It was okay. Of course it was a bit linear, but that was the whole point of this particular situation. The part that I didn't like was being told how I felt: you gave choices to obey or disobey, but either way, the player is forced to feel disobedient, so that's not really a choice at all.
It's a marvlous piece of literature! I escaped, of course. And that didn't end well. But I'll play it again and see how figuratively being a robot works out. Fantastic! Keep writing.