Dream Pieces by Iam Curio
You are in a dream but if you stay you'll miss out on a great birthday!
Dream Pieces: An Interactive Bedtime Story was an entry on the Interactive Fiction Competition 2013.
Dream Pieces: An Interactive Bedtime Story was an entry on the Interactive Fiction Competition 2013.
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athunderr
20 May 2025
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PigFiend
29 Jul 2022
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Savio
03 Apr 2021
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Not Interested
03 Feb 2021
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User72
25 Jun 2020
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kdjack
11 Apr 2020
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ARCtype
15 Feb 2018
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Undertale Fan Games
29 Apr 2017
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Jesse Richardson
24 Jan 2017
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oliviayellowcat
18 Jun 2016
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jinxed_blackcat
24 Jan 2016
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Kyandii
19 Jan 2016
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shramanisawesome
10 Nov 2015
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Gandon
28 Oct 2015
Review
MisterPibb316
28 Apr 2015
The premise and structure of the gameplay is very clever, and I think it's neat that the author included options for playing the game on various devices. It's a shame that the game is over as soon as it gets started, though. By all means, I love what's here, but one can beat this game in 10 minutes without struggling. If the sequel's longer and stays true to this game's roots, at least a 4 from me can be expected.
Review
pey6ton
05 Apr 2015
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DaNiX88
23 Mar 2015
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MiserablePenguin
19 Mar 2015
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themaybird
14 Mar 2015
Comment
Kits
14 Jan 2015
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aloncho46
11 Jan 2015
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mangle2500
11 Dec 2014
Comment
Iam Curio
02 Dec 2014
Review
boddah_and_kurt
18 Nov 2014
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Dets65
06 Nov 2014
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markydennis
13 Jun 2014
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BeautyvsAshes
13 Jun 2014
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NoGoodNamesLeft
12 May 2014
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Merdna
30 Mar 2014
Comment
huffpuff1337
04 Feb 2014
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Mischko
03 Feb 2014
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Iceclaw12
31 Jan 2014
Comment
SasuTenLuvr
05 Jan 2014
Review
Paper Asssassin
31 Dec 2013
Comment
Iam Curio
18 Dec 2013
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roylaza
17 Dec 2013
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DavetheWave1302
01 Dec 2013
This was a nice text adventure. It kept me on the edge of my seat wondering what to do next :)
The idea/plot of the entire adventure was also very thouroughly thought out. and I enjoyed playing this.
P.S. Can someone please tell me how I can delete an account, or contact an admin for me to delete my account?
The idea/plot of the entire adventure was also very thouroughly thought out. and I enjoyed playing this.
P.S. Can someone please tell me how I can delete an account, or contact an admin for me to delete my account?
Review
ErLiAu
25 Nov 2013
Comment
Peter Pears
22 Nov 2013
Comment
Iam Curio
21 Nov 2013
Review
Netbook
21 Nov 2013
Comment
Iam Curio
20 Nov 2013
Review
Breeze
19 Nov 2013
Review
Peter Pears
19 Nov 2013
(this review copy/pasted from IFDB)
"Already done? I was having so much fun!"
Some games, like the Alan game "The Chasing", have an indefinable quality that makes them a pleasure to play. It's a certain simplicity, a certain cuteness, a certain lack of pretension. They are what they are, the tropes and tricks they use are so transparent they would be groan-worthy if they weren't so darn cute, and sincere.
I was very glad to realise that Dream Pieces was one of these, and of all the Quest Games I've played it's certainly one of the best - and taking the polish into consideration, probably *the* best, period. Quest has been needing a good game to really take off and showcase its abilities... well, "Dream Pieces" might be it.
It's a simple "escape the room" game, where all the prose rhymes (some rhymes are really groan-worthy, but it's all somehow within a certain limit that keeps the whole thing enjoyable) and the aim is to break stuff, and construct a way out from the wreckage. Wordplay-style. Within the basic framework of Quest, though, so it's always a "use X with Y" situation. It works surprisingly well, even if some situations were clearly not expected by the author(Spoiler - click to show).
This is like an escape-the-room hybrid of Counterfeit Monkey (for basic mechanics) and The Chasing (for tone). It won't blow anyone's mind, but it's entertaining, rather sweet, impressively coded for a Quest game with all sorts of little touches, and my only real complaint is that it's way too short. This is a game I'd love to play for quite a while longer.
"Already done? I was having so much fun!"
Some games, like the Alan game "The Chasing", have an indefinable quality that makes them a pleasure to play. It's a certain simplicity, a certain cuteness, a certain lack of pretension. They are what they are, the tropes and tricks they use are so transparent they would be groan-worthy if they weren't so darn cute, and sincere.
I was very glad to realise that Dream Pieces was one of these, and of all the Quest Games I've played it's certainly one of the best - and taking the polish into consideration, probably *the* best, period. Quest has been needing a good game to really take off and showcase its abilities... well, "Dream Pieces" might be it.
It's a simple "escape the room" game, where all the prose rhymes (some rhymes are really groan-worthy, but it's all somehow within a certain limit that keeps the whole thing enjoyable) and the aim is to break stuff, and construct a way out from the wreckage. Wordplay-style. Within the basic framework of Quest, though, so it's always a "use X with Y" situation. It works surprisingly well, even if some situations were clearly not expected by the author(Spoiler - click to show).
This is like an escape-the-room hybrid of Counterfeit Monkey (for basic mechanics) and The Chasing (for tone). It won't blow anyone's mind, but it's entertaining, rather sweet, impressively coded for a Quest game with all sorts of little touches, and my only real complaint is that it's way too short. This is a game I'd love to play for quite a while longer.
Review
infinentvariables
19 Nov 2013
Review
Reidolol
16 Nov 2013
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Average rating
Written by
Iam Curio
Plays
9562
Downloads
4599
Download file
Quest 5.4
English
Published 26 Sep 2013
Updated 27 Nov 2013
IFDB listing
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