The Lich-King by Craig Dutton
The Lich-King has plagued the kingdom of Krahn for many years. It has been rumoured he CAN be stopped. If the fabled treasures, scattered around Krahn, can be found and gathered in the dungeon's repository he will be trapped in his lair forever. You are going to undertake this quest and save the kingdom.
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DavyB
30 Sep 2025
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gorgona
30 Sep 2025
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DavyB
29 Sep 2025
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gorgona
29 Sep 2025
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DavyB
29 Sep 2025
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gorgona
29 Sep 2025
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DavyB
29 Sep 2025
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gorgona
29 Sep 2025
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DavyB
29 Sep 2025
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gorgona
29 Sep 2025
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DavyB
29 Sep 2025
*** spoiler alert ***
1. if you have used the bell everywhere then you may have missed it turning from brass to silver and becoming another treasure?
2. if you go back to the stable you should find something that wasn't there before you rode the horse (not a treasure, just a clue!)
3. have you tried throwing the bucket of water on anyone else?
1. if you have used the bell everywhere then you may have missed it turning from brass to silver and becoming another treasure?
2. if you go back to the stable you should find something that wasn't there before you rode the horse (not a treasure, just a clue!)
3. have you tried throwing the bucket of water on anyone else?
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gorgona
29 Sep 2025
♦DavyB 1. yes, a thousand times. at first I thought its used to call a dragon or something, but alas, it doesn't always work that way... in fact, it doesnt work at all.
2. why? because he is a cowered. and no, I didn't find a use for that bucket. even tried to extinguish the firebird, but nothing worked. I don't think the river needs more water?
2. why? because he is a cowered. and no, I didn't find a use for that bucket. even tried to extinguish the firebird, but nothing worked. I don't think the river needs more water?
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DavyB
29 Sep 2025
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gorgona
29 Sep 2025
@Davyb not at all. had little time to play though, and now found a gap in my schedule to try again. found a couple of unexpected treasures by accident, and am stuck once again. question: does the bell play any role (no pun intended) except of making a beautiful sound? and is there any way to make the horse return?
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DavyB
29 Sep 2025
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DavyB
21 Sep 2025
Okay @gorgona, I think answering your queries will work best. I'm going to be cryptic to avoid giving too much away too quickly!
***spoiler alert***
1. what exactly does the lighthouse do?
It's not in operation but after getting inside can you provide an alternative source?
2. how to unlock the wooden box?
No key, just muscle (odd mechanics, make sure you are holding the box)
3. is the bear guarding something, or is it just another way to die?
no...yes!
***spoiler alert***
1. what exactly does the lighthouse do?
It's not in operation but after getting inside can you provide an alternative source?
2. how to unlock the wooden box?
No key, just muscle (odd mechanics, make sure you are holding the box)
3. is the bear guarding something, or is it just another way to die?
no...yes!
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gorgona
21 Sep 2025
@Davyb Unfortunately I remain stuck with the same treasures and no clue what to do next. I have visited all the possible spots, including (yes, with saving beforehand) the cave, took and dropped anything and everything a thousand times, and put the obvious treasures into repository. now just a few questions remain:
1. what exactly does the lighthouse do? I mean, except of not having helped that unfortunate ship in the west?
2. how to unlock the wooden box?
3. is the bear guarding something, or is it just another way to die?
thanks.
1. what exactly does the lighthouse do? I mean, except of not having helped that unfortunate ship in the west?
2. how to unlock the wooden box?
3. is the bear guarding something, or is it just another way to die?
thanks.
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DavyB
20 Sep 2025
Sorry for the delay @gorgona. It's taken a while to draw out the map and work through the puzzles. I'm not a fan of hand-drawing maps when Quest provides such a simple facility for creating one as the player moves around. I'm also not keen on sudden deaths, though after a few at the beginning in this game they seemed to disappear. Finally, though keeping with the traditional theme, I'm also not a fan of restricting the number of items a player can hold, especially when it takes quite a while to find the location where 'treasures' can be deposited. I'm now ready to provide hints, though perhaps you have made further progress?
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DavyB
16 Sep 2025
This is where I have to admit that I've not played this game through to completion! I'll try it over the next few days and give clues to anything I think you are missing as I go along.
*** spoiler alert ***
The description of the portrait of the king in the gallery mentions a crown. Can you find a way to get it off him?
*** spoiler alert ***
The description of the portrait of the king in the gallery mentions a crown. Can you find a way to get it off him?
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gorgona
16 Sep 2025
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DavyB
16 Sep 2025
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DavyB
15 Sep 2025
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gorgona
15 Sep 2025
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DavyB
15 Sep 2025
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gorgona
14 Sep 2025
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hsh
02 Apr 2025
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jimbrock
04 Feb 2025
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jimbrock
03 Feb 2025
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jimbrock
02 Feb 2025
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jimbrock
02 Feb 2025
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DavyB
02 Feb 2025
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jimbrock
02 Feb 2025
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Craig Dutton
27 Jan 2025
Since Unlock and Open have specified programming functionality then use UNLOCK object (with the right Key*) then OPEN object. Therefore having USE KEY WITH DOOR seems redundant and I never use it. All my games do this.
Talking to anyone is redundant in this game. Didn't realise this until now. Characters are therefore part of the puzzle not for conversation.
Interaction with objects and scenery objects which give a 'rejection' response aren't used in the game.
* When I mean KEY it's not necessarily the usual metal object with teeth. i.e. to open the cupboard in the wizard's chamber. FOLD PARCHMENT then UNLOCK CUPBOARD. OPEN CUPBOARD.
Talking to anyone is redundant in this game. Didn't realise this until now. Characters are therefore part of the puzzle not for conversation.
Interaction with objects and scenery objects which give a 'rejection' response aren't used in the game.
* When I mean KEY it's not necessarily the usual metal object with teeth. i.e. to open the cupboard in the wizard's chamber. FOLD PARCHMENT then UNLOCK CUPBOARD. OPEN CUPBOARD.
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Scout 167
26 Jan 2025
I am enjoying it so far. Imagery is good and I am interested in the plot. Some of the controls are a bit clunky- saying "unlock __" works but not "use key on ___", and after unlocking I still have to say "open ___" before I go. I am a bit stuck at the moment because all the logical things I try come back to me as "it doesn't work" or other rejection methods. Question for creator- does talking to characters every bring anything helpful? Mostly it just says that the character does not reply. I am having a lot of fun and would love to keep playing, so I will keep poking around and try to find something that works!
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Written by
Craig Dutton
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750
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499
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Quest 5.8
English
Published 10 Jan 2025
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