example.How do I count the amount of whiskeys drunk ,then print a message to say "that's enough".
same with chocolates etc
Yes .i want to keep track of how many whiskeys.When reaching "x " amount text should read something like "your'e too drunk to continue ,take a rest" or "the bottle is empty"
This is for the web version of Quest. The desktop/computer version is similar, but you can change it.
Putting a variable as "x" does not work unless it's a stringlist or dictionary or something like that. Don't ask me why.
Here's the code.
Put this in the game -> script -> start script
game.x = 4
Put this anywhere there is code. The room description is the simplest, but I'm lazy.
if (game.x > 4) {
msg ("You're too drunk to continue, take a rest.")
}
else if (game.x > 2 and game.x < 5) {
msg ("You have enough.")
}
else if (game.x = 2) {
msg ("There is half of it left.")
}
else if (game.x = 1) {
msg ("There is a little bit of it left.")
}
else {
msg ("The bottle is empty.")
}
These are some pictures I took. These should show how I did it.
https://imgur.com/g0MGCuF
https://imgur.com/LKvAyxQ
https://imgur.com/uqWmrzE
https://imgur.com/mteNpyA