Tom and Small, I have given the first item to the chef. I have dealt with the two new characters in the Citadel. I am presently carrying a cardboard tube of a toilet roll, a fluid link (empty), a magazine, some forgetmenots, a bicycle pump, a stethoscope, a dictionary, a silver key, a jar (containing some vinegar and a bouquet of red roses), a shovel, a box of matches, a leather briefcase (containing a map, a giant tweezers, a candlestick (containing a lighted candle) and a dvd), an axe, some herbs, sunglasses, a painting, a bottle, a brush, a can of hairspray, a handbag, an explosive formula, a toupee, a silver dollar, a coil of rope, a Dance Guide and a message in a bottle. I am stuck trying to figure out what more I need to do for Jack or what I can give to David. Any help will be greatly appreciated. Glad to hear that others have been able to complete this game, I was beginning to think that it might be incomplete. But since figuring out what to do with the Beans the # of rooms that I have discovered have risen to 101.
Comment
sarah4
30 Aug 2016
DavyB, I completely agree with you. It's not so bad if there are plenty of warnings in place and if you can reasonably predict that a certain action could result in an abrupt termination of the game, but unfair and unforseeable sudden endings are dispiriting. I do also get frustrated when you perform an action that makes the game unwinnable without any knowledge that this has had such an effect and not discovering it until far too late. I think a lot of the problems that text games have is a lack of rigorous testing. I understand that finding testers is hard for authors but, without testers, it's hard to see the game from a player's perspective and fail to take into account the actions players might be reasonably expected to take. Have you played Steph Cherrywell's games? There are two of them on this site 'Whitefield Academy' and 'Jacqueline, Jungle Queen' which are two of my favourite games, she also has two excellent games in Inform, one of which won the IF competition last year. As well as being beautifully written, funny and imaginative, her games are also very player friendly. There is no way to die or put the game in an unwinnable position so you can explore and experiment without worrying about breaking something.
Comment
DavyB
30 Aug 2016
Thanks Sarah and rcjr1951! You can probably tell that I really dislike restarting!! The first game I ever played was L: A Mathemagical Adventure on the BBC Micro. This was aimed at school children and had no 'cruel' elements. I thought all adventures would be the same but was then disappointed to find that most games assumed that messing with the player was an essential element. My greatest disappointment was with The Hitchhikers Guide to the Galaxy, which seemed to throw away the chance to grow the community. Based on L, I'm interested in seeing if text adventures can be used for educational purposes, now that I've (mostly) retired (computing academic). I plan to say more through the forum if you are interested.
For now, having started Woo I'm keen to finish it. We have young grandsons visiting over the next few days, however, so I may have to wait until after that to find the 'quality time' needed :)
For now, having started Woo I'm keen to finish it. We have young grandsons visiting over the next few days, however, so I may have to wait until after that to find the 'quality time' needed :)
Comment
rcsjr1951
29 Aug 2016
Glad to hear more people are finding this game worth while. Some of you have blown way past me. Just as a thought I found in my earlier encounters with Den, he is willing to give you a number of bottles of beer at no charge. Of course this has to be done before delivering his ale. One of the bottles needs to be given to someone else the other can be drunken which leaves you with an empty bottle. Perhaps this is the container you are looking for.
Comment
sarah4
29 Aug 2016
No problem, glad to be of help! I did find the game very challenging, but once I've started one of these games I just can't leave them alone until I've finished them. Luckily, my wife has recently got hooked on the new Pokemon game so she can't moan about me playing the odd text adventure any more! A couple of tips for when you restart, I don't want to post spoilers but I also don't want you to have to restart again due to another annoying issue like the bottle one, so feel free to ignore the following but it may save you from some frustration later on. Whatever you do, don't take a photo of Insane Bolt. You will have to visit the devil once you have made a deal with Insane Bolt (you'll know when this happens) but before you keep up your side of the bargain. You need to do this to move the game along and to get a clue of how to proceed, however, don't go wandering around in hell, just visit the devil and go back to the lift. Apart from that and dealing with the beanstalk promptly after getting all you need from it, I don't think there are any other game-breaking or unfair sudden death issues. There are a few more puzzles that I think are far from intuitive so if you get stuck again then please let me know. Good luck!
Comment
DavyB
29 Aug 2016
Comment
sarah4
29 Aug 2016
Glad you're making progress DavyB. It's possible to get another coin from Mrs. Hatch, for some reason you have to type 'use roses on jar' rather than 'put roses in jar' to create the desired item, but, since the extra coin you get by doing this is superfluous to requirements, as you don't need to buy the ice lolly to finish the game, I don't think it's a big deal. I have some bad news for you regarding collecting the milk. In order to acquire an empty bottle you need to get two free bottles from Dusty near the beginning of the game. Speak to him to get the first, drink it, then speak to him again and he will give you the other that you need to give to the hairdresser. Once you're further into the game and the youths are keeping him busy in the pub I couldn't see any way to get more beer from him, sorry about that! I was really frustrated when I discovered I had to restart the whole thing!
As for your other questions, I am not exactly sure where you are with taking a photo of Mad Donna. If you are having trouble getting a photo of her because she steals your camera then you need to make sure you are carrying the DVD when you encounter, this will keep her away but still allow you to snap a photo. When you've return the camera to David he will give you the means to spot Insane Bolt. He's in the meadow just north of the killer chicken field if you're struggling to locate him. As for the chemicals, you just need to type 'mix chemicals' and that should do the trick. Please let me know if you have any other issues, good luck!
As for your other questions, I am not exactly sure where you are with taking a photo of Mad Donna. If you are having trouble getting a photo of her because she steals your camera then you need to make sure you are carrying the DVD when you encounter, this will keep her away but still allow you to snap a photo. When you've return the camera to David he will give you the means to spot Insane Bolt. He's in the meadow just north of the killer chicken field if you're struggling to locate him. As for the chemicals, you just need to type 'mix chemicals' and that should do the trick. Please let me know if you have any other issues, good luck!
Comment
DavyB
29 Aug 2016
Thanks again Sarah. Managed to get Mrs Hatch on the road again. She wouldn't take the flowers but I still ended up with a dollar from her handbag after the crash. Strangely, a second set of hooves suddenly appeared in my inventory at some stage, which were also duly cleaned, so Hell Viss now has a spare set.
I have several current problems. The first is that I can't find Insane Bolt. The second is that I can't select chemicals using the formula. The third is the problem you had at one stage of collecting the milk (for the cat). Mad Donna stole my camera at one stage but I typed 'undo' to stop her. I hope this hasn't caused a problem as she is no longer attempting to do it.
Sorry, another hefty nudge is needed!
I have several current problems. The first is that I can't find Insane Bolt. The second is that I can't select chemicals using the formula. The third is the problem you had at one stage of collecting the milk (for the cat). Mad Donna stole my camera at one stage but I typed 'undo' to stop her. I hope this hasn't caused a problem as she is no longer attempting to do it.
Sorry, another hefty nudge is needed!
Comment
sarah4
29 Aug 2016
Comment
DavyB
29 Aug 2016
Comment
sarah4
29 Aug 2016
Hi DavyB, you have exactly the right idea for solving the footwear problem, but, as you have probably already discovered, Mad Donna won't come anywhere near you. To get her to approach you when you are carrying the shoes you need to not be carrying the DVD, but keep it handy because you will need to be carrying it next time you meet her. I did think at a number of points that the game might be incomplete, but it is possible to get through it. What I will say, and I see this has been mentioned in other comments, that the game relies on you performing certain actions in a specific order and, if you perform any of these actions out of order, it can render the game unwinnable. Some of these actions are not very well sign-posted, if at all, and you may not realise that you have done something out of order until it is too late. Some of the language the game requires is similarly specific. What I would say is that, once you've given the devil his new shoes, make sure you revisit him regularly, particularly after you discover that David may not have been being straight with you. Also, if you haven't already, go back and look in Jack's garden, I think you'll be pleasantly surprised. However, once you've finished exploring what you find there, be sure to remember what happens in the fairy story and put the ax to good use! If I can be of any more help then please let me know. I'm really grateful to you all for your helpful comments here, I might have given up otherwise!
Comment
DavyB
29 Aug 2016
Congratulations! ...but as you suspected I don't seem able to prepare the footware for Helvis. I was sure Donna was the one to help but can't find the right approach.
It's relief to know that the game can be finished and I won't be left hanging!
PS Our messages seem to have passed each other this morning and I've been out all day.
It's relief to know that the game can be finished and I won't be left hanging!
PS Our messages seem to have passed each other this morning and I've been out all day.
Comment
sarah4
29 Aug 2016
Comment
DavyB
29 Aug 2016
Hi rcsjr1951, I woke up this morning thinking that it might be a milk lolly that could be melted and put into the cat's bowl. My strategy was to put the lolly into the jar and then put the jar somewhere warm. However, that doesn't seem to be working (can't drop the jar in a warm place or use the microwave on it). Have you been able to melt the lolly in a container? I can't give the lolly directly to the cat to put it into the bowl.
Comment
sarah4
29 Aug 2016
Thanks DavyB, I thought I must have been missing an area on the map. Since then I have made quite a lot of progress. I figured out what Jack wanted (it was as I had suspected, anyone needing a hint should think about pantomimes). As a direct result of solving the Jack puzzle I also found some appropriate footwear for Helvis (thinking about what kind of feet the devil is supposed to have will help). Unfortunately, there is a somewhat convoluted and unintuitive step involved in making the footwear you find suitable for Helvis, I'm happy to spell this out if anyone needs help as it's one of those solutions that seems unnecessarily obscure. As a result of helping Jack I was able to find something to remove the nail from the tyre and fix Mrs. Hatch's car which in turn led to me gaining access to the mansion. Before this I had also given Mrs. Hatch a jar with roses in which had led to her rewarding me with another dollar and I had given Monty Python what he was looking for in order to get him to move from his post. I dealt with the man in the camera shop which led, indirectly, to me completing the stuffing recipe and being able to pass the killer chickens. I also met Kojak's deputy, Sting, in the mountains after I reported the body. I am now stuck again. I really need to get the wool, I know exactly what I need it for, unfortunately, I think that in order to get it I need to find a recepticle to collect the milk leaking from the churn in the back of Mrs. Hatch's car and I don't seem to have any suitable containers. Has anyone come across an empty bottle that would be suitable please? I'm more than happy to help with any of the puzzles I've solved if anyone needs it, although you're probably all much further on than me! This game is enormous and I have no idea how close I am to thedenouement.
Comment
DavyB
28 Aug 2016
Yes Sarah, you do need sunglasses, which can be found in the land of the little people. This involves you first finding a map hidden in the snow. You'll also need the shoes, if you haven't found them already; a word of warning, first give the shoes away to someone who gives them back!
I suspect that Jack will give his shirt up at some stage but needs to be offered something in exchange...perhaps a knitted sweater. Haven't cracked that one yet.
I haven't yet experimented with the beans. It's been a good day and the garden needed attention!
I suspect that Jack will give his shirt up at some stage but needs to be offered something in exchange...perhaps a knitted sweater. Haven't cracked that one yet.
I haven't yet experimented with the beans. It's been a good day and the garden needed attention!
Comment
sarah4
28 Aug 2016
Thanks DavyB, I've been missing playing many text adventures recently, I just haven't had the time to properly enjoy them with work getting in the way, but the summer is a lot quieter so I'm making up for lost time! Thanks for the help with the matches puzzle, I restarted and asked for the matches before returning the cane, as you suggested. The next problem I am having is trying to access the bright room in the factory, I imagine I need to access this room in order to distract Mrs. Whippy and enter the office, but I haven't been able to find sunglasses or anything similar. I haven't come across what I require on any of the characters or any of the locations I've visited so far, any help you could give with this would be greatly appreciated! Also, I have healed Jack but haven't received anything useful from him or the cow, has anyone else been more successful? I have had an idea about the beans, though I haven't found another coin yet so it is likely to be some time before I can test it out, happy to share my (possibly incorrect idea) with anyone who has acquired the beans. Thanks again.
Comment
DavyB
28 Aug 2016
Hi Sarah4, great to hear from you. I have been trying games you have recommended since I returned to playing earlier this year. I'm afraid the author of Woo isn't around and no one commented on his original version, so it has a few glitches. Getting the matches seems to be one of them. "Ask Sherlock about matches" should work but I've just tried it and it failed. I then tried a second time with conditions similar to my own and was successful (i.e. I had the candlestick but hadn't found the cane).
rcsjr1951, I think we are now aligned, and both stuck! Perhaps Sarah will help inject new ideas. Yes, I've given the recipe to the small chef and know that the killer chickens are protecting a vital ingredient. Finding a way to take the nail out of the tyre would be useful. I thought the scissors in the barbers might do the job but it may be just another flawed theory!
There are so many places, characters, and objects that it takes an age to try out each idea. Without the guidance of the author this may be an impossible task!
rcsjr1951, I think we are now aligned, and both stuck! Perhaps Sarah will help inject new ideas. Yes, I've given the recipe to the small chef and know that the killer chickens are protecting a vital ingredient. Finding a way to take the nail out of the tyre would be useful. I thought the scissors in the barbers might do the job but it may be just another flawed theory!
There are so many places, characters, and objects that it takes an age to try out each idea. Without the guidance of the author this may be an impossible task!
Comment
sarah4
28 Aug 2016
Hi guys, I started playing this game yesterday after seeing that it seemed to be generating some positive comments. I'm very much enjoying it but I'm quite stuck on a puzzle which, judging by the comments, other players seem to have got past. I know that I need to obtain the matches from Sherlock Bones in order to light the candle and enter the cave, but no wording that I try seems to work. I wait until he has refreshed and lit his pipe to ask him but with no luck. I'm probably just missing the precise phrasing, but I'd love some help with this please. I'm sure I'll need to come back for some help at some point so apologies in advance for that! I've solved quite a few puzzles but I think you're all much further on than me!
Comment
rcsjr1951
28 Aug 2016
I have not been able to figure out the significance of the tower. I too found the book of jokes. If you buy the Ice Lolly and set it down someplace warm you will find another joke on the stick. If you give it to Michael earlier enough in the game he gets a good laugh and assures you that if you bring him more you will be rewarded. You already know what that reward consists of. You can examine the message for more information. Other than that I have no idea. I have tried buying all of the items I can afford in the store and then saving the game under different names so that I would not redo the entire game. So far I have come up empty. Still experimenting with the Bread though. It appears that we need something to distract or feed the cat so we can get the wool which I sure the detective (expert knitter) will be interested in . Perhaps she will make something to cover Hells bare feet? Have you tried giving the recipe to small chef?
Comment
DavyB
28 Aug 2016
Hi, I managed to get past Bee to reach the message but haven't found anyone to read it for me. Also helping Bee doesn't seem to help me!
I started to list all the questions and theories I have about the game but realised it would be a spoiler too far! I don't think I have found anything that you don't know about except perhaps some hidden jokes (e.g. the tower in the graveyard). Is there anything you think I may be missing now that I'm past Bee?
I also have another dollar so any ideas on whether I should buy a lolly or a tin of beans? Can't see an immediate use for either of them.
I started to list all the questions and theories I have about the game but realised it would be a spoiler too far! I don't think I have found anything that you don't know about except perhaps some hidden jokes (e.g. the tower in the graveyard). Is there anything you think I may be missing now that I'm past Bee?
I also have another dollar so any ideas on whether I should buy a lolly or a tin of beans? Can't see an immediate use for either of them.
Comment
rcsjr1951
28 Aug 2016
The bell is rather tricky. Don't ring it while you are in the station. I have not made any progress with Hatch other than finding her contract. I had not thought about getting water for the flowers though, interesting thought.
You can easily get the rope as long as you have your belongings in the briefcase but if you don't have the bell when you visit Bee York you will not get past her. You might want to have your shovel handy to.
You can easily get the rope as long as you have your belongings in the briefcase but if you don't have the bell when you visit Bee York you will not get past her. You might want to have your shovel handy to.
Comment
DavyB
27 Aug 2016
Yes, I have the rope but unfortunately also brought out Kojak after a restart this afternoon. This seems like over-zealous cruelty so far into the game! Before I restart again I'll look at some of the other challenges.
Have you made any progress with Mrs Hatch who we haven't taken about so far? I'm suspecting she needs a vase of flowers but I haven't been able to gather water.
Have you made any progress with Mrs Hatch who we haven't taken about so far? I'm suspecting she needs a vase of flowers but I haven't been able to gather water.
Comment
rcsjr1951
27 Aug 2016
Your correct in concluding that a noise is needed. You will also need a length of rope. First Hint. If you have met Kojak you will need to restart. That bell makes a loud noise that calls him after which the only thing I can get from him is arrested for holding the candlestick. The rope is a little more tricky. If the youths will not let you pass then you haven't asked them the right question. It is related to the first request made by Dusty Den in the bar. Have you found his barrel of ale yet? Have you tried moving it? Maybe the youths can be of some assistance. Be sure to go and talk to Dusty Den after the youths leave the alley. Then you will have everything you need to get past Bee. Don't get discouraged if you can not interact with the things mentioned in the description. Just use the items you have on hand and you will be allowed to find another area on the map and one more item!
Comment
DavyB
27 Aug 2016
Comment
DavyB
27 Aug 2016
Comment
DavyB
27 Aug 2016
Thanks for the tips! I'd be annoyed as well if someone stole my mat!!
I started to follow the chain but unfortunately although my pizza was scoffed, I still wasn't allowed through? Perhaps it is time to start again from the beginning. I do have a huge saved file tha loads every time I restart.
I did make some progress in the graveyard, getting rid of Ben, but not yet able to use the item obtained.
Without your support I would have given up long ago!
I started to follow the chain but unfortunately although my pizza was scoffed, I still wasn't allowed through? Perhaps it is time to start again from the beginning. I do have a huge saved file tha loads every time I restart.
I did make some progress in the graveyard, getting rid of Ben, but not yet able to use the item obtained.
Without your support I would have given up long ago!
Comment
rcsjr1951
26 Aug 2016
Just as a heads up. You can store all of your items in the briefcase once you have unlocked it and opened it. When closed anything inside is hidden from view. Very handy! Also necessary if you want Dusty Den to be at all sociable again. When this occurs he will give you something that will get you on your way to finding a use for the pizza. Which in turn will lead to more areas not before seen and more characters. This chain of events will also make it possible for you to get by Bee and find a message in a bottle. Which I found in the 94th area on the map. Now I have to figure out how to get past Monty and the flying chickens. I likewise have had no meaningful return from Jack or his cow. The same is true with the detective, Hell Viss, Mad Donna and Donald and David the next person you will meet after you figure out what to do with the pizza.
Bones has been real helpful but the guy in the graveyard and reverend not so much. You will meet them after filling Bones request to return his cane. All related to the pizza dilemma. If you have not been able to open the briefcase yet you will want to start again and examine everything about the doctor again before leavening the scene of the crime
Bones has been real helpful but the guy in the graveyard and reverend not so much. You will meet them after filling Bones request to return his cane. All related to the pizza dilemma. If you have not been able to open the briefcase yet you will want to start again and examine everything about the doctor again before leavening the scene of the crime
Comment
DavyB
26 Aug 2016
Thanks, I'd already lit the candle and explored the caves. Also, I had given the gas to the right person as it did lead to progress and I now have probably completed my interaction with the librarian, 66 and Paxo.
I was overthinking the opening of the lid, trying to heat it or hit it with an object, which of course didn't work.
I now have an axe but not found a use for it and sorted out Jack but had no return from him.
No luck with Bee so far, or in using the pool of clear water, which I'm trying to collect. Also, I've heated the pizza but have not been able to use it. I'll experiment more tomorrow!
Thanks for your help.
I was overthinking the opening of the lid, trying to heat it or hit it with an object, which of course didn't work.
I now have an axe but not found a use for it and sorted out Jack but had no return from him.
No luck with Bee so far, or in using the pool of clear water, which I'm trying to collect. Also, I've heated the pizza but have not been able to use it. I'll experiment more tomorrow!
Thanks for your help.
Comment
Cyril
26 Aug 2016
The gas is only good on one person. Someone who could really use a good laugh. You won't find him though until you are able to enter the cave. In order to do that you will need to light your candle. Pay close attention to Sherlock Bones. He has what you need to accomplish that and he will be happy to help.
Comment
Cyril
26 Aug 2016
You will need help from one of the characters you encountered earlier. He is described as being very muscular and wearing armor. I noticed the same glitches about the well and suspect that it may become available later in the game. Once the jar is opened you will have to find someone who appreciates the contents of the jar. This will leave you with a jar of vinegar which has it's own medicinal purposes. The Pizza is definitely a good purchase and can be heated in a microwave oven. The problem there will be getting past Norman in Hell's Kitchen. That's where the various flowers from the flower bed will come in handy. No I have not gotten by the chickens yet but feel I may be getting close. I will let you know if I make any more progress. Happy gaming!
Comment
DavyB
26 Aug 2016
Comment
DavyB
26 Aug 2016
Like you, having played Mermaid Bay and the Zen Garden, I now tend to look very carefully as I go along. So, yes, I've found the note in the turdis and the key items to be replenished (probably to be obtained from the shop and swamp). I also found a strange object with a one letter name, which I was worried might be glitch? Two other issues I noticed in the opening area (NW quadrant) was a script error when looking at the cat and mention of a well but not being able to access it. Perhaps there is a danger here that we are trying to make a jigsaw with some of the pieces missing?
Because it may not be possible to complete, and the author seems unavailable, I'd like to make progress more rapidly than usual so I think I'm ready for hints on finding the vinegar and opening the lid of the jar! I realise that hints for one or both may require hints for earlier stages of the game so happy to be directed to the beginning of the paper chase.
Also, you don't mention the killer chickens in your earlier "I'm stuck" comments. Have you managed to get past them?
Because it may not be possible to complete, and the author seems unavailable, I'd like to make progress more rapidly than usual so I think I'm ready for hints on finding the vinegar and opening the lid of the jar! I realise that hints for one or both may require hints for earlier stages of the game so happy to be directed to the beginning of the paper chase.
Also, you don't mention the killer chickens in your earlier "I'm stuck" comments. Have you managed to get past them?
Comment
rcsjr1951
26 Aug 2016
Comment
DavyB
25 Aug 2016
Comment
DavyB
25 Aug 2016
...in trying to catch up with you, looking at your earlier comments, the gap seems to be:
1. I haven't found the vinegar
2. I can't open the jar
3. ...and I haven't made it past Bee
Also, using the gas didn't seem to produce any useful result. Perhaps I've applied it to the wrong person and am now in an unwinnable state?
In playing through the second time, I gave the shoes away in the correct order to avoid that trap.
1. I haven't found the vinegar
2. I can't open the jar
3. ...and I haven't made it past Bee
Also, using the gas didn't seem to produce any useful result. Perhaps I've applied it to the wrong person and am now in an unwinnable state?
In playing through the second time, I gave the shoes away in the correct order to avoid that trap.
Comment
DavyB
25 Aug 2016
Comment
Cyril
25 Aug 2016
Hey DavyB:
Yes I am Cyril. Glad to hear you are enjoying the game. It is true there are 3 different types of flowers and you can collect them all. Mapping out the game takes a little time but will make progress much easier. You can expect to have to restart the game because it appears that it is possible to make it unwinnable because of lack of knowledge. According to the Inventory the nail can be removed and placed in another item but the description continues to make reference to the nail in the tyre. Have you met Bee York yet. She is a fun one to get past. I just figured it out. Let me know if you need any hints nudges clues or spoilers.
Yes I am Cyril. Glad to hear you are enjoying the game. It is true there are 3 different types of flowers and you can collect them all. Mapping out the game takes a little time but will make progress much easier. You can expect to have to restart the game because it appears that it is possible to make it unwinnable because of lack of knowledge. According to the Inventory the nail can be removed and placed in another item but the description continues to make reference to the nail in the tyre. Have you met Bee York yet. She is a fun one to get past. I just figured it out. Let me know if you need any hints nudges clues or spoilers.
Comment
DavyB
25 Aug 2016
Hi rcsjr1951, based on your recommendation I've started playing and made good progress with this game (e.g. opened the safe). I suspect that 'longshot' is no longer active on the site so perhaps we can make progress by pooling our knowledge? I'm definitely behind you at the moment and need to catch up by drawing out the map properly to be able to see what I have left to do and perhaps locate some of the items you mention that I'm currently missing. Mapping properly will allow me to count the rooms.
The only slight points I can mention at this stage are (i) there are three types of flowers available; (ii) do you know about the nail in the tyre?
Are you also Cyril? ...or is there a third person to add to the team?
The only slight points I can mention at this stage are (i) there are three types of flowers available; (ii) do you know about the nail in the tyre?
Are you also Cyril? ...or is there a third person to add to the team?
Comment
rcsjr1951
19 Aug 2016
Hey Longshot! Hope your still out there. I have been making good progress with your game but again I'm at a standstill. Presently I have in my inventory an axe, a leather briefcase a box of matches, a silver key, a magazine, a punctured tyre, some welcome mat, some red roses, some forgetmenots, some brown paper, a candlestick (containing a lighted candle), a dictionary, some secret papers, a stethoscope, some heavy duty sticking plaster, a rat trap (containing a rat), a shovel, a bicycle pump, some herbs, a painting, a cooked pizza, a map and a jar, sunglasses and an onion. I found a good use for the gum and the gherkins. I've use the stethoscope and have given the shoes away twice. I was able to help Jack out to a limited degree. I still cant enter the norther swamp or get past bee or Monty. I was able to put the contract to good use. Helped the Sulk but cant get the recipe. Can you please give me a hint or a nudge. This has been a fantastic game so far. I can't believe more people have not played it. Perhaps now that it is closer to the top of the list more people will find it. Keep up the good work.
Review
rcsjr1951
19 Aug 2016
Comment
rcsjr1951
18 Aug 2016
Comment
Cyril
18 Aug 2016
Comment
Cyril
18 Aug 2016
Comment
Cyril
18 Aug 2016
Comment
Cyril
18 Aug 2016
I have been playing this game for a couple of days now and I must say I have been very pleasantly impressed. This Game deserves a lot more attention. Once the word gets out I'm sue it is going to be a HIT.
So far I have I have mapped out 85 rooms. Having entered all except 4 of them I have come to an impasse. I can not get around the Youths, Bee, Bones or enter the swamp. I have determined what I need to make the repairs and know where one of the items is for sure but can't afford to purchase it. Still trying to have a meaningful conversation with Mary, Bones, Monty, 66, Bee, Van, the Barber, the Detective, two of the little people and Kojak. I have not been able to fill the bartenders request either even though I know where, what he wants is located. Is it a bug or is it impossible to get two coins at the same time? I've noticed that if you have one and find the second your inventory only sees one. The story line is very nicely written and the game is fairly easy to map out. This will be necessary unless you have an excellent memory. Some of the details are artfully hidden and the clues are sublime but helpful. My inventory presently contains canister of laughing gas, a leather briefcase (containing a car jack, a magazine, some welcome mat, some red roses, some forget-me-not's, a bicycle pump, some brown paper, a candlestick (containing a candle), a dictionary, a silver dollar, a silver key, a map, some secret papers, a painting, a stethoscope, some heavy duty sticking plaster, a shovel, sunglasses and some herbs) and a rat trap (containing a rat). I have already used the band aid and given the platform shoes away twice. I have also used the contract. In an earlier attempt I was also carrying around the Tyre. I have not found a way to illuminate the cave. In an earlier attempt I was able to heat up the frozen pizza but with no apparent good effect. Could you give me a nudge in the right direction? thanks. When I complete this game I will definitely give it a FIVE STAR. I&
So far I have I have mapped out 85 rooms. Having entered all except 4 of them I have come to an impasse. I can not get around the Youths, Bee, Bones or enter the swamp. I have determined what I need to make the repairs and know where one of the items is for sure but can't afford to purchase it. Still trying to have a meaningful conversation with Mary, Bones, Monty, 66, Bee, Van, the Barber, the Detective, two of the little people and Kojak. I have not been able to fill the bartenders request either even though I know where, what he wants is located. Is it a bug or is it impossible to get two coins at the same time? I've noticed that if you have one and find the second your inventory only sees one. The story line is very nicely written and the game is fairly easy to map out. This will be necessary unless you have an excellent memory. Some of the details are artfully hidden and the clues are sublime but helpful. My inventory presently contains canister of laughing gas, a leather briefcase (containing a car jack, a magazine, some welcome mat, some red roses, some forget-me-not's, a bicycle pump, some brown paper, a candlestick (containing a candle), a dictionary, a silver dollar, a silver key, a map, some secret papers, a painting, a stethoscope, some heavy duty sticking plaster, a shovel, sunglasses and some herbs) and a rat trap (containing a rat). I have already used the band aid and given the platform shoes away twice. I have also used the contract. In an earlier attempt I was also carrying around the Tyre. I have not found a way to illuminate the cave. In an earlier attempt I was able to heat up the frozen pizza but with no apparent good effect. Could you give me a nudge in the right direction? thanks. When I complete this game I will definitely give it a FIVE STAR. I&
Comment
longshot
05 Feb 2014
Comment
longshot
02 Feb 2014
Log in to post a review or comment.
Average rating
Written by
longshot
Plays
2356
Downloads
2065
Download file
Quest 5.5
English
Published 31 Jan 2014
Updated 06 Feb 2018
More Sci-Fi Games
See all Sci-Fi games →Site News
-
Quest 5.10 is now available
19 May 2026 -
Quest 5.10 Beta is now available
7 May 2026 -
Improved language support
3 Apr 2026 -
Reviews and comments are now editable
27 Mar 2026 -
How to delete your textadventures.co.uk account
31 Jan 2026
Sci-Fi