This Interactive Fiction Choose-Your-Own-Adventure game is designed with a bit of cheek and humour in mind about the plight of adjuncts, but also to reveal the frustrations and demoralizing nature of adjuncting in today's universities.
The player takes on the role of an adjunct professor trying to land tenure in a job market already over-saturated with PhDs, and in an academic environment where administrations would rather replace tenured professors with cheap, exploitable, and disposable adjuncts. The goal of the game is to teach, perform research, publish, attend conferences, and serve on committees in the hopes of getting tenured. But it won’t be easy. In fact, it might be impossible. Player choices and random events may increase or decrease your score and thus chances for securing tenure-track employment.