The Martian Directive by mamos
This game is currently uncategorised as it has not yet been checked by a moderator.
After it has been checked by a moderator, it will be moved into the appropriate category.
After it has been checked by a moderator, it will be moved into the appropriate category.
The Martian Directive is a slow-building science fiction interactive fiction experience inspired by classic parser-driven adventures like Zork, Starcross, and Planetfall. Players type natural language commands to explore, investigate, and survive in an environment where isolation and uncertainty are as dangerous as the terrain itself.
A U.S. research installation on Mars has gone silent.
You are part of a recovery mission dispatched under the callsign SENTRY, launched aboard the orbiter Peregrine. Officially, your task is simple: assess the situation at Aurora Research Complex and restore communication. Unofficially, the silence has lasted too long, and the briefings leave out more than they include.
Mars does not forgive mistakes.
The surface facility tells one story. The underground annex, Sublevel Delta, tells another. Power systems flicker. Logs are incomplete. Equipment is out of place. The deeper you move, the clearer it becomes that the research conducted here was never meant for public reports.
This is not a run-and-gun survival game. It is deliberate exploration under mounting pressure. Environmental hazards, resource management, and layered puzzles build toward escalating tension. Every system you restore reveals something new. Every locked door exists for a reason.
If you enjoy grounded space exploration, conspiracy-laced science fiction, and the feeling of stepping into a mission that has already gone wrong, The Martian Directive invites you to continue where others failed.
Mars keeps its secrets. The question is whether you uncover them… or become one of them.
A U.S. research installation on Mars has gone silent.
You are part of a recovery mission dispatched under the callsign SENTRY, launched aboard the orbiter Peregrine. Officially, your task is simple: assess the situation at Aurora Research Complex and restore communication. Unofficially, the silence has lasted too long, and the briefings leave out more than they include.
Mars does not forgive mistakes.
The surface facility tells one story. The underground annex, Sublevel Delta, tells another. Power systems flicker. Logs are incomplete. Equipment is out of place. The deeper you move, the clearer it becomes that the research conducted here was never meant for public reports.
This is not a run-and-gun survival game. It is deliberate exploration under mounting pressure. Environmental hazards, resource management, and layered puzzles build toward escalating tension. Every system you restore reveals something new. Every locked door exists for a reason.
If you enjoy grounded space exploration, conspiracy-laced science fiction, and the feeling of stepping into a mission that has already gone wrong, The Martian Directive invites you to continue where others failed.
Mars keeps its secrets. The question is whether you uncover them… or become one of them.
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Fantasy
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Puzzle
Simulation
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