Pertex wrote:Here is a prototype of a sit-library. copy the file to your gamedirectory and add it to your game in the objecttree in the section "Advanced/Included Libraries". When choosing an object you wil find a new tab "Sit/Get Up".
Dazakiwi32 wrote:
Thanks Pertex. No wonder i was having problems with it, since the default in command doesn't do anything. Hopefully your custom one can be added to the core library?
Dazakiwi32 wrote:
However just giving it a quick test now, i don't see an option once you do sit down to get up (i just left the options to their defaults) sitdown still appears as one of the options for the object. Is there away to swap "sit down" to "Get up" once the player has sat down on a seat object?
Dazakiwi32 wrote:
Is it easy to create custom library features like that? or is there some scripting involved?
creating a library means scripting You can't create libraries in Quest so you have to do it with a texteditor and writing all code manually
sgreig wrote:
Just for the sake of argument here, is it not technically possible to write the code for a library in Quest, and the cut/paste it into a separate file from the code editor window when it's done?