I didn't find any other post where I could add this so I hope it's ok that I revive one that's a little older.
This is a system with which a NPC will wander around the rooms you tell him to. You will have to add the room names one by one to a certain attribute of a NPC though. How to add them to the attribute and to which one is explained in a "help" command in the attached file named "NPC movement (specify rooms)".
I also did something similar to this in another file whereby you don't specify the rooms the NPC wonders around in, but rather the exits he is not allowed to go through. That might be easier than specifying the rooms if, say for example, a monster is supposed to wander around everywhere on the map except for a city. I will attach this file named "NPC movement (exclude exits)" as well.
This is all done in the GUI so people like me who have no clue programming can still use the system and understand it. My question is has somebody already a system like this done only with the GUI and if so is it by any chance easier to use than mine which seems rather inconvenient? Meaning is there a system (for the most recent Quest version) that uses easily set up zones in which a NPC can wonder around in? I did find something about zones, but it wasn't done through the GUI and it seemed to be for an older version of Quest.
Thanks for your help in advance.