Journeys Amongst the Stars by lightningsun
Journeys Amongst the Stars was a test on how to use Quest. No forward planning went into this - I kinda just jumped right in and wanted to make a spaceship you could just exist in. There are a few features made and I may expand upon it depending on feedback given!
Please contact me with feedback/suggestions/bugs: [email protected]
Features/Notes:
0.2
- I saw some people were playing! Thank you! I have added a introduction sequence to give some context to the situation.
0.1.1
- HG-55 quick fix to unhandled talk option
- Fixed typo for Computer when using a terminal and reviewing it via the banking app
0.1
Player
- Player has a energy, hunger and thirst stat - these are not -needed- and do not add dramatic defects other than a bit of flavour
- Player can sleep in a bed to recover energy - be sure to tidy that bed after!
- Player can eat at the Food Processor 5000 in order to create - be sure to tidy your plates away after!
- Player can drink from the portable waterbottle which can be refilled at the Food Processor 5000... keep it clean!
Player Ship
- Player ship can be navigated with the different rooms including the Cabin, Med Bay, Workshop, Cargo Bay, Bridge and the main connecting corridor to these rooms.
- Cabin contains a working computer terminal that allows users to check their balance, run a ship diagnostics and check news/emails (currently these latter two are placeholder). And yes, that cabin does contain a test picture made in Paint3D. I really pushed the boat out on this one.
- Ship can be piloted to exit the hangar and redock the hangar. To do this: navigate to the bridge, sit in the cockpit then look at it to use it.
- Certain items are prone to degrading in cleanliness over time: the waterbottle, Food Processor 5000, toilet, shower and bed. Using any of these will cause them to degrade faster. Player can clean these as well. Affects "look" visuals only.
- Ship has a extendable gangway which can only allow for departures when ship is landed.
- Smartpho
Please contact me with feedback/suggestions/bugs: [email protected]
Features/Notes:
0.2
- I saw some people were playing! Thank you! I have added a introduction sequence to give some context to the situation.
0.1.1
- HG-55 quick fix to unhandled talk option
- Fixed typo for Computer when using a terminal and reviewing it via the banking app
0.1
Player
- Player has a energy, hunger and thirst stat - these are not -needed- and do not add dramatic defects other than a bit of flavour
- Player can sleep in a bed to recover energy - be sure to tidy that bed after!
- Player can eat at the Food Processor 5000 in order to create - be sure to tidy your plates away after!
- Player can drink from the portable waterbottle which can be refilled at the Food Processor 5000... keep it clean!
Player Ship
- Player ship can be navigated with the different rooms including the Cabin, Med Bay, Workshop, Cargo Bay, Bridge and the main connecting corridor to these rooms.
- Cabin contains a working computer terminal that allows users to check their balance, run a ship diagnostics and check news/emails (currently these latter two are placeholder). And yes, that cabin does contain a test picture made in Paint3D. I really pushed the boat out on this one.
- Ship can be piloted to exit the hangar and redock the hangar. To do this: navigate to the bridge, sit in the cockpit then look at it to use it.
- Certain items are prone to degrading in cleanliness over time: the waterbottle, Food Processor 5000, toilet, shower and bed. Using any of these will cause them to degrade faster. Player can clean these as well. Affects "look" visuals only.
- Ship has a extendable gangway which can only allow for departures when ship is landed.
- Smartpho
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Written by
lightningsun
Plays
1108
Downloads
992
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Quest 5.8
Published 23 Jan 2021
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