Living alongside nature in the peaceful agrarian settlement of Omatorei (meaning 'Feathered Meadow'), you and your people live in unity, each villager contributing to the contentment of your Tribe.
Now, a new people have come to your land, offering wisdom and prosperity. Will you learn new ways to live from your new friends, or stay true to your heritage, and find peace amongst the trees until the day you die.
V 0.1
Mostly Basic Functionality. Very little environment or lore. Trying to build my first game well from the gorund up- so progress is slow - but wanted to upload so I could ask people to test things.
Command Systems:
Cooking
Eating
- With different food giving different Gains and Losses.
Fishing
- With various fish, and an environmental surplus/deficit system.
Look vs Inspect - multiple levels of description output.
World Systems:
2 Playable Characters
- With individual capabilities.
Food condition
- Rotting mechanics.
Adaptive Damage System
- equipment automatically affects your combat/hunting stats