Everyone knows that classic archetypal fairy tale. Princess is locked in a tower, prince comes to save her, prince kills dragon, prince and princess get married, they live happily ever after, blah, blah, blah. Well, I've always wondered why we never hear the dragon's side of the story, or why we never stop to consider whether the princess even wants to be rescued--and pondering it eventually led to this choose-your-own-adventure type game.
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