Wizard by Tim Hamilton
You are an aspiring new wizard at the tower wizard guild when something goes horribly wrong.
Can you save your fellow wizards from certain doom?
Play Wizard
by Wonderjudge
Can you save your fellow wizards from certain doom?
Play Wizard
by Wonderjudge
Review
awesomo000011
21 Jul 2017
Comment
Zeast
27 Apr 2017
Comment
wolver
16 Feb 2017
Comment
selentte
30 Dec 2016
Review
LIFE_HACKER
10 Dec 2016
Comment
maggie_
06 Jul 2016
Comment
Gicaldo
26 Mar 2016
I'm still stuck at the beginning! I memorized the spell, I collected the broom and the empty bucket, my finger got bitten by a mouse several times while trying to figure out a way to get out the mouse, went down the stairs, saw the path was blocked, went up the stairs, to the very top, couldn't do anything with the telescope, I don't know how to find the scroll I dropped in my room... what the hell?
Comment
Gicaldo
24 Mar 2016
Comment
D.T.K.
27 Nov 2015
Comment
PhoenixFro93
08 Sep 2015
Review
PhoenixFro93
08 Sep 2015
Comment
Develixen
07 Sep 2014
Comment
Krisztian
29 Jun 2014
Comment
Liftoff22
02 May 2014
Review
najas15
25 Mar 2014
Comment
najas15
25 Mar 2014
Review
Vipin
25 Oct 2013
Review
cpw144
22 Jul 2013
Comment
najas15
19 Jul 2013
Comment
najas15
19 Jul 2013
Comment
The Good Dog
03 Jul 2013
Comment
Darkrider
05 Jun 2013
Comment
Darkrider
05 Jun 2013
Comment
UmtimantPlayer
02 Jun 2013
Comment
InarJollyhound
30 May 2013
Comment
Ninjabug
14 May 2013
Review
EragonRules
21 Apr 2013
Comment
mazzy
11 Jan 2013
Comment
mazzy
11 Jan 2013
Comment
mazzy
10 Jan 2013
Comment
mazzy
10 Jan 2013
Comment
mazzy
10 Jan 2013
Comment
GreyOwl
01 Jan 2013
Review
Bald Eagle
11 Jul 2012
Comment
Bald Eagle
03 Jul 2012
Comment
Bald Eagle
03 Jul 2012
Comment
Bald Eagle
03 Jul 2012
Review
stella1
15 Jun 2012
This is a really awesome game! I'll rate this solely on the game, minus my problem with playing on a browser. However, I really just wish I had the pleasure of being able to do the puzzles well.
I played this game on Chrome and Firefox and the dialog boxes that comes up on the screen, and the statue puzzle, bead puzzle, and peg puzzle ends up freezing my scrollbar so I can't scroll down to see my text, or see where I placed pegs/beads. Sometimes the dialog box is out of my view and I can't scroll up to read or click on the options, making it difficult to play continuously (I had to save so much!). I really had to rely on your walkthroughs to get through it. (Except for the statue one - I downloaded the game and played it offline. Very very clever - it took me a while to figure it out but I enjoyed every second of it.) I never quite got the point of the levers though - I randomly pulled them until the items fell out.
If I could save my game offline, I'd play it offline and I feel it'd be much better.
The bremoval and badder spells are hilarious 'cause they're so literal.
The only things I'd wish for is if we could enchant potions to shorten the process. Also instead of MEMORIZE and then the popup menu, I feel it'd be easier to to MEMORIZE LEVITATE or RMEMORIZE BREMOVAL. But I think that's just a personal preference.
I'm checking out your other games now.
I played this game on Chrome and Firefox and the dialog boxes that comes up on the screen, and the statue puzzle, bead puzzle, and peg puzzle ends up freezing my scrollbar so I can't scroll down to see my text, or see where I placed pegs/beads. Sometimes the dialog box is out of my view and I can't scroll up to read or click on the options, making it difficult to play continuously (I had to save so much!). I really had to rely on your walkthroughs to get through it. (Except for the statue one - I downloaded the game and played it offline. Very very clever - it took me a while to figure it out but I enjoyed every second of it.) I never quite got the point of the levers though - I randomly pulled them until the items fell out.
If I could save my game offline, I'd play it offline and I feel it'd be much better.
The bremoval and badder spells are hilarious 'cause they're so literal.
The only things I'd wish for is if we could enchant potions to shorten the process. Also instead of MEMORIZE and then the popup menu, I feel it'd be easier to to MEMORIZE LEVITATE or RMEMORIZE BREMOVAL. But I think that's just a personal preference.
I'm checking out your other games now.
Comment
stella1
14 Jun 2012
Comment
stella1
14 Jun 2012
Comment
Nikola1
29 Apr 2012
Oh bloody hell... There seems to be a problem with Quest and the Wizard images. When I load a save game, it wont show the game's images ( such as the blackboard, the peg puzzle images etc. ), but instead shows a red X ( like browsers do when the image is not found ). Has anyone experienced similar problems? Some help would be greatly appreciated.
Thanks in advance.
Thanks in advance.
Comment
ElainaP
10 Apr 2012
Comment
Elliott Harvey
09 Apr 2012
Comment
david23
09 Apr 2012
Review
tight lips
09 Apr 2012
Comment
sarah4
09 Apr 2012
David23, as long as you're holding your spellbook you just need to type the command 'memorize' (or 'rmemorize' if you want to to reverse a spell's original use), then a list of available spells will appear, choose the one you need then, if you've chosen a general spell like 'illuminate' then in order to cast it you just need to type the word 'illuminate'. Other spells are 'directional' meaning they have to be cast on an object, for example the 'scribe' spell which you use to copy spells from scrolls you have found into your spellbook, in this case you just need to type 'scribe scroll'. You need to copy scrolls into your spellbook before you can use them. You have to memorize spells each time you need to use them, having memorized them once doesn't mean they are in your memory for the rest of the game. Hope this helps.
Comment
david23
08 Apr 2012
Comment
sarah4
31 Mar 2012
Charlotte, you need to read your spell book, memorize (sic) the illuminate spell, cast it, then explore the room while you wait for the door to unlock, it's on a timer so it will unlock itself after a bit if you're patient. Before you leave your bedroom make sure you look under the bed and find the scroll and open the dresser and put on the robe.
Review
mclovin
31 Mar 2012
Comment
JoeyDawg Mk1
28 Mar 2012
Comment
Charlotte2
28 Mar 2012
Review
Maddy1
27 Feb 2012
Comment
Maddy1
25 Feb 2012
Comment
mazzy
29 Jan 2012
Comment
mazzy
29 Jan 2012
Comment
Rachel2
17 Jan 2012
Comment
ninjacat
14 Jan 2012
Comment
thebookworm2011
07 Jan 2012
So I am really stuck. I didn't drink the blue potion in time at the end, and I saved my game so I can't go back any farther than...
Restored saved game
You are in a Long hallway.
There is a bunch of Red scorpions hot on you heels here.
You can go north or south.
You are in a long hallway running from the main entry to the north and the off to the south.
The escaping wizards flee to the north.
> go north
You try to outrun them but one of them hits you with a spell.
The wizards catch up to you. What happens next is really to horrible to describe.
You have died.'
Everything I do ends up with me dead. Any help?
Restored saved game
You are in a Long hallway.
There is a bunch of Red scorpions hot on you heels here.
You can go north or south.
You are in a long hallway running from the main entry to the north and the off to the south.
The escaping wizards flee to the north.
> go north
You try to outrun them but one of them hits you with a spell.
The wizards catch up to you. What happens next is really to horrible to describe.
You have died.'
Everything I do ends up with me dead. Any help?
Comment
Rachel
01 Jan 2012
Comment
Tim Hamilton
18 Dec 2011
The sand should be near an island. If you have found the portal in the alchemy lab then when the portal changes to different colors it will bring you to different locations. DON'T enter it when it is black or you will die. I think the color that brings you to the area with the sand is blue. ( but I am not sure ). The trick then will be to get the sand in the bucket.
Comment
Hannan
17 Dec 2011
Comment
Mestres
16 Dec 2011
Comment
Tim Hamilton
14 Dec 2011
Comment
Mestres
12 Dec 2011
Comment
Jeff Rudy
25 Nov 2011
Comment
Vicki
17 Nov 2011
Aaargh, what did I do? I'm new-ish to text adventures but this seems weird. I hadn't got all that far, and was a bit stuck, so went back to try asking the control desk about secrets in the library, and a scroll popped out of the control desk. And then on the right hand side (where the inventory and all that should be - I'm playing in IE) it said 'Game Over. This game has finished'. I'm guessing there's no way out of that, but why did it happen??
Comment
Tim Hamilton
17 Oct 2011
command should be reach in telescope
To get out of first room type in memorize
then choose illuminate
that should light up the area
do some things in the first room for a bit (about 10 secs)
door should unlock on its own.
You can also memorize spells from the dropdown menu at the top of the screen if it still works with 5.0
To get out of first room type in memorize
then choose illuminate
that should light up the area
do some things in the first room for a bit (about 10 secs)
door should unlock on its own.
You can also memorize spells from the dropdown menu at the top of the screen if it still works with 5.0
Review
DarkHeroOfTime1
12 Oct 2011
Comment
Paul2
07 Oct 2011
Ok, like the game but for the life of me how do you find out what's in the telescope??? I typed look in telescope, look at telescope, x telescope, get telescope, look through telescope, etc BUT nothing i did even hinted that there was something in it. It was only the hints on this page that told me to "reach in telescope"!!!!!!!????? Is there an actual command line?
Comment
Alex Warren
07 Sep 2011
Comment
Tim Hamilton
07 Sep 2011
Comment
Patronaut
05 Sep 2011
Comment
Tim Hamilton
10 Jul 2011
Comment
Trent
08 Jul 2011
Comment
Trent
08 Jul 2011
Comment
Trent
08 Jul 2011
Comment
Mary
06 Jun 2011
Comment
Mary
06 Jun 2011
Review
JOANNE BROOKE
21 May 2011
Comment
JOANNE BROOKE
21 May 2011
Comment
Tim Hamilton
06 May 2011
Comment
Maddy
06 May 2011
Comment
Tim Hamilton
02 May 2011
To get through the front doors you will need the infamous rainbow potion. It has only one use and making it is very tedious. The shield spell only saves you from magical missles. Make sure before you enter the castle to have also the protection from fire potion or you will have to do it all over again. I think its the blue potion but not sure.
Review
Erica1
01 May 2011
This is an awesome game. The potion mixing, the reversible spells, the puzzles; I have to admit, I had to sift thru this page more than once for help, but it was fun trying to figure it all out- I died a few dozen times at the end getting everything right, but didn't mind at all (thank goodness for the save function). I've already finished the Mansion games, and Shipwrecked is next, but I'm really looking forward to Wizard 2
Comment
Hannah1
01 May 2011
I gave up on trying to do the statues from where I was, I couldn't figure out exactly what locked what. I started again and followed the instructions. Anyway... I'm at the door to the castle I have cast the shield spell but I can't get to the front door without being killed by gargoyles and such. I read in a previous post something about a lever but I can't find it.
You cast the Shield spell. You feel more than see a shield of force in front of you.
> east
As soon as grab hold of the front door handle the statues and gargoyles spring to life.
Knives, swords, darts and arrows sprout from nowhere looking to skewer you.
They do their job quite well as you are diced into tiny pieces.
You have died.
You cast the Shield spell. You feel more than see a shield of force in front of you.
> east
As soon as grab hold of the front door handle the statues and gargoyles spring to life.
Knives, swords, darts and arrows sprout from nowhere looking to skewer you.
They do their job quite well as you are diced into tiny pieces.
You have died.
Comment
Tim Hamilton
28 Apr 2011
The statues is probably the hardest puzzle in the game. I may have posted a solution to it earlier in this string of comments. Some tips to the statues. Moving certain things locks and unlocks other things on the statue. I don't remember exactly what does what. play with the other things and see what unlocks what. Save your game before fiddling with it and if you still need help let me know and I will post a solution here from your current position.
Comment
Hannah1
28 Apr 2011
If it helps this is what I have
You are carrying:
A Spellbook, Robe (worn), a Broom, a Bucket of sand, a Yellow Bead, a Scrap note, a Yellow Bead, a small note, a Red potion, a Yellow potion and an Orange potion.
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Levitate: Raises an inanimate object six feet off the ground.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Enfeeble: Significantly decreases the intelligence of the wizard.
You are carrying:
A Spellbook, Robe (worn), a Broom, a Bucket of sand, a Yellow Bead, a Scrap note, a Yellow Bead, a small note, a Red potion, a Yellow potion and an Orange potion.
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Levitate: Raises an inanimate object six feet off the ground.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Enfeeble: Significantly decreases the intelligence of the wizard.
Comment
Hannah1
28 Apr 2011
Great game so far. I think I'm stuck in two areas.
1) The statues. I've found the note in the dorm room and done as much as I can with the statues but the arms won't move down, they're locked. Heres where the statue is.
The left statue's arm is up.
It's shield is turned to the left.
It's head is turned to the right.
The right statue's arm is up.
It's shield is turned to the right.
It's head is turned to the left.
I can't move either arm.
Also where is Bremove. I've been looking for ages
1) The statues. I've found the note in the dorm room and done as much as I can with the statues but the arms won't move down, they're locked. Heres where the statue is.
The left statue's arm is up.
It's shield is turned to the left.
It's head is turned to the right.
The right statue's arm is up.
It's shield is turned to the right.
It's head is turned to the left.
I can't move either arm.
Also where is Bremove. I've been looking for ages
Review
Alunalun
06 Apr 2011
TIP FOR EVERYONE
you can make potions in just three commands:
I discovered that on Quest you can separate commands with an ellipsis "..."
so copy and paste
"use bucket on glass machine... get beaker... use empty beaker on potion dispenser... "
and hit enter. Then type "push red button" (or whatever colour) and hit enter, in the normal way. Then copy and paste
"take beaker... use beaker on potion mixer... pull lever"
and hit enter.
Doing the whole lot in one line doesn't work for some reason, you have to make "push red button" a separate command, or it says "I can't see that here" and stops, oddly.
Making the potions could be a bit of a pain, so this was a great time saver I came up with towards the end of the game.
So Tim! Great game. :)
This was very fun and engaging. The spell feature where you get new infinite-use abilites was really good, and I thought there was the perfect balance between the fun exploring of new areas and re-going over familiar areas :)
I found I had to consult this page a good few times though, because the odd command "look under <object>" was needed, but I never discovered (so I didn't get the detect magic spell until very late in the game).
Also the statues I couldn't get to work for aaaages. The arms wouldn't cooperate. I worked out that the position of the arms determines if you can move the shields, and the position of the shields determines if you can move the heads, but I couldn't see at all why the arms would sometimes be moveable and sometimes not. I couldn't do the sequence that was written on that note (because the arms would be stuck), so I just had to play with the statues for aaaaages and aaaages.
All the other problems I had though, when I looked up the answer on this page, I felt a little silly for haven given up when the answer looked very achieveable :P
I will definitely be playing all your other games too!
you can make potions in just three commands:
I discovered that on Quest you can separate commands with an ellipsis "..."
so copy and paste
"use bucket on glass machine... get beaker... use empty beaker on potion dispenser... "
and hit enter. Then type "push red button" (or whatever colour) and hit enter, in the normal way. Then copy and paste
"take beaker... use beaker on potion mixer... pull lever"
and hit enter.
Doing the whole lot in one line doesn't work for some reason, you have to make "push red button" a separate command, or it says "I can't see that here" and stops, oddly.
Making the potions could be a bit of a pain, so this was a great time saver I came up with towards the end of the game.
So Tim! Great game. :)
This was very fun and engaging. The spell feature where you get new infinite-use abilites was really good, and I thought there was the perfect balance between the fun exploring of new areas and re-going over familiar areas :)
I found I had to consult this page a good few times though, because the odd command "look under <object>" was needed, but I never discovered (so I didn't get the detect magic spell until very late in the game).
Also the statues I couldn't get to work for aaaages. The arms wouldn't cooperate. I worked out that the position of the arms determines if you can move the shields, and the position of the shields determines if you can move the heads, but I couldn't see at all why the arms would sometimes be moveable and sometimes not. I couldn't do the sequence that was written on that note (because the arms would be stuck), so I just had to play with the statues for aaaaages and aaaages.
All the other problems I had though, when I looked up the answer on this page, I felt a little silly for haven given up when the answer looked very achieveable :P
I will definitely be playing all your other games too!
Comment
Tim Hamilton
20 Mar 2011
Comment
Tayshaun
19 Mar 2011
Comment
Tim Hamilton
08 Mar 2011
Comment
Karltheking4
08 Mar 2011
Comment
psicolabis
27 Feb 2011
Comment
psicolabis
27 Feb 2011
Comment
Tim Hamilton
06 Feb 2011
Review
John1
06 Feb 2011
Comment
SamCB
06 Feb 2011
Comment
John1
04 Feb 2011
Comment
Tim Hamilton
03 Feb 2011
Comment
John1
03 Feb 2011
OK Here is where I am at.
I have
broom, bucket of sand, spell book, robe, scrap and smudge note, a beaker, a red yellow and orange potion and oars
and these spells and there reverse
Illuminate,Unlock,Scribe,Detect magic,Levitate,Enfeeble,Bremoval
I can't find charm, I can't even find the cave to it.
I don't have money so I can't do anything in the village
I can't buy the lue to make blue so I can't make green potion
So I can't get get bind from the bird, (which means I can't deal with the guy in the alley to get money)which also means I can't use unbind to open the trap door on the island.
I think I've got what I can't do down (and my next few moves planned). What can I do?
I have
broom, bucket of sand, spell book, robe, scrap and smudge note, a beaker, a red yellow and orange potion and oars
and these spells and there reverse
Illuminate,Unlock,Scribe,Detect magic,Levitate,Enfeeble,Bremoval
I can't find charm, I can't even find the cave to it.
I don't have money so I can't do anything in the village
I can't buy the lue to make blue so I can't make green potion
So I can't get get bind from the bird, (which means I can't deal with the guy in the alley to get money)which also means I can't use unbind to open the trap door on the island.
I think I've got what I can't do down (and my next few moves planned). What can I do?
Comment
John1
03 Feb 2011
I must be missing something else I can't find a beast either. I can go to the forest (and then the village) the ledge (hear it says I can go north but that doesn't do anything) the Lake, the Island (I can't get the rope until I get charm), the tower, the library, the courtyard with the dead body, the dorms and the the alchemy basement.I can reach into the mouse hole but nothing else with that yet.
Comment
Tim Hamilton
03 Feb 2011
Review
Crispix
02 Feb 2011
Wow. This was a terrific game. I have to confess I started it about a year ago and got irritate with "guess the verb" of "reach into telescope" so stopped... but i'm really glad I picked it up again. Really, really fun. Bremoval and Badder were so clever. Loved the reversal of spells and all the spells in general. Portal was great and i liked the library control desk interface. I agree that potions were a PITA... i would have just made it be everlasting potions like the bucket of sand (thanks for that, btw... if we had had to go back to the beach to get sand every beaker, i think we all would have killed you :) ) I think you have an eager group waiting for Wizard 2!
Comment
John1
02 Feb 2011
Comment
John1
02 Feb 2011
Comment
John1
02 Feb 2011
Comment
maggie
24 Jan 2011
Comment
Tim Hamilton
22 Jan 2011
Comment
Edzet
17 Jan 2011
I do not know if this is a glitch...
I cannot remember scribing the Powerfull scroll and if I didn't; I didi not have the power to scribe it.
I was able to get rid of Grackon, but do not remember having memorized the spell I used.
It wasn't in my spellbook or in my memorized list. I only found out about it by reading this comments.
Did I miss something?
I cannot remember scribing the Powerfull scroll and if I didn't; I didi not have the power to scribe it.
I was able to get rid of Grackon, but do not remember having memorized the spell I used.
It wasn't in my spellbook or in my memorized list. I only found out about it by reading this comments.
Did I miss something?
Comment
Edzet
17 Jan 2011
Comment
Tim Hamilton
17 Jan 2011
Review
Dlover
17 Jan 2011
Comment
Edzet
14 Jan 2011
Review
Edzet
14 Jan 2011
Comment
Tim Hamilton
08 Dec 2010
Comment
miranda
08 Dec 2010
also:
ou are on a Spiral Staircase.
There is Door here.
You can go east, northeast or southeast.
You are walking along the great spiral staircase that runs all the way up the tower. The stairs continue down to the northeast and up to the top of the tower to the southeast. There is also a small doorway to the east.
---
i dunno what kind of world has stairs that continue "up" to the southwest and "down" to the northeast, but i'm afraid to live there.
ou are on a Spiral Staircase.
There is Door here.
You can go east, northeast or southeast.
You are walking along the great spiral staircase that runs all the way up the tower. The stairs continue down to the northeast and up to the top of the tower to the southeast. There is also a small doorway to the east.
---
i dunno what kind of world has stairs that continue "up" to the southwest and "down" to the northeast, but i'm afraid to live there.
Comment
miranda
08 Dec 2010
SO. I can only play the online version since I have a Mac. A few things I've noticed so far: when you cast a spell, you immediately unmemorize it and you have to re-memorize it. Dunno if that is supposed to happen, but it is sort of annoying.
Online, you cannot view the casting instructions, so it took me forever to guess how to do it.
Online, you cannot view the casting instructions, so it took me forever to guess how to do it.
Comment
Tim Hamilton
16 Nov 2010
Review
bläckfisk
16 Nov 2010
Review
Jackie
18 Oct 2010
Comment
Tim Hamilton
29 Sep 2010
Review
Wheelnut
19 Sep 2010
Review
clafount
16 Sep 2010
Comment
Chi
10 Sep 2010
Comment
Chi
10 Sep 2010
Comment
Gus Wolfgang
07 Jul 2010
Comment
Gus Wolfgang
07 Jul 2010
By the way: this is my inventory:
You are carrying:
A Spellbook, Robe (worn), a Broom, a Bucket of sand, a Yellow Bead, a Yellow Bead, a Scrap note, a Yellow Bead, a Smudged note, a Yellow Bead, a Yellow Bead, a small note, a Red potion, a Yellow potion, an Orange potion, a Green potion, a Blue potion, an Indigo potion, a Yellow Bead, a couple of Oars, a Yellow Bead, a Bag of marbles, a large Red marble, a large Red marble, a Bottle of sludge, a Small purse, a Yellow Bead and an Oat.
Spellbook:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Levitate: Raises an inanimate object six feet off the ground.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Enfeeble: Significantly decreases the intelligence of the wizard.
Bremoval: Removes B's
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
You are carrying:
A Spellbook, Robe (worn), a Broom, a Bucket of sand, a Yellow Bead, a Yellow Bead, a Scrap note, a Yellow Bead, a Smudged note, a Yellow Bead, a Yellow Bead, a small note, a Red potion, a Yellow potion, an Orange potion, a Green potion, a Blue potion, an Indigo potion, a Yellow Bead, a couple of Oars, a Yellow Bead, a Bag of marbles, a large Red marble, a large Red marble, a Bottle of sludge, a Small purse, a Yellow Bead and an Oat.
Spellbook:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Levitate: Raises an inanimate object six feet off the ground.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Enfeeble: Significantly decreases the intelligence of the wizard.
Bremoval: Removes B's
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
Comment
Gus Wolfgang
07 Jul 2010
Ok. Before I have another aneurysm: how do I get to the island. I can't burn the brambles around me. I can't enter the water, even if I drink the yellow potion. I can't speak to the turtles. I even tried to cast Bremoval on the brambles (kind of stupid, I know. But I'm close to desperation). Somebody help.
The turtles. They mock me. I'm sad.
The turtles. They mock me. I'm sad.
Comment
DAN PERDUE
24 Jun 2010
Review
DAN PERDUE
24 Jun 2010
Tim I love your games! Great work.
I am having a problem with the yellow beads, I have all but one I believe the one I am missing is the one from the Library. I read the smudged note and it says book 1112c so I request that book in the library and it just says a boring book and returns it. Any Idea what I am doing wrong?
I am having a problem with the yellow beads, I have all but one I believe the one I am missing is the one from the Library. I read the smudged note and it says book 1112c so I request that book in the library and it just says a boring book and returns it. Any Idea what I am doing wrong?
Comment
Tim Hamilton
24 Jun 2010
Comment
William
23 Jun 2010
Comment
note
12 Jun 2010
Comment
Tim Hamilton
12 Jun 2010
Review
note
11 Jun 2010
I've got all the beads except the one in the mousehole:
I have
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Enfeeble: Significantly decreases the intelligence of the wizard.
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
Enchant: Makes a normal object magical
Any hints?
I have
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Enfeeble: Significantly decreases the intelligence of the wizard.
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
Enchant: Makes a normal object magical
Any hints?
Comment
sue butler
05 Jun 2010
Oh! I just remembered if you get to the table with all the beads look up the solution earlier in the comments before you touch anything because it,s nigh on impossible and save BEFORE you enter the room .I think you need to start mixing potions it takes three machines just to make one and for some you need to mix two mixed potions {if that makes sense}
Comment
sue butler
05 Jun 2010
Comment
Gyrofly
02 Jun 2010
Comment
sue butler
02 Jun 2010
Review
Gyrofly
27 May 2010
I only have up to the bremoval spell, 4 yellow beads, I've made an empty glass beaker, and I cannot figure out what else to do. I've been to the forest, climbed the oak tree, talked to the ent, seen the spiders, tried to get passed the boars, tried collecting water from the lake, and I'm still only wearing a robe and so I can't climb the ledge, and for the life of me I cannot figure out what I need to do to move forward. It seems as though I'm missing another spell that I cannot find the scroll for anywhere either. Help?
Comment
Tim Hamilton
05 May 2010
Comment
Evadne
04 May 2010
I think this is one of the best text adventures I have played - although I have not played one for quite some time.
I am well through the game - have 13 beads, ten spells and all potions except the rainbow potion. I am in the temple and need to know how to activate the golem to get the other beads. Can't seem to do anything to the coffin or the statue. I guess I have to BE the golem to enter the east room (golem=servant?) but can't figure out how to do that.
PLease help!
I am well through the game - have 13 beads, ten spells and all potions except the rainbow potion. I am in the temple and need to know how to activate the golem to get the other beads. Can't seem to do anything to the coffin or the statue. I guess I have to BE the golem to enter the east room (golem=servant?) but can't figure out how to do that.
PLease help!
Comment
Tim Hamilton
07 Apr 2010
Comment
sue butler
07 Apr 2010
Comment
Dlover
07 Apr 2010
Comment
sue butler
07 Apr 2010
Oh! what a shame in one of the comments you mention moving the machine for the wizard to move later and I thought it carried on! I have played three of your games and they are the best text adventures I have ever played.You manage to make them exciting and interesting. Some of the authors make the text too difficult to read and its very off putting.Just one moan the table puzzle was virtually impossible.Its also brillient that you help out because I think lots of times people get so stuck they give up Looking forward to sequels and I,ve certainly learnt how to spell Gravitate,Levitate and Chandelier!!!
Comment
Tim Hamilton
06 Apr 2010
With most things you just can't use it on it's own. You usually need to use something on something.
You can usually click and drag things in inventory onto other things.
Which will act as if you typed use 'thing in inventory' on 'other thing'.
Yes you are right at the end. You cannot escape but you can help your fellow wizards.
Cast destabilize on the portal. You will need to cast enlighten first I believe.
You can usually click and drag things in inventory onto other things.
Which will act as if you typed use 'thing in inventory' on 'other thing'.
Yes you are right at the end. You cannot escape but you can help your fellow wizards.
Cast destabilize on the portal. You will need to cast enlighten first I believe.
Comment
sue butler
06 Apr 2010
Comment
Tim Hamilton
06 Apr 2010
Comment
sue butler
06 Apr 2010
Comment
sue butler
06 Apr 2010
Comment
Tim Hamilton
06 Apr 2010
Comment
sue butler
05 Apr 2010
Thanks for sorting the table game.I am now in the castle but have been killed countless times. Ican,t explore any rooms as it won,t let me because of hearing wizards except to the south have drunk blue potion [not too soon I hope ] because I now get killed going out I have the shield spell but its not stopping the wizards when I pull the lever.I think I need to use the marbles but I can,t get the bag open !! HELP
Comment
Tim Hamilton
05 Apr 2010
Comment
Dlover
05 Apr 2010
Comment
Dlover
05 Apr 2010
Comment
Tim Hamilton
05 Apr 2010
Comment
sue butler
05 Apr 2010
Comment
Tim Hamilton
05 Apr 2010
Comment
sue butler
05 Apr 2010
Comment
sue butler
05 Apr 2010
Comment
Dlover
05 Apr 2010
Comment
Dlover
05 Apr 2010
Comment
Dlover
04 Apr 2010
Comment
Dlover
04 Apr 2010
Comment
sue butler
04 Apr 2010
Comment
Tim Hamilton
04 Apr 2010
Comment
sue butler
04 Apr 2010
Comment
Tim Hamilton
04 Apr 2010
Comment
Tim Hamilton
04 Apr 2010
That is strange. Might be a bug. I think when you leave the room it should bring you to the last room you were in. Hmmm if you saved your game in the room and then quit and restarted from there the prepackaged quest software might not save the lastroom variable and the game would not know which room to bring you back to. I shall have to not use the #lastroom# variable in the future or will put in contingencies to cope with that. sorry.
Comment
sue butler
04 Apr 2010
Comment
Tim Hamilton
04 Apr 2010
Comment
sue butler
04 Apr 2010
Comment
Dlover
04 Apr 2010
Comment
sue butler
04 Apr 2010
Comment
sue butler
04 Apr 2010
Comment
Dlover
04 Apr 2010
Comment
Dlover
04 Apr 2010
Comment
sue butler
04 Apr 2010
Comment
Dlover
04 Apr 2010
I have been to the room with the strange table, but whenever I try to look at the table, I just start getting heaps of blank lines until I do something else.
I'm stuck in the tower, because I haven't found out what happened. I WOULD resurrect mercoz and ask him, but I don't have a spell that could revive or kill someone. I have 5 beads, a bucket, the broom use for making the room and the smudged note.
Spells: Illuminate, unlock, scribe, detect magic, levitate, bremoval, enfeeble, and understand that I can reverse all those spells. I can use bremoval aswell, but I have no idea what I'm meant to do now.
I'm stuck in the tower, because I haven't found out what happened. I WOULD resurrect mercoz and ask him, but I don't have a spell that could revive or kill someone. I have 5 beads, a bucket, the broom use for making the room and the smudged note.
Spells: Illuminate, unlock, scribe, detect magic, levitate, bremoval, enfeeble, and understand that I can reverse all those spells. I can use bremoval aswell, but I have no idea what I'm meant to do now.
Comment
sue butler
03 Apr 2010
Comment
Tim Hamilton
03 Apr 2010
Comment
sue butler
03 Apr 2010
Comment
sue butler
03 Apr 2010
Comment
sue butler
02 Apr 2010
Comment
sue butler
02 Apr 2010
Comment
sue butler
02 Apr 2010
Comment
sue butler
02 Apr 2010
Comment
sue butler
01 Apr 2010
Comment
Tim Hamilton
01 Apr 2010
Comment
sue butler
01 Apr 2010
Comment
AlexN94
01 Apr 2010
Comment
sue butler
30 Mar 2010
Comment
Tim Hamilton
19 Mar 2010
Yep glitch internally when you cast deluminate it moves you to a room called darkness and when you cast illuminate it moves you to the last room you were in.
so when you cast deluminate twice it moves you from darkness to darkness and the last room you were in was darkness so when you cast illuminate it moves you to darkness again.
so when you cast deluminate twice it moves you from darkness to darkness and the last room you were in was darkness so when you cast illuminate it moves you to darkness again.
Comment
Helo6
19 Mar 2010
Comment
Tim Hamilton
18 Mar 2010
Comment
Helo6
17 Mar 2010
Comment
Tim Hamilton
14 Mar 2010
Comment
Caseus
13 Mar 2010
Comment
Caseus
13 Mar 2010
Comment
Tim Hamilton
13 Mar 2010
Comment
Caseus
13 Mar 2010
Comment
Mischa Jones
11 Mar 2010
Comment
Mischa Jones
11 Mar 2010
Comment
Tim Hamilton
09 Mar 2010
Comment
Chad
08 Mar 2010
Comment
James2
26 Feb 2010
Comment
James2
26 Feb 2010
Comment
James2
26 Feb 2010
Comment
James2
26 Feb 2010
Review
max
25 Feb 2010
Comment
Tim Hamilton
21 Feb 2010
Comment
Helo6
21 Feb 2010
Review
Dave Dave
08 Feb 2010
Really enjoyed this game Tim - 5*s
Can't believe that I missed the trick with the broom and you even hinted at it in an earlier post...especially liked the subtleties with the puzzles and the imagary in the descriptions.
Excellent work and looking forward to wizard II hope the "writers block" won't last - try "bremoval" and then "unlock"
;o)
Can't believe that I missed the trick with the broom and you even hinted at it in an earlier post...especially liked the subtleties with the puzzles and the imagary in the descriptions.
Excellent work and looking forward to wizard II hope the "writers block" won't last - try "bremoval" and then "unlock"
;o)
Comment
Tim Hamilton
07 Feb 2010
Comment
Helo6
07 Feb 2010
Comment
Tim Hamilton
06 Feb 2010
Comment
kenny10293847
05 Feb 2010
Comment
Tim Hamilton
05 Feb 2010
Comment
Dave Dave
05 Feb 2010
Arrrgh...got the rainbow potion, 16 beads and the powerfull scroll but don't know where these castle/moat/tables are that people have talked about I guess it has something to do with stabalising the portal? but how!!! I'm guessing that I'm missing something...help anyone?
(Still loving the game though)
Dave Dave
(Still loving the game though)
Dave Dave
Comment
Dave Dave
04 Feb 2010
Comment
Dave Dave
04 Feb 2010
Comment
Tim Hamilton
24 Jan 2010
Comment
Helo6
23 Jan 2010
Comment
Tim Hamilton
22 Jan 2010
Comment
Helo6
22 Jan 2010
Comment
Helo6
21 Jan 2010
Comment
Helo6
21 Jan 2010
I'm stuck my inventory is:
spellbook
robe(worn)
broom
bucket of sand
Yellow bead X5
empty beaker
my spells are:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Enfeeble: ?
Bremoval: Removes B's
I cant use bremoval
I have acsess to the portal
I have not been able to unlock any areas in portals (have not passed cold,ent,spider boars(I know how to powerful) or?oak?)
spellbook
robe(worn)
broom
bucket of sand
Yellow bead X5
empty beaker
my spells are:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Enfeeble: ?
Bremoval: Removes B's
I cant use bremoval
I have acsess to the portal
I have not been able to unlock any areas in portals (have not passed cold,ent,spider boars(I know how to powerful) or?oak?)
Comment
Tim Hamilton
12 Jan 2010
Comment
AlexN94
12 Jan 2010
Comment
Tim Hamilton
12 Jan 2010
All your problems are connected. The ent will get rid of the spiders for you if you put out the fire. To do this you will need to disenchant the bucket, empty it then fill it with water from the lake then enchant the bucket and use it on the fire.
If you need to make potions again after that follow the same procedure and fill the bucket with sand again.
If you need to make potions again after that follow the same procedure and fill the bucket with sand again.
Comment
max
11 Jan 2010
Can't figure out what to do with the spiders or the ent. I have the following spells: Illuminate, Unlock, Scribe, Detect magic, Levitate, Bremoval, Enfeeble, Charm, Bind, & Enchant. I also have the ability to make all colored potions.
Also, I see reference in these comments to a "head" for the statue. I have the brain and two red marbles, but I don't know how to make a head.
Also, I see reference in these comments to a "head" for the statue. I have the brain and two red marbles, but I don't know how to make a head.
Comment
AlexN94
07 Dec 2009
Comment
Tim Hamilton
25 Nov 2009
Comment
jwp
25 Nov 2009
Review
pofke
18 Nov 2009
Comment
Tim Hamilton
16 Nov 2009
Comment
AlexN94
16 Nov 2009
Comment
Tim Hamilton
15 Nov 2009
Oh lol. When you change characters I moved all the objects in inventory to a room called wizard1. then moved all the objects in a room called golem1 into inventory and vise versa. I made an object called yourself available and the golem unavailable and vise versa. I turned the golem2 flag on to indicate you were the golem. Then I made certain items with the property 'golem'. Therefore when you went to take something with the golem2 flag set if it did not have the property golem then your hands were too big and vise versa.
Comment
GAMER!
15 Nov 2009
Comment
Tim Hamilton
15 Nov 2009
Comment
GAMER!
15 Nov 2009
Comment
Tim Hamilton
13 Nov 2009
Comment
AlexN94
13 Nov 2009
Comment
Tim Hamilton
13 Nov 2009
Comment
AlexN94
13 Nov 2009
Comment
Tim Hamilton
13 Nov 2009
Comment
AlexN94
13 Nov 2009
Comment
AlexN94
13 Nov 2009
Comment
Tim Hamilton
12 Nov 2009
I got an e-mail from alex. hmm strange. but I suppose I should post them here as there sem to be a few more visually impaired people playing my games. I promise on the next ones there will be an option for that.
The solution to the peg game puzzle is...
Remove peg 6
jump 3 with 1
jump 2 with 4
jump 6 with 10
jump 3 with 1
jump 9 with 8
jump 6 with 10
jump 5 with 3
jump 8 with 7
And for the table puzzle when you use all 16 beads on it...
a1
d1
b3
b4
c3
c4
I think I will go ahead and post a solution for the slide puzzle on shipwrecked as well.
Tim.
The solution to the peg game puzzle is...
Remove peg 6
jump 3 with 1
jump 2 with 4
jump 6 with 10
jump 3 with 1
jump 9 with 8
jump 6 with 10
jump 5 with 3
jump 8 with 7
And for the table puzzle when you use all 16 beads on it...
a1
d1
b3
b4
c3
c4
I think I will go ahead and post a solution for the slide puzzle on shipwrecked as well.
Tim.
Comment
GAMER!
12 Nov 2009
Comment
Tim Hamilton
12 Nov 2009
Ok here are the locations of the 16 beads
1 in the chandelier in the library
2 Delbat gives to you after you tell him front doors are open
3 in the elaborate dormitory (search the mentioned items there)
4 On the dead body of mercoz in the courtyard
5 in a book in the library (note of mercoz tells you it's number)
6 in the mouse hole
7 in the crystal cavern
8 in the spiders web
9 in the pile of hay at the stables
10 in the basket of lemon drops in the church
11 get as a prize from the shell game
12 given to you by small boy
13 in the silt after stopping the rain in north wing of temple
14 in the north wing after using the golem
15 in the south wing after using the golem
16 in the machine in the east wing
I hope that helps.
1 in the chandelier in the library
2 Delbat gives to you after you tell him front doors are open
3 in the elaborate dormitory (search the mentioned items there)
4 On the dead body of mercoz in the courtyard
5 in a book in the library (note of mercoz tells you it's number)
6 in the mouse hole
7 in the crystal cavern
8 in the spiders web
9 in the pile of hay at the stables
10 in the basket of lemon drops in the church
11 get as a prize from the shell game
12 given to you by small boy
13 in the silt after stopping the rain in north wing of temple
14 in the north wing after using the golem
15 in the south wing after using the golem
16 in the machine in the east wing
I hope that helps.
Comment
Tim Hamilton
12 Nov 2009
Comment
GAMER!
12 Nov 2009
Comment
Tim Hamilton
11 Nov 2009
Well I hate to tell you this alex but you are going to need to go back and make another rainbow potion. The shield spell you get when you go into the moat then southeast then north. You will be inside cell. You need to speak to the hole in the ceiling. Then you will have the scroll with the shield spell on it. But you need to do it before you pull the lever.
Comment
AlexN94
11 Nov 2009
Comment
Tim Hamilton
11 Nov 2009
Comment
AlexN94
11 Nov 2009
Comment
CJ592
11 Nov 2009
I always use the panes to do 'use A with B'. It is so much easier :)
I will try again with the end game, as I was thoroughly enjoying it. as Alex said, the Badder Bremoval stuff was great.
Your games inspire me to write more, so thanks. My last one was short (it was going to be longer but some of my ideas didn't pan out) however, it was different to my others. I try to make mine unlose-able (is that a word?) I think I may continue with that, as people seemed to appreciate it.
I will try again with the end game, as I was thoroughly enjoying it. as Alex said, the Badder Bremoval stuff was great.
Your games inspire me to write more, so thanks. My last one was short (it was going to be longer but some of my ideas didn't pan out) however, it was different to my others. I try to make mine unlose-able (is that a word?) I think I may continue with that, as people seemed to appreciate it.
Comment
Tim Hamilton
11 Nov 2009
Thanks Alex! Your almost done with wizard btw. I started working on wizard 2 but kind of got writers block I guess lol. So I am working on another one called barbarian. I am making this one a little easier than the other two and it asks if you are visually impaired at the begining so than when you come to a visual puzzle it will give you a description of it instead of displaying a picture.
Oh and CJ I don't know if you noticed but you can also put potions in the mixer or beakers in the dispenser by using them on it. So you can use the panes to make the potions. It is still tedious but less typing.
Oh and CJ I don't know if you noticed but you can also put potions in the mixer or beakers in the dispenser by using them on it. So you can use the panes to make the potions. It is still tedious but less typing.
Review
AlexN94
11 Nov 2009
I'm not finish, but I'll rate it now... A thing, wich is very nice, is the spell 'Bremoval' and 'Badder', I love them... An other thing is the spell menu, it's very ... hmm, good, how do you make it?
I love your games, both the story and the describtions, it's fantastic! I'll give it 5 out of 5 stars, and hope you'll make a new, great game...
I love your games, both the story and the describtions, it's fantastic! I'll give it 5 out of 5 stars, and hope you'll make a new, great game...
Comment
Tim Hamilton
10 Nov 2009
Review
CJ592
10 Nov 2009
Comment
CJ592
10 Nov 2009
Comment
Tim Hamilton
10 Nov 2009
Comment
AlexN94
10 Nov 2009
Comment
Tim Hamilton
09 Nov 2009
Comment
CJ592
09 Nov 2009
Comment
Tim Hamilton
09 Nov 2009
lol you didn't read the first screen. For spellcasting instructions type instruction or just use the tab from the drop down menu.
p.s. don't believe the control desk.
Thanks btw. I try to be glitch free but have found 2 so far in this onesince posting.
Don't put anything in your dresser and don't put the bottle of sludge in the potion mixer.
p.s. don't believe the control desk.
Thanks btw. I try to be glitch free but have found 2 so far in this onesince posting.
Don't put anything in your dresser and don't put the bottle of sludge in the potion mixer.
Comment
CJ592
09 Nov 2009
Comment
CJ592
09 Nov 2009
Hi tim. another fantastic game so far. but I have come unstuck.
Reading up people are talking about reversing spells, but I dont think I know how to do that. Is there something in game that I missed to let me know how to do it.
I have Bremoval, but cant use it. I have illuminate, unlock, detect magic and levitate. 4 yellow beads and access to the swirling portal. I am carrying the red orange and yellow potion, if that gives you a clue as to where I am.
Reading up people are talking about reversing spells, but I dont think I know how to do that. Is there something in game that I missed to let me know how to do it.
I have Bremoval, but cant use it. I have illuminate, unlock, detect magic and levitate. 4 yellow beads and access to the swirling portal. I am carrying the red orange and yellow potion, if that gives you a clue as to where I am.
Comment
Alex-J
06 Nov 2009
Comment
Alex-J
06 Nov 2009
Comment
Tim Hamilton
06 Nov 2009
Comment
Tim Hamilton
06 Nov 2009
Comment
Alex-J
06 Nov 2009
Sorry I'm new at text-adventure. Can anyone give me a hint on how to leave your bedroom when your first stating the game? I've read the spells in my spellbook (but for somereason its too dark to read the actual spells). I've tried to move north, south, ect. I tried wait, and open door move to door. And other stuff like that.
Comment
Tim Hamilton
03 Nov 2009
Comment
pofke
03 Nov 2009
Comment
pofke
03 Nov 2009
Comment
Tim Hamilton
03 Nov 2009
Comment
AlexN94
03 Nov 2009
Comment
pofke
03 Nov 2009
Comment
pofke
03 Nov 2009
Comment
Tim Hamilton
03 Nov 2009
Comment
AlexN94
02 Nov 2009
Comment
AlexN94
02 Nov 2009
Comment
AlexN94
02 Nov 2009
Is it in the tower? There are 18 rooms in it, and a yard outside... On the shore are 7 rooms: 2 outside and 4 inside the temple. In the forest and the town are: 5 in the forest, one between the forest and the town, three rooms outside and three rooms outside in the town. On the mountain are 5 outside and 2 inside... It is 45 rooms...
Comment
Tim Hamilton
02 Nov 2009
Comment
Tim Hamilton
02 Nov 2009
Comment
AlexN94
02 Nov 2009
Comment
AlexN94
02 Nov 2009
Comment
Tim Hamilton
02 Nov 2009
Comment
GAMER!
02 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Wich spel? I have:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Enfeeble: Significantly decreases the intelligence of the wizard.
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
(objective spell)
Enchant: Makes a normal object magical
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Enfeeble: Significantly decreases the intelligence of the wizard.
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
(objective spell)
Enchant: Makes a normal object magical
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
01 Nov 2009
Comment
AlexN94
01 Nov 2009
Comment
Tim Hamilton
31 Oct 2009
Comment
AlexN94
31 Oct 2009
Comment
Tim Hamilton
31 Oct 2009
Comment
AlexN94
31 Oct 2009
Comment
AlexN94
31 Oct 2009
Comment
Tim Hamilton
31 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Yes, I cant open the trap door... I have all the potions and the following is in my spell book:
> read spellbook
Spells:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Enfeeble: Significantly decreases the intelligence of the wizard.
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
(objective spell)
> read spellbook
Spells:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Enfeeble: Significantly decreases the intelligence of the wizard.
Charm: Makes a weak minded person more aimiable.
Bind: Tightly binds something.
(objective spell)
Comment
Tim Hamilton
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
Tim Hamilton
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
Tim Hamilton
30 Oct 2009
Yes too much light. Is there a spell you can reverse to help you with that.
Btw alex I have a couple of visual puzzles in this one too. If you can't get someone to help you with them then e-mail me at [email protected] and I will give you the solutions to them. If you have found the strange table when you look at it it has 16 slots when you use beads on it the slots get filled in.
Also in shipwrecked if you still need a solution for the slide puzzle I can help you with that too.
Btw alex I have a couple of visual puzzles in this one too. If you can't get someone to help you with them then e-mail me at [email protected] and I will give you the solutions to them. If you have found the strange table when you look at it it has 16 slots when you use beads on it the slots get filled in.
Also in shipwrecked if you still need a solution for the slide puzzle I can help you with that too.
Comment
GAMER!
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
pofke
30 Oct 2009
Hej,
I'm a little stuck here. There are so many possibilities and I don't know which puzzle needs to be solved first.
I currently have Bremoval but can't use it.
I found 5 beads but have no idea what to do with them.
I can't get past the beast in the cave.
I have no idea about the bird and the ent.
Could you point me in a direction pls?
I'm a little stuck here. There are so many possibilities and I don't know which puzzle needs to be solved first.
I currently have Bremoval but can't use it.
I found 5 beads but have no idea what to do with them.
I can't get past the beast in the cave.
I have no idea about the bird and the ent.
Could you point me in a direction pls?
Comment
Tim Hamilton
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
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pofke
30 Oct 2009
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AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Comment
AlexN94
30 Oct 2009
Yes.
> read spellbook
Spells:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
> read spellbook
Spells:
Illuminate: Lights up the area.
Unlock: Unlocks normally locked objects.
Scribe: Writes a spell on a scroll into your spellbook.
Detect magic: Detects the presence of magic or magically imbued objects in the immediate area.
Levitate: Raises an inanimate object six feet off the ground.
Bremoval: Removes B's
Comment
Tim Hamilton
30 Oct 2009
Comment
Tim Hamilton
30 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
Tim Hamilton
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
Tim Hamilton
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
Tim Hamilton
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
Tim Hamilton
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
AlexN94
29 Oct 2009
Comment
AlexN94
29 Oct 2009
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AlexN94
29 Oct 2009
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AlexN94
29 Oct 2009
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AlexN94
29 Oct 2009
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Tim Hamilton
29 Oct 2009
Comment
GAMER!
28 Oct 2009
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AlexN94
28 Oct 2009
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Tim Hamilton
28 Oct 2009
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AlexN94
28 Oct 2009
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Tim Hamilton
28 Oct 2009
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AlexN94
28 Oct 2009
Comment
Tim Hamilton
28 Oct 2009
Ahh the statues.... I like this puzzle. have you examined them? You can fiddle with them. The heads shields and arms are movable. The game will tell you what position they are in. If you get it to the right one they will spring away from the doors. If you get stuck there might be a hint hidden somewhere in the second dormitory.
Comment
AlexN94
28 Oct 2009
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Tim Hamilton
28 Oct 2009
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AlexN94
28 Oct 2009
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AlexN94
28 Oct 2009
Comment
Tim Hamilton
28 Oct 2009
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AlexN94
28 Oct 2009
Comment
AlexN94
28 Oct 2009
Comment
Tim Hamilton
28 Oct 2009
Comment
GAMER!
28 Oct 2009
I'm stuck. I got out of my room and have 4 spells eluminate, unlock, detect magic and scribe. by typing "get " you bring up a list of objects in the location that you can pick up and I found something in the telescope. How do I get past the fallen section of wall?
By the way how did you do the spellcasting dropdown menu thing?
By the way how did you do the spellcasting dropdown menu thing?
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Written by
Tim Hamilton
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Quest 4.1
English
Published 28 Oct 2009
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