Weekend At Ruby's by Liam315

Weekend At Ruby's is an open world puzzle game set at a friend of a friend's house party. You've somehow lost your wallet and with it the phone number of the girl of your dreams. In order to get it back and prevent a lifetime of soul crushing loneliness filled with relationships based on meaningless sex, you'll need to uncover the secrets of a dead eccentric while still trying to enjoy the party and create what will become your treasured memories of youth. Contains sex, drugs, rock, and possibly small amounts of roll.

v1.0.1 - Updated on 17/4/2014.
Minor bug fixes and feedback driven enhancements.

This game is entered in Spring Thing 2014. Please take the time to view and rate this and other games in the competition at http://springthing.net/2014/

If you encounter any bugs or error messages, please email me at [email protected] so I can update the game to rectify them.

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PLEASE NOTE: This is the desktop enhanced version of "Weekend At Ruby's" and is not compatible with the online player.

If you wish to play the game online, please use the version found at:
http://textadventures.co.uk/games/view/h1m7pmanf0wu4z8-ewkwuq/weekend-at-rubys-online-version

If you are able to it is recommended that you download the game for optimal playing experience. However in terms of game content, the differences are small and mostly aesthetic.

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Comment Sarah Atkins
05 Nov 2014
I've just started playing the game but don't know how to use items, game looks really good :)

Comment Liam315
17 Apr 2014
Hi Sarah, I can't publicly comment on or discuss the content of the game while Spring Thing judging is ongoing, but I'm happy to help if you email me at [email protected]

I'd also be interested to know what the bugs you found were so I can update the game accordingly.

Cheers,
Liam.

Comment sarah4
13 Apr 2014
This game is extremely well executed and designed with some great puzzles, and smoothly handled gameplay, it also features a number of innovations that I rarely see in Quest games and I appreciate the amount of testing and proof-reading that has clearly gone into making the game as robust as it is. I have spotted a couple of bugs, but these mostly occurred only once or twice and repeated attempts to carry out an instruction usually avoided the same bug. I have solved a number of puzzles, ticked off several objectives and gathered numerous stories so far, but, I am now completely stuck. I have been to every room and examined every object but I cannot figure out how to plug my phone into the stereo without getting shooed away (though, since this will save the party-goers from having to listen to 'There She Goes' it may be a blessing for them, even if it doesn't help me solve the game!). I'm also stumped on how to open the mysterious metal door in the basement, however, I have a horrible feeling that this may be connected to the one insoluble problem I have found so far, which occurred when I looked under the bench in the garage and was told there was a bar magnet there, only to be immediately confronted with an error message and a complete lack of the afore mentioned magnet anywhere in the room. I can't help but think this magnet could be important and that I may have trouble completing the game without it. Please could you confirm if this is indeed the case and if so if there is any way around it. Any help you could give would be greatly appreciated.

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