Twilight's End: Shadows Over Saint City by Intendant S

It is the year 2030 and the American landscape looks quite different than it did before the president declared martial law. Welcome to Saint City, a bustling metropolis built on top of the ruins of San Francisco and the southern tip of what remains of California. Escape the SCPD and military before they take you away for a healthy dose of "reeducation"...or worse.
Comment XanMag
15 Apr 2015
Just an FYI if you aren't sure how to fix that.

In the command box simply divide your alternate commands that can work for that with a ;

So - the eagle has landed; say the eagle has landed; tell man the eagle has landed; eagle has landed

If the player types any of those they would get an appropriate response.

Happy gaming!

Comment Intendant S
15 Apr 2015
Thanks for the feedback. The correct syntax for the password is: Say "The eagle has landed" to Tattooed Man (or just Man). That part was the hardest for me to get right and I'm not really happy with the way I implemented it. I'll have to go back to the code and try to fix it later.

I do have a lot of work to get the game the way I really want it, but this is a submission for a game jam and due to time constraints I had to cut a few corners. I will definitely hammer out the bugs sometime after it ends.

I'm glad you enjoyed it despite the problems you had with it.

Comment XanMag
15 Apr 2015
Seems interesting enough, but I have tried to say in every way possible (but evidently not...) that 'the eagle has landed' to the tattooed guy but I can't get the command to work. How am I supposed to tell him that? Unless I'm missing something, you probably need to add a command to simply/streamline what you say to the guy.

Also, side note... Either change your room descriptions when objects are manipulated or auto list the objects in the room. Even though I have picked up an object, it still is listed in the room description as if it is still there.

Overall, pretty good.

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